Player Matchup

Cthulhu
Cthulhu
Bronze III
Little King1666
Cthulhu
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,479 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Onyx Reapers
Nu Wa
Bronze III
Level 38
God Stats
2W - 1L
1,305 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Neith
Neith
Bronze III
miniwilson221
Neith
Bronze III
Level 98
God Stats
1W - 1L
1,523 SR
Queue Stats
9W - 11L
1,479 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,443 SR
1,486 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,500 SR
1,437 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Silver I
Morganaxyz
Cupid
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,311 MMR
Solo
Hel
Hel
Bronze III
saneey03
Hel
Bronze III
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 33L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
10,288
643
15,781
17,527
16,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 4 / 3
9,207
575
15,504
6,301
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 5 / 2
9,668
604
10,951
9,201
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeChaacThe MorriganBacchusDanzaburou

VS

Bans
ZeusSetApolloChernobogMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 7
10,353
647
11,271
22,396
20,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
13
3 / 2 / 7
10,369
648
8,493
17,494
5,925
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 1 / 6
11,523
720
9,021
16,761
6,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
14
14
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
7
6.5
L
1
5
3
0.5
W
Cupid
3
2
7
3.25
L
1
4
3
0.63
L
2
5
2
0.6
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,236
Damage
28,785
33,029
Taken
56,651
21,889
Mitigated
33,321
3,341
Healing
37,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,271
336
1,640
3,367
22,396
20,558
203
12,144
9,864
31,471
0
L
15,781
2,087
0
2,208
17,527
16,551
0
9,162
8,365
32,799
0
W
Cupid
8,493
4,454
1,022
5,388
17,494
5,925
2,393
9,673
7,495
0
49,897
L
15,504
8,141
0
0
6,301
2,444
321
3,910
2,391
42,939
0
L
10,951
5,014
0
1,133
9,201
2,894
495
7,232
1,969
0
47,792
W
9,021
650
14,685
11,304
16,761
6,838
817
8,463
7,962
52,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
32,245
163
Minions Killed
223
0
Camps Cleared
0
789,457
Distance Traveled
845,821
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,353
647
42
3
0
287,377
2
L
Cthulhu
10,288
643
28
2
0
284,401
3
W
Cupid
10,369
648
103
6
0
256,321
1
L
Nu Wa
9,207
575
55
3
0
240,471
6
L
Neith
9,668
604
80
5
0
264,585
3
W
Hel
11,523
720
78
5
0
302,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role