Player Matchup

Loki
Loki
Dawidos7i
Loki
Level 14
God Stats
11W - 23L
1,202 SR
Queue Stats
18W - 29L
1,283 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gosco33
Ah Muzen Cab
Level 17
God Stats
56W - 52L
1,732 SR
Queue Stats
67W - 70L
1,401 Elo+
Solo
Da Ji
Da Ji
Im2ShortFor69
Da Ji
Level 24
God Stats
11W - 12L
1,226 SR
Queue Stats
415W - 473L
1,387 Elo+
Solo
Neith
Neith
Kondiczek
Neith
Level 8
God Stats
13W - 23L
1,263 SR
Queue Stats
15W - 23L
1,249 Elo+
Party 1
Guan Yu
Guan Yu
zanaorio400
Guan Yu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,364 Elo+

VS

Team Averages
Level 26
1,549 SR
1,392 Elo+
Tyr
Tyr
Eletrix01
Tyr
Level 17
God Stats
5W - 5L
1,475 SR
Queue Stats
181W - 223L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Garfield093
Danzaburou
Level 28
God Stats
4W - 5L
1,764 SR
Queue Stats
39W - 35L
1,327 Elo+
Solo
Kukulkan
Kukulkan
ManuQuil
Kukulkan
Level 28
God Stats
5W - 3L
1,505 SR
Queue Stats
26W - 27L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
THEDIRTYWIZARDZ
Ao Kuang
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
209W - 207L
1,493 Elo+
Solo
Cerberus
Cerberus
alonsibiri
Cerberus
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
77W - 87L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 6 / 1
9,563
416
4,685
17,587
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Gosco33
Ah Muzen Cab
16
3 / 14 / 3
10,594
461
17,654
21,811
8,580
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 4 / 2
11,139
484
9,704
16,302
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Kondiczek
Neith
14
1 / 6 / 1
9,157
398
5,454
16,055
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
zanaorio400
Guan Yu
12
3 / 3 / 3
8,901
387
10,283
17,735
11,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
9,521
414
5,292
15,662
10,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Garfield093
Danzaburou
19
15 / 3 / 7
14,458
629
25,366
11,984
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
ManuQuil
Kukulkan
18
8 / 2 / 12
11,949
520
15,113
11,192
4,993
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
18
6 / 2 / 5
11,708
509
6,615
18,057
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
alonsibiri
Cerberus
16
4 / 5 / 10
11,026
479
10,600
19,445
15,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
16
Kills
33
33
Deaths
17
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Loki
3
6
1
0.58
W
0
5
7
0.7
W
Danzaburou
Garfield093
Danzaburou
15
3
7
6.17
L
Ah Muzen Cab
Gosco33
Ah Muzen Cab
3
14
3
0.32
L
6
4
2
1.75
L
Neith
Kondiczek
Neith
1
6
1
0.25
W
Kukulkan
ManuQuil
Kukulkan
8
2
12
7
W
Ao Kuang
6
2
5
4.25
W
Cerberus
alonsibiri
Cerberus
4
5
10
1.8
L
Guan Yu
zanaorio400
Guan Yu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,780
Damage
62,986
89,490
Taken
76,340
40,329
Mitigated
44,557
20,904
Healing
25,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,685
1,422
0
2,910
17,587
6,285
1,833
5,713
11,874
0
37,547
W
5,292
1,900
0
5,405
15,662
10,650
903
0
15,537
0
42,767
W
Danzaburou
Garfield093
Danzaburou
25,366
13,788
0
4,072
11,984
5,968
7,268
0
11,909
0
75,650
L
Ah Muzen Cab
Gosco33
Ah Muzen Cab
17,654
10,618
0
3,030
21,811
8,580
706
12,232
9,579
0
66,997
L
9,704
1,283
0
3,930
16,302
7,198
0
3,895
12,407
0
60,201
L
Neith
Kondiczek
Neith
5,454
3,902
0
4,874
16,055
6,601
2,302
4,170
11,885
0
40,796
W
Kukulkan
ManuQuil
Kukulkan
15,113
1,122
0
3,664
11,192
4,993
1,252
0
11,192
67,356
0
W
Ao Kuang
6,615
2,160
0
5,181
18,057
7,378
5,367
0
18,032
45,290
0
W
Cerberus
alonsibiri
Cerberus
10,600
755
781
6,397
19,445
15,568
1,505
0
18,995
49,301
0
L
Guan Yu
zanaorio400
Guan Yu
10,283
2,525
248
5,912
17,735
11,665
0
6,318
11,417
0
34,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,354
Gold Earned
58,662
399
Minions Killed
478
0
Camps Cleared
0
1,734,864
Distance Traveled
1,936,523
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,563
416
71
3
0
413,966
1
W
Tyr
9,521
414
71
3
0
380,336
0
W
Danzaburou
14,458
629
123
5
0
322,847
0
L
Ah Muzen Cab
10,594
461
110
5
0
261,260
0
L
Da Ji
11,139
484
103
4
0
413,946
0
L
Neith
9,157
398
68
3
0
278,446
0
W
Kukulkan
11,949
520
117
5
0
357,431
0
W
Ao Kuang
11,708
509
88
4
0
452,702
1
W
Cerberus
11,026
479
79
3
0
423,207
3
L
Guan Yu
8,901
387
47
2
0
367,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role