Player Matchup

Bellona
Bellona
AJGranty
Bellona
Level 88
God Stats
11W - 9L
1,526 SR
Queue Stats
108W - 85L
1,522 Elo+
Party 2
Eset
Eset
Cannoncam
Eset
Level 86
God Stats
2W - 8L
1,250 SR
Queue Stats
25W - 24L
1,603 Elo+
Party 2
Medusa
Medusa
TooDank4Smite20
Medusa
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 76L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WayneNation
Cthulhu
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,413 Elo+
Party 3
Mercury
Mercury
batpullmer
Mercury
Level 146
God Stats
16W - 8L
1,505 SR
Queue Stats
204W - 193L
1,312 Elo+
Party 3
Team Averages
Level 108
1,456 SR
1,470 Elo+

VS

Team Averages
Level 50
1,532 SR
1,469 Elo+
Cabrakan
Cabrakan
Asuramaru
Cabrakan
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 134L
1,452 Elo+
Solo
Neith
Neith
FedtTøj
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,446 Elo+
Party 1
Anubis
Anubis
Naitsirk123
Anubis
Level 49
God Stats
36W - 11L
1,707 SR
Queue Stats
63W - 43L
1,496 Elo+
Party 1
Ganesha
Ganesha
SmashingFalcon
Ganesha
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Zukamsa
King Arthur
Level 26
God Stats
2W - 3L
1,454 SR
Queue Stats
11W - 8L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJGranty
Bellona
18
7 / 2 / 8
11,772
589
17,574
22,361
16,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
17
6 / 4 / 10
11,473
574
11,737
11,340
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 7 / 7
9,760
488
11,783
15,376
5,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
WayneNation
Cthulhu
16
1 / 2 / 11
10,515
526
7,364
11,368
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
batpullmer
Mercury
20
14 / 1 / 7
13,705
685
16,584
14,227
6,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Asuramaru
Cabrakan
16
7 / 5 / 3
10,412
521
9,646
14,133
9,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
FedtTøj
Neith
14
3 / 6 / 4
8,870
444
3,491
11,883
4,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
13
2 / 10 / 3
8,435
422
11,474
18,017
10,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 9 / 10
8,927
446
7,201
21,356
21,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Zukamsa
King Arthur
16
4 / 3 / 2
9,477
474
9,184
18,254
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
33
Kills
16
16
Deaths
33
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
AJGranty
Bellona
7
2
8
5.5
L
Cabrakan
Asuramaru
Cabrakan
7
5
3
1.7
W
Eset
6
4
10
2.75
L
Neith
FedtTøj
Neith
3
6
4
0.83
L
Anubis
2
10
3
0.35
L
0
9
10
0.56
W
5
7
7
1.21
W
Cthulhu
WayneNation
Cthulhu
1
2
11
3.25
L
King Arthur
Zukamsa
King Arthur
4
3
2
1.67
W
Mercury
batpullmer
Mercury
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,042
Damage
40,996
74,672
Taken
83,643
42,483
Mitigated
59,017
16,604
Healing
20,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AJGranty
Bellona
17,574
5,460
0
4,712
22,361
16,011
3,390
7,410
14,651
0
69,278
L
Cabrakan
Asuramaru
Cabrakan
9,646
1,334
0
4,779
14,133
9,556
0
3,451
10,514
77,432
0
W
Eset
11,737
661
2,052
3,112
11,340
4,180
3,376
6,505
4,790
69,555
0
L
Neith
FedtTøj
Neith
3,491
1,819
0
3,018
11,883
4,947
527
1,731
10,114
0
40,332
L
Anubis
11,474
1,178
0
5,380
18,017
10,587
34
5,197
12,560
48,870
0
L
7,201
1,142
0
1,740
21,356
21,143
207
4,827
16,443
36,321
0
W
11,783
4,930
0
2,466
15,376
5,626
3,593
4,546
10,567
0
59,098
W
Cthulhu
WayneNation
Cthulhu
7,364
248
580
871
11,368
9,808
813
4,235
7,113
43,748
0
L
King Arthur
Zukamsa
King Arthur
9,184
817
0
5,254
18,254
12,784
0
3,288
14,911
0
42,002
W
Mercury
batpullmer
Mercury
16,584
11,985
0
2,811
14,227
6,858
2,804
5,625
8,527
0
99,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,225
Gold Earned
46,121
539
Minions Killed
424
0
Camps Cleared
0
1,939,044
Distance Traveled
1,642,680
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,772
589
135
7
0
391,787
3
L
Cabrakan
10,412
521
112
6
0
359,787
7
W
Eset
11,473
574
115
6
0
354,125
2
L
Neith
8,870
444
122
6
0
303,435
2
L
Anubis
8,435
422
81
4
0
287,757
0
L
Ganesha
8,927
446
31
2
0
344,458
0
W
Medusa
9,760
488
62
3
0
342,018
4
W
Cthulhu
10,515
526
75
4
0
408,777
4
L
King Arthur
9,477
474
78
4
0
347,243
1
W
Mercury
13,705
685
152
8
0
442,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role