Player Matchup

Chronos
Chronos
Famousbucket365
Chronos
Level 12
God Stats
1W - 3L
1,687 SR
Queue Stats
8W - 8L
1,480 Elo+
Solo
Yemoja
Yemoja
MoJohto
Yemoja
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Thor
Thor
TEHMLOR
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Solo
Izanami
Izanami
crawdad334
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 111L
1,500 Elo+
Solo
Bellona
Bellona
ii2cears2hears
Bellona
Level 29
God Stats
7W - 9L
1,455 SR
Queue Stats
9W - 16L
1,414 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,407 Elo+

VS

Team Averages
Level 25
1,560 SR
1,570 Elo+
Danzaburou
Danzaburou
AJAX991
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BeardedEmperor
Thanatos
Level 27
God Stats
15W - 21L
1,332 SR
Queue Stats
374W - 364L
1,450 Elo+
Solo
Horus
Horus
Volrunir
Horus
Level 25
God Stats
3W - 0L
1,749 SR
Queue Stats
61W - 50L
1,751 Elo+
Solo
The Morrigan
The Morrigan
uiwc II
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,577 Elo+
Solo
Amaterasu
Amaterasu
verjoxd133
Amaterasu
Level 28
God Stats
35W - 27L
1,720 SR
Queue Stats
144W - 121L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 1
8,934
425
5,869
19,325
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
MoJohto
Yemoja
13
2 / 6 / 2
8,925
425
4,681
14,823
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Thor
TEHMLOR
Thor
13
1 / 8 / 0
8,699
414
3,197
15,901
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
crawdad334
Izanami
13
0 / 7 / 2
8,542
407
5,823
15,478
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 6 / 0
9,618
458
5,028
11,198
9,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJAX991
Danzaburou
20
12 / 2 / 7
14,891
709
21,413
15,381
7,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
17
5 / 3 / 6
11,998
571
6,699
16,731
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Volrunir
Horus
6
0 / 1 / 3
7,788
371
242
1,447
339
Boots

Boots

+6%
Movement Speed

The Morrigan
uiwc II
The Morrigan
20
12 / 3 / 8
14,091
671
19,024
9,761
4,408
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
verjoxd133
Amaterasu
19
9 / 1 / 3
12,526
596
12,206
16,626
15,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
8
Kills
38
38
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AJAX991
Danzaburou
12
2
7
7.75
W
Thanatos
5
3
6
2.67
L
2
11
1
0.23
L
Yemoja
MoJohto
Yemoja
2
6
2
0.5
L
Thor
TEHMLOR
Thor
1
8
0
0.13
W
Horus
Volrunir
Horus
0
1
3
1.5
L
Izanami
crawdad334
Izanami
0
7
2
0.14
L
3
6
0
0.5
W
The Morrigan
uiwc II
The Morrigan
12
3
8
5.33
W
Amaterasu
verjoxd133
Amaterasu
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
59,584
76,725
Taken
59,946
38,781
Mitigated
33,763
12,997
Healing
32,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AJAX991
Danzaburou
21,413
14,603
0
7,513
15,381
7,083
8,051
3,862
11,519
0
112,102
W
Thanatos
6,699
3,185
0
12,253
16,731
6,627
784
2,779
13,952
0
67,950
L
5,869
2,633
0
3,519
19,325
6,555
566
6,957
11,926
47,677
0
L
Yemoja
MoJohto
Yemoja
4,681
452
973
850
14,823
12,291
261
495
14,274
22,635
0
L
Thor
TEHMLOR
Thor
3,197
999
0
2,602
15,901
5,600
1,473
2,571
13,228
0
48,287
W
Horus
Volrunir
Horus
242
53
72
580
1,447
339
159
165
1,282
0
2,338
L
Izanami
crawdad334
Izanami
5,823
3,333
0
4,418
15,478
4,536
740
1,438
13,884
0
52,139
L
5,028
1,569
0
635
11,198
9,799
0
0
11,198
4,437
31,894
W
The Morrigan
uiwc II
The Morrigan
19,024
4,511
148
2,461
9,761
4,408
1,134
1,577
8,184
98,759
9,648
W
Amaterasu
verjoxd133
Amaterasu
12,206
6,752
0
9,860
16,626
15,306
1,973
4,482
12,144
0
61,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,718
Gold Earned
61,294
361
Minions Killed
551
0
Camps Cleared
0
1,599,475
Distance Traveled
1,604,286
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,891
709
155
7
0
370,850
1
W
Thanatos
11,998
571
113
5
0
366,292
4
L
Chronos
8,934
425
77
4
0
353,422
1
L
Yemoja
8,925
425
26
1
0
339,038
0
L
Thor
8,699
414
84
4
0
319,956
3
W
Horus
7,788
371
3
0
0
32,205
0
L
Izanami
8,542
407
112
5
0
341,470
2
L
Bellona
9,618
458
62
3
0
245,589
2
W
The Morrigan
14,091
671
187
9
0
391,316
1
W
Amaterasu
12,526
596
93
4
0
443,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role