Player Matchup

Anhur
Anhur
Heathcliff1678
Anhur
Level 27
God Stats
2W - 0L
1,285 SR
Queue Stats
119W - 70L
1,521 Elo+
Solo
Ymir
Ymir
Hyperionn7
Ymir
Level 29
God Stats
4W - 3L
1,425 SR
Queue Stats
32W - 21L
1,658 Elo+
Party 1
Sol
Sol
Logandw23
Sol
Level 22
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 6L
1,663 Elo+
Party 1
Serqet
Serqet
ZevLon
Serqet
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,669 Elo+
Party 1
King Arthur
King Arthur
cactusj081
King Arthur
Level 27
God Stats
46W - 22L
1,884 SR
Queue Stats
533W - 339L
1,630 Elo+
Solo
Team Averages
Level 27
1,562 SR
1,628 Elo+

VS

Team Averages
Level 18
1,558 SR
1,621 Elo+
Ymir
Ymir
LenaePeCausaUwu
Ymir
Level 28
God Stats
3W - 4L
1,795 SR
Queue Stats
33W - 20L
1,947 Elo+
Solo
Mulan
Mulan
Lunazarus
Mulan
Level 22
God Stats
3W - 3L
1,498 SR
Queue Stats
27W - 25L
1,631 Elo+
Solo
Zeus
Zeus
WhiteDragon7878
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Artemis
Artemis
resikindere
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Solo
Erlang Shen
Erlang Shen
swimmerboi
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,427
603
3,650
4,632
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 2
5,610
623
3,241
4,108
1,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 1 / 0
5,503
611
2,589
3,917
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
ZevLon
Serqet
10
0 / 2 / 1
5,512
612
2,118
6,250
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
cactusj081
King Arthur
9
0 / 2 / 0
4,937
549
4,018
7,976
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,664
629
2,958
6,444
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Lunazarus
Mulan
11
2 / 0 / 0
6,411
712
5,861
6,721
3,946
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
3,310
368
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Artemis
resikindere
Artemis
8
0 / 2 / 1
4,228
470
1,817
4,810
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Erlang Shen
swimmerboi
Erlang Shen
9
1 / 1 / 0
5,448
605
2,028
6,467
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
6
6
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
2
0
2
3
L
3
2
1
1.75
W
2
1
0
2
L
Mulan
Lunazarus
Mulan
2
0
0
2
L
0
0
0
0
W
Serqet
ZevLon
Serqet
0
2
1
0.25
W
King Arthur
cactusj081
King Arthur
0
2
0
0
L
Artemis
resikindere
Artemis
0
2
1
0.25
L
Erlang Shen
swimmerboi
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,616
Damage
12,664
26,883
Taken
24,442
11,013
Mitigated
9,682
11,039
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,650
1,649
0
1,749
4,632
1,206
106
753
3,879
0
25,264
W
3,241
756
0
1,256
4,108
1,757
0
652
3,456
17,191
0
L
2,958
654
0
2,185
6,444
2,393
0
2,145
4,137
16,260
0
W
2,589
1,189
0
2,039
3,917
958
798
677
3,240
24,657
0
L
Mulan
Lunazarus
Mulan
5,861
916
0
3,220
6,721
3,946
0
0
6,321
0
33,060
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
ZevLon
Serqet
2,118
545
0
2,311
6,250
2,017
0
876
5,374
0
29,279
W
King Arthur
cactusj081
King Arthur
4,018
405
0
3,684
7,976
5,075
0
0
7,976
0
22,572
L
Artemis
resikindere
Artemis
1,817
886
0
1,070
4,810
1,203
0
2,503
2,307
0
12,424
L
Erlang Shen
swimmerboi
Erlang Shen
2,028
959
0
3,367
6,467
2,140
0
1,182
5,133
0
26,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
25,061
239
Minions Killed
200
0
Camps Cleared
0
898,051
Distance Traveled
681,732
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,427
603
57
6
0
147,211
1
W
Ymir
5,610
623
17
2
0
192,095
2
L
Ymir
5,664
629
30
3
0
190,852
4
W
Sol
5,503
611
45
5
0
171,270
3
L
Mulan
6,411
712
85
9
0
156,463
0
L
Zeus
3,310
368
0
0
0
0
0
W
Serqet
5,512
612
77
9
0
201,039
1
W
King Arthur
4,937
549
43
5
0
186,436
0
L
Artemis
4,228
470
21
2
0
137,448
1
L
Erlang Shen
5,448
605
64
7
0
196,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role