Player Matchup

Mercury
Mercury
Felipepdiniz144
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
JailsonMendesBR
Hou Yi
Level 41
God Stats
21W - 15L
1,374 SR
Queue Stats
44W - 62L
1,466 Elo+
Party 1
Bellona
Bellona
Veronicapalacio
Bellona
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,530 SR
1,468 Elo+

VS

Team Averages
Level 51
1,531 SR
1,322 Elo+
Mercury
Mercury
HeartBreakCJ24
Mercury
Level 26
God Stats
8W - 12L
1,651 SR
Queue Stats
58W - 63L
1,511 Elo+
Solo
Aphrodite
Aphrodite
Oldham00
Aphrodite
Level 104
God Stats
20W - 15L
1,719 SR
Queue Stats
142W - 135L
1,228 Elo+
Party 2
Nike
Nike
ProbablyLane
Nike
Level 23
God Stats
29W - 26L
1,224 SR
Queue Stats
322W - 342L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,640
604
1,967
6,985
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 5 / 1
7,345
668
8,688
9,245
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 3
6,792
617
1,955
9,299
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 6
8,134
739
5,289
6,800
2,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Oldham00
Aphrodite
12
5 / 1 / 2
8,401
764
5,973
6,642
2,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 1 / 6
7,825
711
6,387
8,734
4,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
12
12
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
4
3
6
2.33
L
3
5
1
0.7
W
Aphrodite
Oldham00
Aphrodite
5
1
2
6
W
3
1
6
6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,610
Damage
17,649
25,529
Taken
22,176
11,481
Mitigated
9,650
3,980
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,967
492
318
441
6,985
3,866
0
2,113
4,872
888
10,636
W
5,289
1,204
300
429
6,800
2,157
0
16
6,784
0
11,918
L
8,688
3,943
393
2,680
9,245
3,107
319
2,133
7,112
0
31,450
W
Aphrodite
Oldham00
Aphrodite
5,973
605
3,638
4,247
6,642
2,760
671
72
6,570
34,651
0
W
6,387
970
0
0
8,734
4,733
653
143
8,591
0
24,896
L
1,955
238
0
148
9,299
4,508
0
1,737
7,562
0
6,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,777
Gold Earned
24,360
81
Minions Killed
106
0
Camps Cleared
0
536,358
Distance Traveled
585,174
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,640
604
21
2
0
213,899
0
W
Mercury
8,134
739
13
1
0
191,607
0
L
Hou Yi
7,345
668
52
5
0
147,724
0
W
Aphrodite
8,401
764
56
5
0
181,486
2
W
Nike
7,825
711
37
3
0
212,081
0
L
Bellona
6,792
617
8
1
0
174,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role