Player Matchup

Hercules
Hercules
Darnaldo01
Hercules
Level 107
God Stats
9W - 2L
1,500 SR
Queue Stats
331W - 279L
1,688 Elo+
Party 1
Discordia
Discordia
Floopinstein
Discordia
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 91L
1,834 Elo+
Party 1
Achilles
Achilles
JWynner
Achilles
Level 103
God Stats
7W - 5L
1,746 SR
Queue Stats
336W - 305L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
TechSupport865
Ne Zha
Level 45
God Stats
6W - 1L
1,771 SR
Queue Stats
245W - 218L
1,751 Elo+
Party 1
Chronos
Chronos
TheyCallMeGinge
Chronos
Level 84
God Stats
7W - 7L
1,500 SR
Queue Stats
294W - 223L
1,711 Elo+
Party 1
Team Averages
Level 89
1,603 SR
1,698 Elo+

VS

Team Averages
Level 51
1,483 SR
1,401 Elo+
Jormungandr
Jormungandr
Dimanxio
Jormungandr
Level 29
God Stats
7W - 17L
1,431 SR
Queue Stats
10W - 23L
1,395 Elo+
Party 3
Cupid
Cupid
Dogiplouze
Cupid
Level 36
God Stats
0W - 5L
1,318 SR
Queue Stats
3W - 13L
1,370 Elo+
Party 3
Kali
Kali
ShadowlordScope7
Kali
Level 66
God Stats
10W - 6L
1,422 SR
Queue Stats
193W - 190L
1,339 Elo+
Party 2
Thoth
Thoth
aquasit
Thoth
Level 108
God Stats
5W - 8L
1,434 SR
Queue Stats
96W - 82L
1,449 Elo+
Solo
King Arthur
King Arthur
thewhitemask
King Arthur
Level 18
God Stats
3W - 2L
1,811 SR
Queue Stats
39W - 35L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darnaldo01
Hercules
8
5 / 0 / 2
5,191
742
2,174
2,961
935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Floopinstein
Discordia
9
3 / 0 / 4
5,151
736
3,407
2,231
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
JWynner
Achilles
7
0 / 2 / 2
3,950
564
1,949
4,957
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 5
4,699
671
875
3,781
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 0 / 0
4,635
662
3,463
3,891
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dimanxio
Jormungandr
6
1 / 3 / 0
3,851
550
1,924
3,857
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
6
0 / 4 / 1
3,700
529
1,653
4,099
1,094
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,343
620
1,061
3,827
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
aquasit
Thoth
2
0 / 1 / 0
3,010
430
0
551
136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
thewhitemask
King Arthur
9
2 / 1 / 0
4,910
701
3,157
4,960
1,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
12
Kills
3
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Darnaldo01
Hercules
5
0
2
6
L
Jormungandr
Dimanxio
Jormungandr
1
3
0
0.33
L
Cupid
0
4
1
0.13
W
Discordia
Floopinstein
Discordia
3
0
4
5
W
Achilles
JWynner
Achilles
0
2
2
0.5
L
0
3
0
0
W
1
1
5
3.5
W
3
0
0
3
L
Thoth
aquasit
Thoth
0
1
0
0
L
King Arthur
thewhitemask
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,868
Damage
7,795
17,821
Taken
17,294
7,779
Mitigated
7,227
5,434
Healing
1,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Darnaldo01
Hercules
2,174
1,317
0
116
2,961
935
0
361
2,600
0
19,503
L
Jormungandr
Dimanxio
Jormungandr
1,924
395
0
0
3,857
1,975
0
2,111
1,702
12,965
0
L
Cupid
1,653
844
0
377
4,099
1,094
0
1,928
2,171
0
9,877
W
Discordia
Floopinstein
Discordia
3,407
565
0
560
2,231
506
144
129
2,102
22,193
0
W
Achilles
JWynner
Achilles
1,949
552
0
1,482
4,957
3,193
0
4
4,953
0
13,224
L
1,061
430
0
466
3,827
2,128
0
1,180
2,575
5,867
14,769
W
875
281
0
2,355
3,781
962
0
248
3,533
0
20,095
W
3,463
1,664
0
921
3,891
2,183
0
1,315
2,576
20,797
0
L
Thoth
aquasit
Thoth
0
0
0
0
551
136
0
348
141
2,103
0
L
King Arthur
thewhitemask
King Arthur
3,157
622
0
1,000
4,960
1,894
0
1,033
3,566
0
22,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
19,814
188
Minions Killed
159
0
Camps Cleared
0
691,847
Distance Traveled
555,195
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,191
742
36
5
0
164,871
0
L
Jormungandr
3,851
550
26
4
0
115,493
2
L
Cupid
3,700
529
25
4
0
133,676
2
W
Discordia
5,151
736
36
5
0
141,685
5
W
Achilles
3,950
564
23
3
0
118,808
1
L
Kali
4,343
620
52
7
0
134,787
1
W
Ne Zha
4,699
671
52
7
0
141,068
2
W
Chronos
4,635
662
41
6
0
125,415
1
L
Thoth
3,010
430
3
0
0
20,849
1
L
King Arthur
4,910
701
53
8
0
150,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role