Player Matchup

Geb
Geb
BRAQUIOSSAURObr
Geb
Level 29
God Stats
8W - 6L
1,528 SR
Queue Stats
39W - 28L
1,513 Elo+
Solo
Loki
Loki
DelusiveLuck
Loki
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 106L
1,661 Elo+
Solo
Apollo
Apollo
Frapucino
Apollo
Level 27
God Stats
9W - 8L
1,470 SR
Queue Stats
74W - 29L
1,699 Elo+
Solo
Zhong Kui
Zhong Kui
Leoorchid
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,765 Elo+
Solo
Heimdallr
Heimdallr
Slayerofdooom
Heimdallr
Level 18
God Stats
33W - 31L
1,554 SR
Queue Stats
37W - 38L
1,508 Elo+
Solo
Team Averages
Level 25
1,510 SR
1,629 Elo+

VS

Team Averages
Level 44
1,575 SR
1,649 Elo+
Sun Wukong
Sun Wukong
BLANKO4LIFE
Sun Wukong
Level 145
God Stats
3W - 0L
1,510 SR
Queue Stats
182W - 189L
1,511 Elo+
Party 1
Kali
Kali
ClumsyDucker
Kali
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 70L
2,010 Elo+
Party 1
Cabrakan
Cabrakan
DiRe l Demon
Cabrakan
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Unplayer98
Chernobog
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 14L
1,653 Elo+
Solo
Ra
Ra
demonraiderx
Ra
Level 24
God Stats
3W - 0L
1,864 SR
Queue Stats
25W - 17L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,926
473
7,582
17,705
12,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 5 / 3
9,219
439
8,807
12,283
8,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Frapucino
Apollo
15
6 / 4 / 3
10,701
510
13,343
19,415
12,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Leoorchid
Zhong Kui
15
4 / 5 / 3
9,962
474
12,301
15,724
10,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Slayerofdooom
Heimdallr
12
0 / 10 / 2
8,126
387
5,856
18,581
6,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLANKO4LIFE
Sun Wukong
20
2 / 3 / 5
12,970
618
10,214
19,202
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 1 / 6
13,022
620
12,045
19,500
13,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
DiRe l Demon
Cabrakan
18
12 / 3 / 6
12,894
614
19,175
16,311
9,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Unplayer98
Chernobog
19
5 / 3 / 8
12,839
611
11,051
14,330
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 5
11,882
566
8,793
12,655
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
16
Kills
27
28
Deaths
16
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BLANKO4LIFE
Sun Wukong
2
3
5
1.5
L
2
4
4
1
W
5
1
6
8
L
4
5
3
1.1
W
Cabrakan
DiRe l Demon
Cabrakan
12
3
6
5
L
Apollo
Frapucino
Apollo
6
4
3
1.88
L
Zhong Kui
Leoorchid
Zhong Kui
4
5
3
1.1
L
Heimdallr
Slayerofdooom
Heimdallr
0
10
2
0.1
W
Chernobog
Unplayer98
Chernobog
5
3
8
3
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,889
Damage
61,278
83,708
Taken
81,998
50,318
Mitigated
53,623
18,610
Healing
29,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BLANKO4LIFE
Sun Wukong
10,214
1,848
0
6,894
19,202
15,537
2,362
4,494
13,603
7,310
65,431
L
7,582
809
0
3,803
17,705
12,321
140
7,567
9,741
36,432
0
W
12,045
6,104
0
6,714
19,500
13,930
0
3,112
14,526
14,379
93,193
L
8,807
2,637
0
400
12,283
8,137
214
2,980
9,259
6,031
54,492
W
Cabrakan
DiRe l Demon
Cabrakan
19,175
2,520
0
5,637
16,311
9,800
603
4,946
9,770
53,810
0
L
Apollo
Frapucino
Apollo
13,343
8,089
0
5,491
19,415
12,028
322
5,363
13,563
5,708
59,873
L
Zhong Kui
Leoorchid
Zhong Kui
12,301
2,086
0
6,826
15,724
10,849
43
6,225
9,312
65,946
0
L
Heimdallr
Slayerofdooom
Heimdallr
5,856
2,095
0
2,090
18,581
6,983
328
7,387
10,861
0
39,346
W
Chernobog
Unplayer98
Chernobog
11,051
6,699
0
3,744
14,330
9,021
7,074
3,334
10,808
5,789
79,715
W
8,793
1,292
1,744
4,285
12,655
5,335
4,586
5,357
7,298
75,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,934
Gold Earned
63,607
425
Minions Killed
619
0
Camps Cleared
0
1,516,795
Distance Traveled
2,128,277
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,970
618
134
6
0
366,812
0
L
Geb
9,926
473
51
2
0
409,319
6
W
Kali
13,022
620
135
6
0
511,736
8
L
Loki
9,219
439
99
5
0
293,182
3
W
Cabrakan
12,894
614
71
3
0
461,693
1
L
Apollo
10,701
510
109
5
0
260,880
6
L
Zhong Kui
9,962
474
107
5
0
267,802
2
L
Heimdallr
8,126
387
59
3
0
285,612
0
W
Chernobog
12,839
611
144
7
0
415,111
4
W
Ra
11,882
566
135
6
0
372,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role