Player Matchup

King Arthur
King Arthur
BioWolf115
King Arthur
Level 13
God Stats
19W - 19L
1,363 SR
Queue Stats
122W - 136L
1,298 Elo+
Party 2
Poseidon
Poseidon
ImRea-llyBad
Poseidon
Level 16
God Stats
9W - 10L
1,378 SR
Queue Stats
20W - 21L
1,243 Elo+
Party 2
Bakasura
Bakasura
Notaydann
Bakasura
Level 16
God Stats
14W - 15L
1,282 SR
Queue Stats
72W - 87L
1,306 Elo+
Party 2
Artemis
Artemis
colahorn
Artemis
Level 26
God Stats
1W - 5L
1,311 SR
Queue Stats
21W - 23L
1,509 Elo+
Solo
Olorun
Olorun
jrhmfic
Olorun
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 67L
1,648 Elo+
Party 2
Team Averages
Level 28
1,367 SR
1,401 Elo+

VS

Team Averages
Level 27
1,608 SR
1,421 Elo+
Sylvanus
Sylvanus
NuclearMouse
Sylvanus
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 53L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Rainefallz
Kukulkan
Level 27
God Stats
3W - 5L
1,721 SR
Queue Stats
202W - 264L
1,435 Elo+
Party 1
Izanami
Izanami
Sebounador
Izanami
Level 26
God Stats
46W - 47L
1,612 SR
Queue Stats
68W - 89L
1,501 Elo+
Solo
Ne Zha
Ne Zha
VTUBERSIMP5
Ne Zha
Level 19
God Stats
10W - 9L
1,365 SR
Queue Stats
67W - 70L
1,435 Elo+
Solo
Hou Yi
Hou Yi
Zima34
Hou Yi
Level 29
God Stats
8W - 6L
1,840 SR
Queue Stats
164W - 195L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BioWolf115
King Arthur
8
1 / 6 / 1
6,404
377
2,125
6,326
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
ImRea-llyBad
Poseidon
14
1 / 3 / 11
9,144
538
11,163
5,580
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Notaydann
Bakasura
15
5 / 5 / 7
9,587
564
6,178
12,989
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
colahorn
Artemis
14
4 / 4 / 4
9,279
546
8,818
10,988
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
jrhmfic
Olorun
19
21 / 2 / 5
12,450
732
26,381
15,578
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NuclearMouse
Sylvanus
13
6 / 4 / 10
9,033
531
7,660
16,986
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Rainefallz
Kukulkan
13
2 / 6 / 3
7,952
468
5,671
10,671
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sebounador
Izanami
14
7 / 4 / 6
9,071
534
7,126
11,087
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
13
4 / 5 / 6
8,526
502
7,579
11,879
4,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Zima34
Hou Yi
11
0 / 13 / 2
6,883
405
5,668
19,165
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
32
Kills
19
20
Deaths
32
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BioWolf115
King Arthur
1
6
1
0.25
W
Poseidon
ImRea-llyBad
Poseidon
1
3
11
2.17
W
Bakasura
Notaydann
Bakasura
5
5
7
1.7
L
Sylvanus
NuclearMouse
Sylvanus
6
4
10
2.75
L
Kukulkan
Rainefallz
Kukulkan
2
6
3
0.58
L
Izanami
Sebounador
Izanami
7
4
6
2.5
L
Ne Zha
4
5
6
1.4
L
Hou Yi
Zima34
Hou Yi
0
13
2
0.08
W
Artemis
colahorn
Artemis
4
4
4
1.5
W
Olorun
jrhmfic
Olorun
21
2
5
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,665
Damage
33,704
51,461
Taken
69,788
20,664
Mitigated
33,911
17,582
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BioWolf115
King Arthur
2,125
628
0
225
6,326
3,903
0
1,379
4,947
0
7,876
W
Poseidon
ImRea-llyBad
Poseidon
11,163
1,318
0
0
5,580
1,827
1,540
2,826
2,754
52,757
0
W
Bakasura
Notaydann
Bakasura
6,178
4,495
0
4,358
12,989
4,708
388
3,331
9,658
0
35,959
L
Sylvanus
NuclearMouse
Sylvanus
7,660
1,353
1,265
4,288
16,986
13,899
483
8,874
7,822
17,868
0
L
Kukulkan
Rainefallz
Kukulkan
5,671
943
414
1,135
10,671
4,711
88
5,183
5,463
47,312
0
L
Izanami
Sebounador
Izanami
7,126
5,125
874
2,820
11,087
3,902
1,422
3,276
7,741
0
45,242
L
Ne Zha
7,579
2,431
0
1,790
11,879
4,596
0
5,730
6,124
114
33,672
L
Hou Yi
Zima34
Hou Yi
5,668
2,760
414
3,563
19,165
6,803
0
14,481
4,623
0
34,833
W
Artemis
colahorn
Artemis
8,818
4,716
0
3,419
10,988
3,428
750
3,166
7,822
0
38,823
W
Olorun
jrhmfic
Olorun
26,381
15,528
0
9,580
15,578
6,798
3,005
2,743
12,835
90,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
41,465
382
Minions Killed
327
0
Camps Cleared
0
1,404,072
Distance Traveled
1,415,520
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,404
377
16
1
0
196,716
0
W
Poseidon
9,144
538
94
6
0
310,648
0
W
Bakasura
9,587
564
78
5
0
364,444
0
L
Sylvanus
9,033
531
16
1
0
297,586
3
L
Kukulkan
7,952
468
103
6
0
260,659
4
L
Izanami
9,071
534
85
5
0
272,396
0
L
Ne Zha
8,526
502
58
3
0
304,893
0
L
Hou Yi
6,883
405
65
4
0
279,986
2
W
Artemis
9,279
546
63
4
0
269,727
1
W
Olorun
12,450
732
131
8
0
262,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role