Player Matchup

Chaac
Chaac
Gold V
MollyWhopped40
Chaac
Gold V
Level 104
God Stats
4W - 1L
1,592 SR
Queue Stats
11W - 10L
1,528 MMR
Party 1
Khepri
Khepri
Silver I
Scrumpinator
Khepri
Silver I
Level 49
God Stats
7W - 11L
1,436 SR
Queue Stats
22W - 34L
1,439 MMR
Party 1
Thoth
Thoth
Gold V
bONk67
Thoth
Gold V
Level 45
God Stats
3W - 0L
1,873 SR
Queue Stats
5W - 3L
1,644 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 66
1,633 SR
1,537 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,651 SR
1,464 MMR
Nu Wa
Nu Wa
Silver II
SoftxD
Nu Wa
Silver II
Level 142
God Stats
8W - 10L
1,648 SR
Queue Stats
101W - 119L
1,467 MMR
Solo
Thanatos
Thanatos
Bronze III
Untilmorning
Thanatos
Bronze III
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,473 MMR
Solo
Ymir
Ymir
Gold V
WootWootWin
Ymir
Gold V
Level 127
God Stats
3W - 4L
1,806 SR
Queue Stats
43W - 60L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 12
8,239
824
7,486
5,585
5,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
10
0 / 1 / 14
7,633
763
3,006
8,491
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
bONk67
Thoth
12
13 / 0 / 6
9,176
918
9,985
4,633
1,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeAresSobekHercules

VS

Bans
AchillesSkadiCthulhuXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SoftxD
Nu Wa
9
0 / 5 / 1
6,661
666
4,009
5,591
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Untilmorning
Thanatos
8
2 / 9 / 0
7,315
732
4,612
9,407
2,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 1
6,708
671
3,187
9,647
4,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
19
Kills
2
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
Khepri
0
1
14
7
L
Nu Wa
SoftxD
Nu Wa
0
5
1
0.1
L
Thanatos
Untilmorning
Thanatos
2
9
0
0.22
L
0
5
1
0.1
W
Thoth
bONk67
Thoth
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
11,808
18,709
Taken
24,645
11,887
Mitigated
8,433
5,489
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,486
607
0
1,850
5,585
5,329
469
1,874
3,538
0
21,741
W
Khepri
3,006
163
0
1,692
8,491
4,785
404
2,249
6,090
12,869
0
L
Nu Wa
SoftxD
Nu Wa
4,009
1,595
0
484
5,591
1,499
0
3,779
1,812
27,281
0
L
Thanatos
Untilmorning
Thanatos
4,612
1,344
0
3,270
9,407
2,410
0
4,821
4,361
0
15,514
L
3,187
673
0
450
9,647
4,524
0
4,454
4,922
8,897
0
W
Thoth
bONk67
Thoth
9,985
96
0
1,947
4,633
1,773
897
2,582
1,841
35,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
20,684
104
Minions Killed
86
0
Camps Cleared
0
555,192
Distance Traveled
504,004
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,239
824
34
3
0
185,739
0
W
Khepri
7,633
763
22
2
0
176,197
3
L
Nu Wa
6,661
666
44
4
0
160,428
1
L
Thanatos
7,315
732
25
3
0
179,958
4
L
Ymir
6,708
671
17
2
0
163,618
2
W
Thoth
9,176
918
48
5
0
193,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role