Player Matchup

Xing Tian
Xing Tian
E4gle of Terror
Xing Tian
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 100L
1,536 Elo+
Party 1
Tyr
Tyr
TrueMatty
Tyr
Level 129
God Stats
6W - 10L
1,181 SR
Queue Stats
167W - 158L
1,536 Elo+
Party 1
Olorun
Olorun
mochi42
Olorun
Level 52
God Stats
27W - 11L
1,683 SR
Queue Stats
143W - 135L
1,553 Elo+
Party 1
Thor
Thor
sunny_flower7
Thor
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,242 Elo+
Solo
Scylla
Scylla
xxI3lackyIxx
Scylla
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 116L
1,653 Elo+
Solo
Team Averages
Level 92
1,473 SR
1,504 Elo+

VS

Team Averages
Level 95
1,451 SR
1,497 Elo+
Janus
Janus
Ddestroyeur6
Janus
Level 109
God Stats
1W - 0L
1,130 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Cerberus
Cerberus
Hisagear
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Nathanjso
Izanami
Level 87
God Stats
3W - 4L
1,568 SR
Queue Stats
13W - 23L
1,513 Elo+
Solo
Bastet
Bastet
bilal7000
Bastet
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 202L
1,473 Elo+
Solo
Chaac
Chaac
tonayr02
Chaac
Level 51
God Stats
3W - 1L
1,557 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
E4gle of Terror
Xing Tian
16
1 / 3 / 1
10,678
445
6,135
21,299
16,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 1 / 3
13,585
566
24,043
25,745
26,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
mochi42
Olorun
16
0 / 5 / 1
9,581
399
6,412
13,781
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 9 / 4
10,552
440
8,732
22,184
7,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
8 / 4 / 2
11,751
490
15,180
15,872
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
11,512
480
16,554
19,576
6,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Hisagear
Cerberus
19
4 / 2 / 10
12,611
525
16,452
17,890
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Nathanjso
Izanami
20
8 / 1 / 3
12,977
541
14,136
14,150
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
bilal7000
Bastet
18
3 / 4 / 1
11,304
471
6,913
19,186
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
tonayr02
Chaac
19
2 / 3 / 1
12,017
501
19,059
25,888
36,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
16
Kills
21
22
Deaths
16
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
6
2
0.83
L
Xing Tian
E4gle of Terror
Xing Tian
1
3
1
0.5
W
Cerberus
Hisagear
Cerberus
4
2
10
4.5
W
Izanami
Nathanjso
Izanami
8
1
3
9.5
L
4
1
3
5.5
W
Bastet
bilal7000
Bastet
3
4
1
0.88
L
Olorun
mochi42
Olorun
0
5
1
0.1
L
3
9
4
0.56
W
Chaac
tonayr02
Chaac
2
3
1
0.83
L
Scylla
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,502
Damage
73,114
98,881
Taken
96,690
59,875
Mitigated
71,846
31,235
Healing
43,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,554
804
0
8,380
19,576
6,161
386
8,185
11,023
84,149
0
L
Xing Tian
E4gle of Terror
Xing Tian
6,135
604
0
2,430
21,299
16,708
0
10,039
11,235
36,577
0
W
Cerberus
Hisagear
Cerberus
16,452
1,068
1,194
7,070
17,890
14,866
562
8,696
9,060
45,243
0
W
Izanami
Nathanjso
Izanami
14,136
9,037
0
4,872
14,150
7,100
4,788
7,683
6,326
8,933
129,042
L
24,043
5,783
0
13,200
25,745
26,536
276
1,325
23,195
0
110,706
W
Bastet
bilal7000
Bastet
6,913
2,006
0
7,203
19,186
7,056
707
1,868
17,216
0
74,736
L
Olorun
mochi42
Olorun
6,412
1,634
2,072
6,840
13,781
3,751
0
6,911
6,870
64,732
0
L
8,732
1,970
414
2,164
22,184
7,632
0
6,299
15,760
0
57,227
W
Chaac
tonayr02
Chaac
19,059
4,470
0
15,265
25,888
36,663
0
550
25,338
5,783
81,850
L
Scylla
15,180
1,657
0
4,115
15,872
5,248
572
10,822
5,050
69,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,147
Gold Earned
60,421
583
Minions Killed
696
0
Camps Cleared
0
2,205,684
Distance Traveled
2,328,188
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,512
480
123
5
0
458,095
5
L
Xing Tian
10,678
445
73
3
0
473,805
0
W
Cerberus
12,611
525
60
3
0
488,058
6
W
Izanami
12,977
541
239
10
0
420,789
7
L
Tyr
13,585
566
205
9
0
456,868
0
W
Bastet
11,304
471
121
5
0
508,871
1
L
Olorun
9,581
399
105
4
0
448,017
10
L
Thor
10,552
440
89
4
0
418,151
0
W
Chaac
12,017
501
153
6
0
452,375
0
L
Scylla
11,751
490
111
5
0
408,843
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role