Player Matchup

Scylla
Scylla
Goverror
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
HortyDock112
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Nekromi_97
Artemis
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
pedro_hs190
Olorun
Level 22
God Stats
23W - 22L
1,463 SR
Queue Stats
44W - 36L
1,387 Elo+
Solo
Hera
Hera
wonderwoffle2001
Hera
Level 25
God Stats
11W - 4L
1,709 SR
Queue Stats
17W - 14L
1,368 Elo+
Solo
Team Averages
Level 13
1,581 SR
1,451 Elo+

VS

Team Averages
Level 25
1,421 SR
1,319 Elo+
Freya
Freya
Afk Or Throw
Freya
Level 28
God Stats
4W - 13L
1,500 SR
Queue Stats
64W - 69L
1,354 Elo+
Solo
Tyr
Tyr
BOPscythe
Tyr
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 63L
1,395 Elo+
Solo
Jing Wei
Jing Wei
GerardoB2212
Jing Wei
Level 28
God Stats
20W - 26L
1,500 SR
Queue Stats
243W - 278L
1,103 Elo+
Solo
Cerberus
Cerberus
abood-hamdan1239
Cerberus
Level 25
God Stats
4W - 5L
1,242 SR
Queue Stats
64W - 74L
1,407 Elo+
Solo
Guan Yu
Guan Yu
pawpatrolkiddo
Guan Yu
Level 20
God Stats
1W - 2L
1,365 SR
Queue Stats
21W - 33L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Goverror
Scylla
17
15 / 7 / 7
12,610
600
12,710
11,892
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 12 / 12
9,887
471
7,341
16,052
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Nekromi_97
Artemis
17
6 / 3 / 7
11,203
533
12,068
13,801
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
16
6 / 4 / 9
11,263
536
8,867
17,787
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 8
10,710
510
9,536
8,053
2,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
6,727
320
510
2,065
602
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 5 / 4
9,802
467
10,900
19,306
18,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
GerardoB2212
Jing Wei
18
16 / 15 / 2
12,510
596
23,359
22,670
8,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 3 / 0
7,090
338
2,319
8,699
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 12 / 8
7,790
371
287
14,073
4,502

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
34
Kills
22
28
Deaths
35
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
4
5
4
1.2
L
Jing Wei
GerardoB2212
Jing Wei
16
15
2
1.13
W
Scylla
Goverror
Scylla
15
7
7
2.64
W
4
12
12
0.83
W
Artemis
Nekromi_97
Artemis
6
3
7
3.17
L
1
3
0
0.33
L
1
12
8
0.42
W
Olorun
6
4
9
2.63
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,522
Damage
37,375
67,585
Taken
66,813
26,508
Mitigated
34,912
21,330
Healing
12,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
510
33
0
216
2,065
602
0
0
2,065
9,861
0
L
10,900
3,478
0
6,711
19,306
18,022
0
9,687
9,619
228
49,023
L
Jing Wei
GerardoB2212
Jing Wei
23,359
14,122
0
2,075
22,670
8,263
1,842
14,197
8,473
0
80,277
W
Scylla
Goverror
Scylla
12,710
2,368
0
815
11,892
3,928
1,152
0
11,842
35,000
0
W
7,341
3,306
0
40
16,052
5,876
2,016
251
15,751
0
29,250
W
Artemis
Nekromi_97
Artemis
12,068
5,784
0
7,591
13,801
6,144
3,726
1,935
11,816
0
60,306
L
2,319
539
0
2,980
8,699
3,523
264
844
7,855
14,500
0
L
287
42
310
545
14,073
4,502
0
6,385
7,688
0
3,511
W
Olorun
8,867
4,469
1,826
9,646
17,787
7,865
4,677
481
17,156
62,301
0
W
9,536
2,823
0
1,412
8,053
2,695
1,613
311
7,542
50,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,673
Gold Earned
43,919
365
Minions Killed
211
0
Camps Cleared
0
1,736,496
Distance Traveled
1,349,672
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,727
320
16
1
0
342,110
0
L
Tyr
9,802
467
56
3
0
343,052
3
L
Jing Wei
12,510
596
109
5
0
288,184
2
W
Scylla
12,610
600
45
2
0
367,311
2
W
Thor
9,887
471
47
2
0
394,776
0
W
Artemis
11,203
533
80
4
0
335,534
3
L
Cerberus
7,090
338
27
1
0
160,667
0
L
Guan Yu
7,790
371
3
0
0
215,659
0
W
Olorun
11,263
536
100
5
0
288,317
1
W
Hera
10,710
510
93
4
0
350,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role