Player Matchup

Ares
Ares
Chef Hug
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,155 Elo+
Party 1
Artemis
Artemis
EpicBoss67
Artemis
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,155 Elo+
Party 1
Scylla
Scylla
GastyRisuleo
Scylla
Level 26
God Stats
18W - 15L
1,467 SR
Queue Stats
65W - 52L
1,454 Elo+
Solo
Olorun
Olorun
JokersFAV
Olorun
Level 21
God Stats
6W - 4L
1,651 SR
Queue Stats
34W - 21L
1,682 Elo+
Solo
Da Ji
Da Ji
Pocholo11111
Da Ji
Level 29
God Stats
12W - 12L
1,707 SR
Queue Stats
179W - 227L
1,486 Elo+
Solo
Team Averages
Level 28
1,565 SR
1,387 Elo+

VS

Team Averages
Level 22
1,501 SR
1,434 Elo+
Sun Wukong
Sun Wukong
Jon49er
Sun Wukong
Level 22
God Stats
3W - 5L
1,602 SR
Queue Stats
205W - 226L
1,493 Elo+
Solo
Janus
Janus
Pene Grasa
Janus
Level 30
God Stats
133W - 137L
1,348 SR
Queue Stats
259W - 246L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rileyxbox6296
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,146 Elo+
Solo
Fenrir
Fenrir
UnseenCarp68
Fenrir
Level 27
God Stats
8W - 10L
1,571 SR
Queue Stats
275W - 322L
1,496 Elo+
Solo
Hades
Hades
VOTEX_LOAN_1234
Hades
Level 24
God Stats
26W - 34L
1,482 SR
Queue Stats
81W - 109L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 2 / 7
7,557
581
3,546
8,020
5,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
EpicBoss67
Artemis
12
1 / 2 / 1
7,116
547
2,669
4,772
2,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
11
3 / 3 / 6
7,198
554
3,593
5,729
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
JokersFAV
Olorun
11
2 / 2 / 0
6,963
536
4,244
5,976
1,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
9 / 4 / 2
8,343
642
7,424
7,762
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jon49er
Sun Wukong
9
2 / 1 / 0
6,066
467
3,602
7,893
3,299
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
12
5 / 2 / 3
7,119
548
6,604
5,500
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
7
0 / 4 / 2
4,969
382
374
5,133
1,838
Fenrir
10
3 / 4 / 2
6,423
494
3,746
8,968
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
3 / 6 / 4
6,098
469
4,600
7,317
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
17
Kills
13
13
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
7
2.75
W
Artemis
EpicBoss67
Artemis
1
2
1
0.75
W
Scylla
3
3
6
2
W
Olorun
JokersFAV
Olorun
2
2
0
1
L
Sun Wukong
Jon49er
Sun Wukong
2
1
0
2
L
Janus
5
2
3
3.25
W
9
4
2
2.5
L
Cthulhu
0
4
2
0.25
L
Fenrir
3
4
2
1
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
18,926
32,259
Taken
34,811
16,165
Mitigated
12,537
5,079
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,546
532
0
0
8,020
5,584
320
4,054
3,750
15,513
0
W
Artemis
EpicBoss67
Artemis
2,669
1,778
0
325
4,772
2,313
2,941
756
3,974
0
38,391
W
Scylla
3,593
80
0
1,253
5,729
1,668
389
2,665
2,890
32,200
0
W
Olorun
JokersFAV
Olorun
4,244
1,940
151
2,522
5,976
1,919
1,907
1,031
4,945
31,736
0
L
Sun Wukong
Jon49er
Sun Wukong
3,602
1,220
0
786
7,893
3,299
391
3,884
4,009
0
24,014
L
Janus
6,604
786
0
720
5,500
1,597
623
1,576
3,768
36,585
0
W
7,424
2,572
204
624
7,762
4,681
910
2,566
5,122
4,929
38,547
L
Cthulhu
374
60
0
0
5,133
1,838
0
1,984
3,083
3,775
0
L
Fenrir
3,746
1,414
0
2,188
8,968
3,002
0
1,278
7,590
0
30,476
L
4,600
354
0
338
7,317
2,801
0
2,638
4,518
9,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,177
Gold Earned
30,675
306
Minions Killed
182
0
Camps Cleared
0
1,161,908
Distance Traveled
1,193,821
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,557
581
28
2
0
230,824
0
W
Artemis
7,116
547
75
6
0
214,349
2
W
Scylla
7,198
554
75
6
0
226,776
0
W
Olorun
6,963
536
56
4
0
228,312
0
L
Sun Wukong
6,066
467
44
3
0
213,584
0
L
Janus
7,119
548
59
5
0
255,434
0
W
Da Ji
8,343
642
72
6
0
261,647
2
L
Cthulhu
4,969
382
3
0
0
218,369
2
L
Fenrir
6,423
494
59
5
0
262,722
0
L
Hades
6,098
469
17
1
0
243,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role