Player Matchup

Ra
Ra
AleRobles93
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,598 Elo+
Solo
Danzaburou
Danzaburou
Gallant90
Danzaburou
Level 23
God Stats
6W - 1L
1,807 SR
Queue Stats
23W - 14L
1,489 Elo+
Solo
Ymir
Ymir
LOKYSAMA
Ymir
Level 14
God Stats
9W - 6L
1,395 SR
Queue Stats
303W - 345L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
Toopie 007
Erlang Shen
Level 8
God Stats
8W - 0L
1,958 SR
Queue Stats
53W - 21L
1,491 Elo+
Solo
Set
Set
split_227
Set
Level 24
God Stats
3W - 6L
1,734 SR
Queue Stats
62W - 66L
1,608 Elo+
Solo
Team Averages
Level 17
1,679 SR
1,521 Elo+

VS

Team Averages
Level 21
1,536 SR
1,515 Elo+
Ra
Ra
MateuzCarvalho
Ra
Level 27
God Stats
1W - 1L
1,724 SR
Queue Stats
21W - 18L
1,535 Elo+
Solo
Merlin
Merlin
ShawnStein1503
Merlin
Level 18
God Stats
11W - 20L
1,405 SR
Queue Stats
15W - 25L
1,451 Elo+
Solo
Danzaburou
Danzaburou
TossMeSalad8566
Danzaburou
Level 26
God Stats
35W - 33L
1,511 SR
Queue Stats
108W - 134L
1,464 Elo+
Solo
Kali
Kali
UrielRoox
Kali
Level 18
God Stats
15W - 10L
1,541 SR
Queue Stats
16W - 10L
1,570 Elo+
Solo
Terra
Terra
blackzzo6
Terra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 257L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
11,210
467
7,398
11,405
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Gallant90
Danzaburou
19
4 / 0 / 3
12,405
517
10,211
12,691
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
15
3 / 2 / 6
11,085
462
6,418
15,201
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Toopie 007
Erlang Shen
19
10 / 4 / 3
12,885
537
21,213
18,912
20,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 7 / 4
12,979
541
12,786
21,408
11,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 1
9,583
399
7,299
10,046
3,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 2
9,389
391
6,406
11,659
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TossMeSalad8566
Danzaburou
17
3 / 3 / 3
10,861
453
13,095
15,789
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
18
7 / 7 / 1
11,618
484
17,666
26,761
13,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
blackzzo6
Terra
14
0 / 5 / 4
9,156
382
4,153
18,636
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
24
Kills
18
18
Deaths
25
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
Danzaburou
Gallant90
Danzaburou
4
0
3
5.5
W
Ymir
3
2
6
3
L
7
4
1
1.88
L
1
6
2
0.33
W
Erlang Shen
Toopie 007
Erlang Shen
10
4
3
2.88
L
Danzaburou
TossMeSalad8566
Danzaburou
3
3
3
1.5
L
Kali
7
7
1
1.07
L
Terra
blackzzo6
Terra
0
5
4
0.4
W
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,026
Damage
48,619
79,617
Taken
82,891
57,576
Mitigated
38,690
19,206
Healing
27,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,398
1,007
427
1,792
11,405
5,004
1,620
4,847
6,558
68,117
0
W
Danzaburou
Gallant90
Danzaburou
10,211
5,297
0
5,301
12,691
5,381
3,318
2,383
10,308
0
75,162
W
Ymir
6,418
893
0
1,936
15,201
15,469
77
3,427
11,774
30,856
0
L
7,299
1,165
75
2,968
10,046
3,175
596
1,950
7,886
34,030
0
L
6,406
392
723
2,047
11,659
3,976
204
2,146
9,491
59,514
0
W
Erlang Shen
Toopie 007
Erlang Shen
21,213
11,572
0
4,053
18,912
20,076
2,413
4,241
14,671
7,728
73,149
L
Danzaburou
TossMeSalad8566
Danzaburou
13,095
6,251
366
3,270
15,789
5,530
1,782
2,976
12,745
0
68,396
L
Kali
17,666
9,619
0
8,552
26,761
13,089
0
3,647
23,018
0
80,961
L
Terra
blackzzo6
Terra
4,153
1,172
3,736
5,772
18,636
12,920
32
3,619
14,865
17,969
0
W
12,786
7,429
0
5,697
21,408
11,646
836
2,960
18,448
0
81,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,564
Gold Earned
50,607
548
Minions Killed
421
0
Camps Cleared
0
2,002,157
Distance Traveled
1,871,625
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,210
467
135
6
0
344,899
0
W
Danzaburou
12,405
517
148
6
0
465,648
3
W
Ymir
11,085
462
36
2
0
385,530
1
L
Ra
9,583
399
45
2
0
245,559
1
L
Merlin
9,389
391
109
5
0
310,719
1
W
Erlang Shen
12,885
537
105
4
0
422,336
1
L
Danzaburou
10,861
453
121
5
0
407,809
0
L
Kali
11,618
484
120
5
0
472,042
0
L
Terra
9,156
382
26
1
0
435,496
0
W
Set
12,979
541
124
5
0
383,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role