Player Matchup

Hel
Hel
AXiO LegalStraw
Hel
Level 27
God Stats
1W - 1L
1,368 SR
Queue Stats
7W - 6L
1,523 Elo+
Solo
Artemis
Artemis
PateaJubilados5
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,309 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SavageMeist
Tsukuyomi
Level 25
God Stats
42W - 38L
1,600 SR
Queue Stats
79W - 63L
1,565 Elo+
Solo
Cthulhu
Cthulhu
buitre_jocoso095
Cthulhu
Level 64
God Stats
2W - 0L
1,802 SR
Queue Stats
15W - 9L
1,554 Elo+
Party 1
Set
Set
furmantoadstool
Set
Level 28
God Stats
39W - 38L
1,597 SR
Queue Stats
160W - 184L
1,642 Elo+
Solo
Team Averages
Level 30
1,573 SR
1,519 Elo+

VS

Team Averages
Level 26
1,420 SR
1,516 Elo+
Ymir
Ymir
Issaho90
Ymir
Level 28
God Stats
6W - 11L
1,233 SR
Queue Stats
56W - 69L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
Lost_Lo0sr
Ao Kuang
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,409 Elo+
Solo
Anhur
Anhur
Macdaddy9090
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 80L
1,629 Elo+
Solo
Hou Yi
Hou Yi
Nagirozai
Hou Yi
Level 29
God Stats
1W - 1L
1,368 SR
Queue Stats
7W - 13L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Nvrsed
Sun Wukong
Level 28
God Stats
12W - 12L
1,497 SR
Queue Stats
86W - 106L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,484
471
4,249
6,579
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
12 / 0 / 6
10,318
573
15,247
10,214
3,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
SavageMeist
Tsukuyomi
15
7 / 1 / 6
9,412
523
9,612
7,599
2,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 15
8,662
481
10,319
14,843
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 2 / 3
9,650
536
7,535
12,831
5,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 4 / 3
8,485
471
6,881
13,141
8,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Lost_Lo0sr
Ao Kuang
12
4 / 7 / 2
8,011
445
7,999
14,050
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 0
7,156
398
3,712
10,728
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
Nagirozai
Hou Yi
11
0 / 6 / 2
7,128
396
5,188
11,745
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Nvrsed
Sun Wukong
16
2 / 1 / 1
9,567
532
7,440
12,889
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
24
Kills
10
11
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Ymir
3
4
3
1.13
L
Ao Kuang
Lost_Lo0sr
Ao Kuang
4
7
2
0.71
L
1
6
0
0.17
L
Hou Yi
Nagirozai
Hou Yi
0
6
2
0.17
L
Sun Wukong
Nvrsed
Sun Wukong
2
1
1
2.5
W
12
0
6
15
W
Tsukuyomi
SavageMeist
Tsukuyomi
7
1
6
10
W
2
3
15
3.17
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,962
Damage
31,220
52,066
Taken
62,553
23,936
Mitigated
29,356
16,880
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,249
696
1,349
1,643
6,579
2,347
968
2,888
3,476
27,542
0
L
Ymir
6,881
1,768
0
2,336
13,141
8,784
0
2,806
10,237
53,064
0
L
Ao Kuang
Lost_Lo0sr
Ao Kuang
7,999
1,695
0
3,368
14,050
4,305
157
4,210
9,715
22,422
0
L
3,712
1,497
0
1,227
10,728
2,545
630
1,809
8,794
0
25,159
L
Hou Yi
Nagirozai
Hou Yi
5,188
1,761
0
2,063
11,745
3,330
820
4,122
7,448
0
30,347
L
Sun Wukong
Nvrsed
Sun Wukong
7,440
1,235
0
3,464
12,889
10,392
544
1,735
11,131
0
64,174
W
15,247
8,438
0
6,156
10,214
3,997
2,971
2,170
7,927
0
69,320
W
Tsukuyomi
SavageMeist
Tsukuyomi
9,612
2,660
609
2,118
7,599
2,847
0
1,410
6,032
0
46,709
W
10,319
703
777
1,370
14,843
9,410
0
5,057
9,548
39,609
0
W
7,535
2,559
0
2,858
12,831
5,335
768
3,027
9,384
0
63,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,526
Gold Earned
40,347
432
Minions Killed
354
0
Camps Cleared
0
1,687,491
Distance Traveled
1,535,685
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,484
471
59
3
0
288,833
4
L
Ymir
8,485
471
91
5
0
305,547
2
L
Ao Kuang
8,011
445
46
3
0
303,682
1
L
Anhur
7,156
398
40
2
0
278,280
1
L
Hou Yi
7,128
396
51
3
0
300,695
1
L
Sun Wukong
9,567
532
126
7
0
347,481
3
W
Artemis
10,318
573
110
6
0
335,747
3
W
Tsukuyomi
9,412
523
69
4
0
404,335
1
W
Cthulhu
8,662
481
62
3
0
287,801
0
W
Set
9,650
536
132
7
0
370,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role