Player Matchup

Ao Kuang
Ao Kuang
Aiollus
Ao Kuang
Level 63
God Stats
2W - 2L
1,634 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 1
Medusa
Medusa
Lurgholf
Medusa
Level 82
God Stats
2W - 4L
1,206 SR
Queue Stats
3W - 4L
1,403 Elo+
Party 1
Bellona
Bellona
Shyvael
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,378 Elo+
Party 1
Cabrakan
Cabrakan
kao-59
Cabrakan
Level 65
God Stats
2W - 3L
1,316 SR
Queue Stats
3W - 4L
1,403 Elo+
Party 1
Merlin
Merlin
rygurck
Merlin
Level 95
God Stats
0W - 1L
1,505 SR
Queue Stats
3W - 5L
1,378 Elo+
Party 1
Team Averages
Level 67
1,432 SR
1,393 Elo+

VS

Team Averages
Level 91
1,504 SR
1,488 Elo+
Scylla
Scylla
DeluxeWoIf
Scylla
Level 103
God Stats
4W - 3L
1,390 SR
Queue Stats
53W - 60L
1,287 Elo+
Solo
Bakasura
Bakasura
MarcelDawis
Bakasura
Level 65
God Stats
6W - 12L
1,210 SR
Queue Stats
60W - 73L
1,416 Elo+
Party 2
King Arthur
King Arthur
MrMa7o
King Arthur
Level 41
God Stats
2W - 7L
1,733 SR
Queue Stats
10W - 20L
1,739 Elo+
Party 2
Sylvanus
Sylvanus
intellect2147
Sylvanus
Level 128
God Stats
1W - 2L
1,487 SR
Queue Stats
7W - 5L
1,537 Elo+
Solo
Izanami
Izanami
xXJustJayXx
Izanami
Level 119
God Stats
3W - 3L
1,701 SR
Queue Stats
50W - 60L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aiollus
Ao Kuang
16
3 / 6 / 1
10,666
464
8,727
22,520
7,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Lurgholf
Medusa
17
4 / 9 / 3
10,870
473
21,304
18,915
9,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Shyvael
Bellona
17
2 / 8 / 2
10,896
474
12,624
17,940
20,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
kao-59
Cabrakan
13
0 / 11 / 5
8,360
363
8,436
21,960
17,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
rygurck
Merlin
17
2 / 8 / 3
10,956
476
21,039
16,645
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeluxeWoIf
Scylla
18
12 / 4 / 10
11,858
516
12,782
14,840
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MarcelDawis
Bakasura
20
8 / 2 / 17
12,878
560
17,898
26,080
15,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MrMa7o
King Arthur
18
8 / 2 / 10
11,677
508
16,048
23,333
25,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
intellect2147
Sylvanus
16
5 / 3 / 26
11,421
497
12,307
22,116
22,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
xXJustJayXx
Izanami
18
9 / 1 / 15
11,786
512
15,387
17,959
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
120
11
Kills
42
42
Deaths
12
14
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aiollus
Ao Kuang
3
6
1
0.58
W
Scylla
DeluxeWoIf
Scylla
12
4
10
4.25
L
Medusa
Lurgholf
Medusa
4
9
3
0.61
W
Bakasura
MarcelDawis
Bakasura
8
2
17
8.25
W
King Arthur
MrMa7o
King Arthur
8
2
10
6.5
L
Bellona
Shyvael
Bellona
2
8
2
0.38
W
Sylvanus
intellect2147
Sylvanus
5
3
26
6
L
Cabrakan
kao-59
Cabrakan
0
11
5
0.23
L
Merlin
rygurck
Merlin
2
8
3
0.44
W
Izanami
xXJustJayXx
Izanami
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,130
Damage
74,422
97,980
Taken
104,328
60,595
Mitigated
76,698
23,507
Healing
52,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aiollus
Ao Kuang
8,727
1,940
0
10,491
22,520
7,770
0
4,143
17,723
61,788
0
W
Scylla
DeluxeWoIf
Scylla
12,782
1,050
0
2,992
14,840
6,261
828
7,809
6,551
58,986
0
L
Medusa
Lurgholf
Medusa
21,304
9,616
804
4,451
18,915
9,603
1,507
6,038
12,319
5,733
70,371
W
Bakasura
MarcelDawis
Bakasura
17,898
15,737
0
13,753
26,080
15,457
2,548
8,931
17,001
0
82,779
W
King Arthur
MrMa7o
King Arthur
16,048
1,931
0
6,225
23,333
25,170
754
9,898
13,321
0
58,283
L
Bellona
Shyvael
Bellona
12,624
3,933
0
3,700
17,940
20,006
240
4,439
12,359
7,258
53,313
W
Sylvanus
intellect2147
Sylvanus
12,307
3,441
11,347
9,827
22,116
22,964
1,094
8,976
12,928
27,277
0
L
Cabrakan
kao-59
Cabrakan
8,436
1,073
678
1,567
21,960
17,269
281
4,689
16,861
22,075
0
L
Merlin
rygurck
Merlin
21,039
799
0
1,816
16,645
5,947
342
5,105
10,445
79,877
0
W
Izanami
xXJustJayXx
Izanami
15,387
9,832
0
8,462
17,959
6,846
2,886
4,473
13,322
0
94,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
59,620
488
Minions Killed
495
0
Camps Cleared
0
1,888,404
Distance Traveled
1,989,234
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,666
464
98
4
0
384,215
0
W
Scylla
11,858
516
74
3
0
399,999
0
L
Medusa
10,870
473
99
4
0
376,809
6
W
Bakasura
12,878
560
143
6
0
494,776
3
W
King Arthur
11,677
508
90
4
0
419,511
1
L
Bellona
10,896
474
112
5
0
395,874
3
W
Sylvanus
11,421
497
26
1
0
334,548
12
L
Cabrakan
8,360
363
30
1
0
352,187
3
L
Merlin
10,956
476
149
6
0
379,319
1
W
Izanami
11,786
512
162
7
0
340,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role