Player Matchup

Poseidon
Poseidon
EmuA98
Poseidon
Level 21
God Stats
1W - 3L
1,727 SR
Queue Stats
96W - 57L
1,103 Elo+
Party 2
Chaac
Chaac
Gianva23
Chaac
Level 13
God Stats
3W - 0L
1,287 SR
Queue Stats
24W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
TOMPRI
Ymir
Level 21
God Stats
27W - 4L
1,706 SR
Queue Stats
29W - 13L
1,340 Elo+
Party 2
Medusa
Medusa
TurkoOdda
Medusa
Level 7
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Zotalez
Bakasura
Level 41
God Stats
3W - 0L
1,735 SR
Queue Stats
50W - 24L
1,430 Elo+
Party 2
Team Averages
Level 21
1,632 SR
1,375 Elo+

VS

Team Averages
Level 15
1,456 SR
1,398 Elo+
Poseidon
Poseidon
Clerigoo
Poseidon
Level 25
God Stats
2W - 4L
1,412 SR
Queue Stats
22W - 47L
1,363 Elo+
Party 1
Ravana
Ravana
DFelipe
Ravana
Level 22
God Stats
2W - 2L
1,366 SR
Queue Stats
8W - 15L
1,307 Elo+
Party 1
Olorun
Olorun
Estaiven
Olorun
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 54L
1,449 Elo+
Party 1
Bellona
Bellona
OPsicoPato
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 88L
1,371 Elo+
Party 1
Medusa
Medusa
RichardS13
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EmuA98
Poseidon
19
9 / 5 / 8
12,979
618
16,287
14,320
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Gianva23
Chaac
19
5 / 3 / 5
12,856
612
10,241
11,314
12,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ymir
TOMPRI
Ymir
16
0 / 2 / 15
11,320
539
5,928
15,283
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
TurkoOdda
Medusa
16
7 / 3 / 7
11,306
538
9,762
14,053
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Zotalez
Bakasura
20
22 / 1 / 7
14,920
710
22,984
22,702
12,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Clerigoo
Poseidon
15
5 / 8 / 0
9,317
444
15,247
11,354
3,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
DFelipe
Ravana
15
3 / 6 / 2
9,612
458
5,911
12,390
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Estaiven
Olorun
14
2 / 11 / 3
8,959
427
7,075
18,491
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
OPsicoPato
Bellona
13
2 / 11 / 4
8,764
417
9,286
21,471
16,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
RichardS13
Medusa
9
2 / 8 / 2
7,098
338
4,444
12,937
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
43
Kills
14
14
Deaths
44
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Clerigoo
Poseidon
5
8
0
0.63
L
Ravana
DFelipe
Ravana
3
6
2
0.67
W
Poseidon
EmuA98
Poseidon
9
5
8
2.6
L
Olorun
Estaiven
Olorun
2
11
3
0.32
W
Chaac
Gianva23
Chaac
5
3
5
2.5
L
Bellona
OPsicoPato
Bellona
2
11
4
0.36
L
Medusa
RichardS13
Medusa
2
8
2
0.38
W
Ymir
TOMPRI
Ymir
0
2
15
3.75
W
Medusa
TurkoOdda
Medusa
7
3
7
3.5
W
Bakasura
Zotalez
Bakasura
22
1
7
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,202
Damage
41,963
77,672
Taken
76,643
50,531
Mitigated
34,818
28,404
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Clerigoo
Poseidon
15,247
745
0
1,321
11,354
3,119
135
2,372
8,205
49,922
0
L
Ravana
DFelipe
Ravana
5,911
1,280
0
2,990
12,390
4,923
0
1,649
9,545
0
52,173
W
Poseidon
EmuA98
Poseidon
16,287
2,978
0
2,803
14,320
5,715
3,140
5,211
9,109
92,237
0
L
Olorun
Estaiven
Olorun
7,075
1,144
112
2,851
18,491
6,207
825
9,316
8,142
39,815
0
W
Chaac
Gianva23
Chaac
10,241
2,053
0
3,490
11,314
12,611
1,340
2,648
8,666
0
61,584
L
Bellona
OPsicoPato
Bellona
9,286
2,988
0
2,778
21,471
16,875
249
6,019
14,322
2,337
21,835
L
Medusa
RichardS13
Medusa
4,444
2,055
0
2,234
12,937
3,694
235
2,859
9,353
0
20,289
W
Ymir
TOMPRI
Ymir
5,928
840
0
2,983
15,283
13,818
725
5,785
9,498
33,065
0
W
Medusa
TurkoOdda
Medusa
9,762
3,786
0
5,788
14,053
5,689
4,617
5,788
8,265
0
50,392
W
Bakasura
Zotalez
Bakasura
22,984
16,630
0
13,340
22,702
12,698
3,879
4,672
18,030
0
121,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,381
Gold Earned
43,750
565
Minions Killed
297
0
Camps Cleared
0
2,046,497
Distance Traveled
1,618,542
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,317
444
75
4
0
363,112
2
L
Ravana
9,612
458
94
4
0
338,687
3
W
Poseidon
12,979
618
134
6
0
374,763
3
L
Olorun
8,959
427
67
3
0
281,955
2
W
Chaac
12,856
612
109
5
0
396,989
2
L
Bellona
8,764
417
35
2
0
361,678
0
L
Medusa
7,098
338
26
1
0
273,110
0
W
Ymir
11,320
539
59
3
0
374,016
2
W
Medusa
11,306
538
81
4
0
399,418
4
W
Bakasura
14,920
710
182
9
0
501,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role