Player Matchup

Baba Yaga
Baba Yaga
HarryMoto
Baba Yaga
Level 41
God Stats
19W - 27L
1,585 SR
Queue Stats
49W - 69L
1,321 Elo+
Party 3
Izanami
Izanami
MODERNMISERY95
Izanami
Level 29
God Stats
9W - 11L
1,500 SR
Queue Stats
340W - 347L
1,597 Elo+
Party 1
Ares
Ares
Natsumi454
Ares
Level 20
God Stats
1W - 2L
1,737 SR
Queue Stats
17W - 30L
1,667 Elo+
Solo
Hun Batz
Hun Batz
Super DG X
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 438L
1,579 Elo+
Party 1
Mulan
Mulan
makii093
Mulan
Level 15
God Stats
4W - 5L
1,118 SR
Queue Stats
41W - 56L
1,319 Elo+
Party 3
Team Averages
Level 27
1,488 SR
1,496 Elo+

VS

Team Averages
Level 23
1,494 SR
1,544 Elo+
Skadi
Skadi
Convate11
Skadi
Level 38
God Stats
4W - 9L
1,549 SR
Queue Stats
12W - 19L
1,638 Elo+
Party 4
Ao Kuang
Ao Kuang
Goophries
Ao Kuang
Level 23
God Stats
3W - 7L
1,116 SR
Queue Stats
12W - 19L
1,638 Elo+
Party 4
Anubis
Anubis
KevlarMyDude
Anubis
Level 11
God Stats
40W - 40L
1,554 SR
Queue Stats
52W - 64L
1,382 Elo+
Party 2
Da Ji
Da Ji
Pow Lawl
Da Ji
Level 19
God Stats
27W - 16L
1,500 SR
Queue Stats
35W - 26L
1,500 Elo+
Solo
Yemoja
Yemoja
RevanMyDudes
Yemoja
Level 25
God Stats
2W - 0L
1,749 SR
Queue Stats
30W - 32L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HarryMoto
Baba Yaga
20
6 / 4 / 11
13,989
999
23,175
15,441
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 4 / 10
14,695
1,050
25,975
15,730
7,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 3 / 13
12,695
907
7,181
21,177
23,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Super DG X
Hun Batz
20
2 / 4 / 14
13,279
949
13,899
12,923
10,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
makii093
Mulan
19
3 / 7 / 14
13,183
942
13,279
25,713
24,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

77

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Convate11
Skadi
20
3 / 3 / 15
13,602
972
20,601
14,152
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Goophries
Ao Kuang
19
8 / 9 / 10
13,906
993
17,566
26,413
10,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
19
3 / 6 / 7
13,058
933
10,604
14,695
6,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Pow Lawl
Da Ji
19
7 / 2 / 7
14,223
1,016
24,235
18,977
9,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
1 / 1 / 18
14,467
1,033
12,887
13,556
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
79
21
Kills
22
22
Deaths
21
62
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Skadi
Convate11
Skadi
3
3
15
3.5
W
Ao Kuang
Goophries
Ao Kuang
8
9
10
1.44
L
Baba Yaga
HarryMoto
Baba Yaga
6
4
11
2.88
W
Anubis
3
6
7
1.08
L
8
4
10
3.25
L
2
3
13
2.83
W
Da Ji
Pow Lawl
Da Ji
7
2
7
5.25
W
Yemoja
1
1
18
10
L
Hun Batz
Super DG X
Hun Batz
2
4
14
2.25
L
Mulan
makii093
Mulan
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,509
Damage
85,893
90,984
Taken
87,793
74,282
Mitigated
42,808
14,225
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Convate11
Skadi
20,601
9,580
0
2,800
14,152
5,518
0
5,688
8,464
0
74,473
W
Ao Kuang
Goophries
Ao Kuang
17,566
6,450
0
5,184
26,413
10,991
0
7,247
19,166
32,980
0
L
Baba Yaga
HarryMoto
Baba Yaga
23,175
468
405
2,701
15,441
8,126
0
7,876
7,565
46,637
0
W
Anubis
10,604
0
0
1,912
14,695
6,822
0
7,839
6,856
41,831
0
L
25,975
18,146
0
50
15,730
7,648
0
6,224
9,506
0
78,757
L
7,181
291
2,482
1,788
21,177
23,329
0
8,951
12,226
25,181
0
W
Da Ji
Pow Lawl
Da Ji
24,235
6,920
0
957
18,977
9,108
0
4,127
14,850
0
32,961
W
Yemoja
12,887
1,357
6,506
5,114
13,556
10,369
0
5,455
8,101
29,666
0
L
Hun Batz
Super DG X
Hun Batz
13,899
1,015
0
770
12,923
10,256
0
6,371
6,552
0
28,132
L
Mulan
makii093
Mulan
13,279
1,740
227
5,802
25,713
24,923
0
11,635
14,078
0
27,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,841
Gold Earned
69,256
274
Minions Killed
290
8
Camps Cleared
8
1,255,097
Distance Traveled
1,325,009
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,602
972
116
8
1
270,190
0
W
Ao Kuang
13,906
993
44
3
2
273,022
0
L
Baba Yaga
13,989
999
51
4
0
227,436
0
W
Anubis
13,058
933
88
6
1
215,323
0
L
Izanami
14,695
1,050
146
10
2
240,037
0
L
Ares
12,695
907
22
2
2
264,260
0
W
Da Ji
14,223
1,016
11
1
4
295,308
1
W
Yemoja
14,467
1,033
31
2
0
271,166
0
L
Hun Batz
13,279
949
25
2
4
263,226
0
L
Mulan
13,183
942
30
2
0
260,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role