Player Matchup

Olorun
Olorun
CocoaSun
Olorun
Level 7
God Stats
0W - 1L
1,296 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
FergusOfDalibor
Nemesis
Level 7
God Stats
3W - 3L
1,179 SR
Queue Stats
14W - 19L
1,171 Elo+
Party 1
Loki
Loki
ReaLAşk
Loki
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Solo
Bellona
Bellona
TsunamiSKS
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
creamcan69
Yemoja
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,395 SR
1,414 Elo+

VS

Team Averages
Level 21
1,463 SR
1,400 Elo+
Mulan
Mulan
BostyBost
Mulan
Level 23
God Stats
3W - 2L
1,563 SR
Queue Stats
14W - 25L
1,356 Elo+
Party 2
Aphrodite
Aphrodite
Lusfik
Aphrodite
Level 25
God Stats
28W - 29L
1,494 SR
Queue Stats
42W - 39L
1,363 Elo+
Solo
Bellona
Bellona
UrFeetDangle
Bellona
Level 23
God Stats
3W - 8L
1,162 SR
Queue Stats
37W - 48L
1,356 Elo+
Party 2
Anhur
Anhur
premier_irreal6
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
thelectrictie
Olorun
Level 28
God Stats
8W - 7L
1,594 SR
Queue Stats
58W - 46L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CocoaSun
Olorun
12
3 / 4 / 7
8,027
502
7,518
11,473
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 4 / 1
7,935
496
3,774
11,382
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
12
2 / 4 / 4
7,218
451
6,425
8,475
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
TsunamiSKS
Bellona
9
0 / 4 / 1
6,204
388
2,490
6,483
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
creamcan69
Yemoja
13
3 / 2 / 1
8,043
503
6,245
9,682
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BostyBost
Mulan
15
6 / 0 / 1
9,500
594
8,072
6,977
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Lusfik
Aphrodite
13
2 / 1 / 3
7,889
493
3,722
7,409
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
UrFeetDangle
Bellona
14
4 / 2 / 3
8,566
535
5,967
10,154
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 9 / 5
7,667
479
4,478
11,990
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 2 / 4
8,215
513
6,943
8,245
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
13
Kills
17
18
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
BostyBost
Mulan
6
0
1
6.5
L
Olorun
CocoaSun
Olorun
3
4
7
1.63
L
5
4
1
1.38
W
Aphrodite
Lusfik
Aphrodite
2
1
3
3.5
L
Loki
2
4
4
1
L
Bellona
TsunamiSKS
Bellona
0
4
1
0.13
W
Bellona
UrFeetDangle
Bellona
4
2
3
2.75
L
Yemoja
creamcan69
Yemoja
3
2
1
1.75
W
1
9
5
0.39
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
29,182
47,495
Taken
44,775
20,117
Mitigated
23,377
11,358
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BostyBost
Mulan
8,072
1,958
0
2,323
6,977
7,737
1,927
1,701
5,161
179
47,009
L
Olorun
CocoaSun
Olorun
7,518
3,707
447
3,849
11,473
3,546
381
2,753
8,695
32,619
0
L
3,774
2,036
0
2,981
11,382
3,521
194
258
11,074
0
36,237
W
Aphrodite
Lusfik
Aphrodite
3,722
391
1,394
4,503
7,409
2,887
1,540
1,588
5,821
37,677
0
L
Loki
6,425
1,285
0
1,180
8,475
2,482
0
2,715
5,737
0
32,489
L
Bellona
TsunamiSKS
Bellona
2,490
640
0
391
6,483
4,212
0
3,321
3,024
0
15,463
W
Bellona
UrFeetDangle
Bellona
5,967
1,255
0
3,667
10,154
5,955
214
2,911
7,218
0
42,696
L
Yemoja
creamcan69
Yemoja
6,245
932
316
2,194
9,682
6,356
1,043
1,782
7,875
38,275
0
W
4,478
3,012
0
1,800
11,990
3,943
572
5,481
6,509
0
21,242
W
6,943
3,246
75
3,342
8,245
2,855
5,331
2,082
6,088
40,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,427
Gold Earned
41,837
275
Minions Killed
366
0
Camps Cleared
0
1,415,736
Distance Traveled
1,390,485
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,500
594
84
5
0
245,531
3
L
Olorun
8,027
502
55
3
0
267,954
1
L
Nemesis
7,935
496
69
4
0
262,834
0
W
Aphrodite
7,889
493
74
5
0
312,683
0
L
Loki
7,218
451
44
3
0
333,677
2
L
Bellona
6,204
388
30
2
0
268,535
0
W
Bellona
8,566
535
87
5
0
308,513
3
L
Yemoja
8,043
503
77
5
0
282,736
1
W
Anhur
7,667
479
44
3
0
237,219
0
W
Olorun
8,215
513
77
5
0
286,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role