Player Matchup

Izanami
Izanami
MyDarkDreaming
Izanami
Level 81
God Stats
9W - 10L
1,354 SR
Queue Stats
88W - 110L
1,280 Elo+
Party 1
Horus
Horus
MyDarkEsctasy
Horus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,101 Elo+
Party 1
Vulcan
Vulcan
alecupim
Vulcan
Level 158
God Stats
618W - 808L
1,624 SR
Queue Stats
825W - 1,132L
1,558 Elo+
Solo
Team Averages
Level 100
1,493 SR
1,313 Elo+

VS

Team Averages
Level 52
1,650 SR
1,374 Elo+
Scylla
Scylla
NoGood-tailcoat
Scylla
Level 64
God Stats
7W - 12L
1,597 SR
Queue Stats
152W - 193L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pumpkin_PunishEz
Tsukuyomi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,058 Elo+
Solo
Yemoja
Yemoja
paelly
Yemoja
Level 29
God Stats
17W - 13L
1,852 SR
Queue Stats
148W - 188L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
7,433
826
8,223
5,199
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 0 / 9
7,227
803
3,757
7,727
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
alecupim
Vulcan
11
6 / 0 / 7
8,126
903
8,901
2,503
1,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,363
596
4,998
8,959
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
7
0 / 4 / 0
5,259
584
3,332
7,191
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
paelly
Yemoja
8
0 / 5 / 0
5,824
647
1,917
8,986
5,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
3
0
9
7.5
L
0
5
0
0
L
Tsukuyomi
0
4
0
0
W
Vulcan
alecupim
Vulcan
6
0
7
9.5
L
Yemoja
paelly
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
10,247
15,429
Taken
25,136
9,721
Mitigated
10,072
7,448
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,223
5,173
318
753
5,199
2,676
1,428
2,285
2,791
2,897
29,998
W
3,757
1,767
1,176
3,658
7,727
5,930
210
3,210
4,179
0
9,301
L
4,998
607
699
1,211
8,959
2,226
0
3,530
5,329
20,106
0
L
Tsukuyomi
3,332
1,007
0
581
7,191
1,978
0
3,145
3,921
0
10,082
W
Vulcan
alecupim
Vulcan
8,901
4,616
993
550
2,503
1,115
594
899
1,544
33,955
0
L
Yemoja
paelly
Yemoja
1,917
470
1,126
669
8,986
5,868
0
3,133
5,758
8,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,786
Gold Earned
16,446
105
Minions Killed
59
0
Camps Cleared
0
492,659
Distance Traveled
400,040
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,433
826
45
5
0
154,639
3
W
Horus
7,227
803
7
1
0
185,800
1
L
Scylla
5,363
596
33
4
0
140,460
0
L
Tsukuyomi
5,259
584
14
2
0
146,930
0
W
Vulcan
8,126
903
53
6
0
152,220
1
L
Yemoja
5,824
647
12
1
0
112,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role