Player Matchup

Thanatos
Thanatos
GELIUSsss
Thanatos
Level 28
God Stats
5W - 7L
1,574 SR
Queue Stats
58W - 57L
1,563 Elo+
Solo
Odin
Odin
LossAfterLoss
Odin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,482 Elo+
Solo
Terra
Terra
jo110288
Terra
Level 27
God Stats
7W - 5L
1,736 SR
Queue Stats
136W - 149L
1,458 Elo+
Solo
Persephone
Persephone
losti34
Persephone
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Artemis
Artemis
papapcix13
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,500 Elo+

VS

Team Averages
Level 22
1,580 SR
1,507 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fisher20100
Ah Muzen Cab
Level 15
God Stats
3W - 4L
1,487 SR
Queue Stats
8W - 23L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
Hockstetter
Danzaburou
Level 24
God Stats
6W - 5L
1,915 SR
Queue Stats
18W - 12L
1,549 Elo+
Solo
Chronos
Chronos
Imper1us007
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,456 Elo+
Party 2
Bakasura
Bakasura
Kaguja
Bakasura
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 87L
1,591 Elo+
Party 1
Cerberus
Cerberus
Shinhashi
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 89L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GELIUSsss
Thanatos
14
3 / 3 / 4
8,691
579
5,929
9,609
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
10 / 3 / 2
9,950
663
8,841
10,440
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
jo110288
Terra
11
2 / 4 / 5
7,496
500
5,183
12,015
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Persephone
losti34
Persephone
14
3 / 1 / 5
8,946
596
7,982
4,099
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
papapcix13
Artemis
11
2 / 7 / 7
6,941
463
7,416
12,732
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fisher20100
Ah Muzen Cab
12
7 / 5 / 3
7,999
533
8,060
8,914
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Hockstetter
Danzaburou
5
0 / 4 / 1
5,454
364
1,691
3,363
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Imper1us007
Chronos
13
0 / 5 / 2
7,631
509
4,209
13,151
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Kaguja
Bakasura
17
9 / 2 / 2
10,012
667
11,767
13,566
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Shinhashi
Cerberus
11
2 / 4 / 8
7,481
499
7,864
10,555
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
20
Kills
18
18
Deaths
20
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Fisher20100
Ah Muzen Cab
7
5
3
1.7
W
Thanatos
GELIUSsss
Thanatos
3
3
4
1.67
L
Danzaburou
Hockstetter
Danzaburou
0
4
1
0.13
L
Chronos
Imper1us007
Chronos
0
5
2
0.2
L
Bakasura
Kaguja
Bakasura
9
2
2
5
W
10
3
2
3.67
L
Cerberus
Shinhashi
Cerberus
2
4
8
1.5
W
Terra
jo110288
Terra
2
4
5
1.13
W
Persephone
losti34
Persephone
3
1
5
5.5
W
Artemis
papapcix13
Artemis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,351
Damage
33,591
48,895
Taken
49,549
21,862
Mitigated
19,924
14,901
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Fisher20100
Ah Muzen Cab
8,060
2,706
0
2,297
8,914
2,623
2,179
2,111
6,803
0
39,953
W
Thanatos
GELIUSsss
Thanatos
5,929
2,542
0
6,400
9,609
5,488
92
1,860
7,367
4,961
38,791
L
Danzaburou
Hockstetter
Danzaburou
1,691
1,149
0
357
3,363
754
0
228
3,135
0
7,555
L
Chronos
Imper1us007
Chronos
4,209
1,290
0
3,843
13,151
4,119
678
5,617
7,534
39,376
0
L
Bakasura
Kaguja
Bakasura
11,767
7,989
0
5,895
13,566
5,592
0
2,699
10,867
0
52,347
W
8,841
2,185
0
485
10,440
4,150
0
1,824
8,443
57
70,673
L
Cerberus
Shinhashi
Cerberus
7,864
588
0
2,538
10,555
6,836
584
3,005
7,550
16,480
0
W
Terra
jo110288
Terra
5,183
1,361
1,393
2,928
12,015
6,763
101
4,225
7,497
17,536
0
W
Persephone
losti34
Persephone
7,982
555
0
794
4,099
1,268
964
1,778
2,237
45,310
0
W
Artemis
papapcix13
Artemis
7,416
3,900
0
2,901
12,732
4,193
658
2,386
9,397
0
25,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
38,577
375
Minions Killed
308
0
Camps Cleared
0
1,324,362
Distance Traveled
1,128,261
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,999
533
81
5
0
201,500
2
W
Thanatos
8,691
579
91
6
0
272,460
3
L
Danzaburou
5,454
364
15
1
0
93,660
1
L
Chronos
7,631
509
77
5
0
260,982
3
L
Bakasura
10,012
667
113
8
0
317,507
1
W
Odin
9,950
663
116
8
0
306,099
2
L
Cerberus
7,481
499
22
1
0
254,612
3
W
Terra
7,496
500
35
2
0
304,158
3
W
Persephone
8,946
596
82
5
0
261,168
0
W
Artemis
6,941
463
51
3
0
180,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role