Player Matchup

Cupid
Cupid
GravityWolf46
Cupid
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
48W - 40L
1,342 Elo+
Party 2
Fenrir
Fenrir
GreekEh
Fenrir
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
190W - 211L
1,500 Elo+
Solo
Khepri
Khepri
KingJay_97BK
Khepri
Level 28
God Stats
0W - 2L
1,211 SR
Queue Stats
7W - 5L
1,411 Elo+
Solo
Bellona
Bellona
MrWasabi2174
Bellona
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Ra
Ra
Semuanya
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
45W - 30L
1,199 Elo+
Party 2
Team Averages
Level 9
1,398 SR
1,390 Elo+

VS

Team Averages
Level 19
1,387 SR
1,527 Elo+
Cthulhu
Cthulhu
BOPscythe
Cthulhu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 63L
1,322 Elo+
Solo
Ra
Ra
Carmanati
Ra
Level 7
God Stats
4W - 1L
1,642 SR
Queue Stats
4W - 1L
1,659 Elo+
Solo
Cernunnos
Cernunnos
God-lyy_
Cernunnos
Level 21
God Stats
27W - 20L
1,390 SR
Queue Stats
44W - 46L
1,483 Elo+
Party 1
Sobek
Sobek
Italian Molly
Sobek
Level 19
God Stats
2W - 1L
1,259 SR
Queue Stats
15W - 5L
1,646 Elo+
Solo
Erlang Shen
Erlang Shen
Savage_VNM
Erlang Shen
Level 25
God Stats
2W - 4L
1,144 SR
Queue Stats
106W - 103L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,087
409
3,072
5,565
1,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
GreekEh
Fenrir
4
0 / 3 / 0
3,835
384
536
4,216
1,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Khepri
6
0 / 6 / 1
4,337
434
1,481
6,989
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MrWasabi2174
Bellona
8
0 / 3 / 0
4,573
457
2,512
5,180
3,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 6 / 1
4,217
422
1,752
4,699
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOPscythe
Cthulhu
10
6 / 1 / 8
6,642
664
3,715
7,154
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
4 / 0 / 1
5,830
583
2,690
2,521
815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
God-lyy_
Cernunnos
10
6 / 0 / 6
6,418
642
3,905
4,084
1,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 2
5,472
547
3,334
5,224
3,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Savage_VNM
Erlang Shen
11
6 / 1 / 4
6,394
639
2,399
4,706
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
0
Kills
23
24
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BOPscythe
Cthulhu
6
1
8
10
W
4
0
1
4.5
W
Cernunnos
God-lyy_
Cernunnos
6
0
6
9
L
0
6
1
0.08
L
Fenrir
GreekEh
Fenrir
0
3
0
0
W
1
0
2
2
L
Khepri
0
6
1
0.08
L
Bellona
MrWasabi2174
Bellona
0
3
0
0
W
Erlang Shen
Savage_VNM
Erlang Shen
6
1
4
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,353
Damage
16,043
26,649
Taken
23,689
9,669
Mitigated
11,009
3,279
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BOPscythe
Cthulhu
3,715
420
0
2,960
7,154
2,731
0
985
6,169
15,632
0
W
2,690
548
24
295
2,521
815
1,415
1,251
1,270
21,804
0
W
Cernunnos
God-lyy_
Cernunnos
3,905
2,150
0
1,463
4,084
1,072
288
575
3,509
0
27,424
L
3,072
1,851
0
698
5,565
1,268
0
2,111
3,454
0
13,222
L
Fenrir
GreekEh
Fenrir
536
42
0
868
4,216
1,272
0
536
3,680
0
6,911
W
3,334
392
0
2,083
5,224
3,274
387
0
4,949
18,033
0
L
Khepri
1,481
391
0
208
6,989
2,688
0
2,345
4,644
14,595
0
L
Bellona
MrWasabi2174
Bellona
2,512
895
0
918
5,180
3,455
264
3,548
1,632
0
12,383
W
Erlang Shen
Savage_VNM
Erlang Shen
2,399
1,451
0
1,111
4,706
3,117
53
422
4,262
6,108
24,497
L
1,752
549
12
575
4,699
986
0
1,400
3,299
15,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,049
Gold Earned
30,756
97
Minions Killed
212
0
Camps Cleared
0
852,699
Distance Traveled
921,839
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,642
664
23
2
0
206,306
3
W
Ra
5,830
583
33
3
0
183,370
0
W
Cernunnos
6,418
642
57
6
0
151,587
1
L
Cupid
4,087
409
17
2
0
159,749
0
L
Fenrir
3,835
384
12
1
0
167,572
2
W
Sobek
5,472
547
39
4
0
166,233
0
L
Khepri
4,337
434
18
2
0
178,329
2
L
Bellona
4,573
457
29
3
0
174,145
0
W
Erlang Shen
6,394
639
60
6
0
214,343
0
L
Ra
4,217
422
21
2
0
172,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role