Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ra
Ra
Bronze III
Darkrose9710
Ra
Bronze III
Level 139
God Stats
0W - 1L
1,729 SR
Queue Stats
24W - 24L
1,459 MMR
Party 3
Yemoja
Yemoja
Silver II
KeLLoGGs88
Yemoja
Silver II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 128L
1,446 MMR
Solo
Thanatos
Thanatos
Silver II
Maseriita
Thanatos
Silver II
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 48L
1,448 MMR
Solo
Neith
Neith
Bronze III
TheQueenVampirex
Neith
Bronze III
Level 32
God Stats
0W - 3L
1,870 SR
Queue Stats
8W - 16L
1,446 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,620 SR
1,460 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,722 SR
1,461 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold V
Antto_Trecce
Cerberus
Gold V
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,453 MMR
Solo
Danzaburou
Danzaburou
Bronze III
IsgHus3-5
Danzaburou
Bronze III
Level 103
God Stats
2W - 1L
1,908 SR
Queue Stats
13W - 13L
1,459 MMR
Party 2
Osiris
Osiris
Silver III
Senpai_saiyan
Osiris
Silver III
Level 100
God Stats
1W - 1L
1,878 SR
Queue Stats
47W - 54L
1,447 MMR
Party 1
Set
Set
Silver I
hHazza-_-
Set
Silver I
Level 119
God Stats
2W - 0L
1,827 SR
Queue Stats
54W - 61L
1,444 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 3 / 0
6,993
538
5,142
10,827
7,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 0
6,559
505
1,777
6,119
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
KeLLoGGs88
Yemoja
9
0 / 2 / 1
5,680
437
4,059
7,749
3,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Maseriita
Thanatos
8
1 / 2 / 1
5,606
431
1,482
3,809
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 0
6,701
515
6,507
6,292
1,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
NemesisCthulhuTsukuyomiErlang ShenApollo

VS

Bans
PersephoneIzanamiBellonaArachneTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 0 / 1
7,431
572
4,721
2,905
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Antto_Trecce
Cerberus
11
1 / 1 / 5
6,669
513
3,711
9,615
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
IsgHus3-5
Danzaburou
13
4 / 1 / 2
7,775
598
6,560
8,513
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 0 / 2
7,437
572
5,272
6,771
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 1 / 4
7,200
554
4,902
7,437
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
W
Merlin
 
Merlin
5
0
1
5.5
W
Cerberus
Antto_Trecce
Cerberus
1
1
5
3.5
L
0
3
0
0
W
Danzaburou
IsgHus3-5
Danzaburou
4
1
2
5
L
Yemoja
KeLLoGGs88
Yemoja
0
2
1
0.25
L
Thanatos
Maseriita
Thanatos
1
2
1
0.75
W
2
0
2
3
L
2
3
0
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
25,166
34,796
Taken
35,241
16,756
Mitigated
20,255
13,352
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,142
1,090
0
3,214
10,827
7,190
163
1,340
9,446
4,164
38,171
W
Merlin
 
Merlin
4,721
0
0
0
2,905
1,129
0
713
2,188
46,244
0
W
Cerberus
Antto_Trecce
Cerberus
3,711
70
453
2,998
9,615
4,225
428
1,863
7,708
20,605
0
L
1,777
107
853
1,806
6,119
1,957
0
2,437
3,412
37,455
0
W
Danzaburou
IsgHus3-5
Danzaburou
6,560
2,153
0
3,556
8,513
3,079
114
1,751
6,722
0
48,580
L
Yemoja
KeLLoGGs88
Yemoja
4,059
684
757
2,309
7,749
3,503
128
2,307
5,334
23,782
0
L
Thanatos
Maseriita
Thanatos
1,482
459
0
2,363
3,809
2,187
0
472
3,283
3,366
14,994
W
5,272
1,547
0
2,470
6,771
6,158
0
1,277
5,402
4,616
36,040
L
6,507
2,263
242
1,808
6,292
1,919
0
1,806
4,458
0
27,620
W
4,902
2,133
0
1,043
7,437
5,664
0
318
7,082
5,730
43,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
36,512
316
Minions Killed
411
0
Camps Cleared
0
1,137,176
Distance Traveled
1,294,001
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,993
538
93
7
0
216,158
1
W
Merlin
7,431
572
84
6
0
237,926
1
W
Cerberus
6,669
513
47
4
0
270,478
8
L
Ra
6,559
505
92
7
0
250,277
7
W
Danzaburou
7,775
598
96
7
0
234,793
4
L
Yemoja
5,680
437
43
3
0
243,160
1
L
Thanatos
5,606
431
35
3
0
171,405
3
W
Osiris
7,437
572
84
6
0
283,965
1
L
Neith
6,701
515
53
4
0
256,176
0
W
Set
7,200
554
100
8
0
266,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role