Player Matchup

Bakasura
Bakasura
DBH Elite
Bakasura
Level 18
God Stats
10W - 11L
1,470 SR
Queue Stats
22W - 35L
1,288 Elo+
Solo
Artemis
Artemis
Grinchin5000
Artemis
Level 27
God Stats
24W - 20L
1,724 SR
Queue Stats
71W - 69L
1,500 Elo+
Party 1
Chaac
Chaac
PIZZAThankillerL
Chaac
Level 26
God Stats
25W - 15L
1,492 SR
Queue Stats
46W - 38L
1,414 Elo+
Solo
Terra
Terra
SummeryTree6877
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
hobgerblin
Bellona
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,335 Elo+
Party 1
Team Averages
Level 18
1,537 SR
1,407 Elo+

VS

Team Averages
Level 22
1,374 SR
1,340 Elo+
King Arthur
King Arthur
Gabriell-Gomes
King Arthur
Level 31
God Stats
0W - 1L
1,183 SR
Queue Stats
43W - 92L
1,335 Elo+
Party 2
Heimdallr
Heimdallr
dozha__
Heimdallr
Level 15
God Stats
5W - 12L
1,500 SR
Queue Stats
110W - 114L
1,196 Elo+
Solo
Hun Batz
Hun Batz
godofwargoddess
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Chang'e
Chang'e
obnoxioushadow
Chang'e
Level 28
God Stats
12W - 10L
1,500 SR
Queue Stats
35W - 42L
1,449 Elo+
Solo
Sobek
Sobek
rafag21006
Sobek
Level 18
God Stats
2W - 10L
1,184 SR
Queue Stats
51W - 82L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DBH Elite
Bakasura
16
6 / 3 / 1
10,671
508
6,738
12,942
4,936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Grinchin5000
Artemis
17
9 / 3 / 4
11,622
553
10,821
13,982
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 2 / 3
12,431
592
14,315
21,258
15,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 13 / 2
8,577
408
3,653
19,695
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
hobgerblin
Bellona
13
4 / 8 / 4
9,250
440
6,663
15,291
8,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gabriell-Gomes
King Arthur
8
1 / 5 / 1
6,721
320
2,625
8,700
4,027
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
dozha__
Heimdallr
16
7 / 7 / 4
10,169
484
13,180
15,209
6,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
18
10 / 4 / 3
11,155
531
11,488
15,607
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 2 / 5
10,927
520
17,498
14,360
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
11
1 / 8 / 4
7,975
380
4,155
13,944
13,593
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
25
Kills
28
29
Deaths
26
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DBH Elite
Bakasura
6
3
1
2.17
L
King Arthur
Gabriell-Gomes
King Arthur
1
5
1
0.3
W
Artemis
Grinchin5000
Artemis
9
3
4
3.67
W
5
2
3
3.25
W
1
13
2
0.15
L
Heimdallr
dozha__
Heimdallr
7
7
4
1.29
L
Hun Batz
10
4
3
2.88
W
Bellona
hobgerblin
Bellona
4
8
4
0.75
L
9
2
5
5.75
L
Sobek
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,190
Damage
48,946
83,168
Taken
67,820
47,039
Mitigated
36,440
23,838
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DBH Elite
Bakasura
6,738
4,767
0
2,137
12,942
4,936
426
3,223
9,587
0
36,776
L
King Arthur
Gabriell-Gomes
King Arthur
2,625
903
0
390
8,700
4,027
0
762
7,784
0
9,619
W
Artemis
Grinchin5000
Artemis
10,821
5,750
0
5,972
13,982
4,865
5,051
2,993
10,931
0
45,215
W
14,315
1,768
0
11,155
21,258
15,079
3,075
4,741
16,282
0
79,332
W
3,653
2,202
49
1,963
19,695
13,357
398
4,494
14,924
23,201
0
L
Heimdallr
dozha__
Heimdallr
13,180
7,019
0
2,751
15,209
6,332
1,311
0
15,139
0
52,626
L
Hun Batz
11,488
3,926
0
5,349
15,607
6,684
0
649
14,958
0
64,603
W
Bellona
hobgerblin
Bellona
6,663
1,831
0
2,562
15,291
8,802
2,162
5,342
9,791
0
23,725
L
17,498
2,570
1,715
6,232
14,360
5,804
864
966
13,114
62,182
0
L
Sobek
4,155
693
0
1,397
13,944
13,593
189
1,276
12,248
18,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
46,947
369
Minions Killed
317
0
Camps Cleared
0
1,958,906
Distance Traveled
1,636,849
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,671
508
93
4
0
436,685
0
L
King Arthur
6,721
320
12
1
0
215,233
0
W
Artemis
11,622
553
67
3
0
345,011
1
W
Chaac
12,431
592
159
8
0
417,292
2
W
Terra
8,577
408
20
1
0
383,048
0
L
Heimdallr
10,169
484
85
4
0
341,333
3
L
Hun Batz
11,155
531
86
4
0
382,801
5
W
Bellona
9,250
440
30
1
0
376,870
0
L
Chang'e
10,927
520
104
5
0
380,931
0
L
Sobek
7,975
380
30
1
0
316,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role