Player Matchup

Anubis
Anubis
BastyNastard420
Anubis
Level 157
God Stats
10W - 13L
1,510 SR
Queue Stats
620W - 901L
1,423 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BuCk55NuT
Kumbhakarna
Level 103
God Stats
30W - 45L
1,477 SR
Queue Stats
424W - 572L
1,421 Elo+
Party 2
Izanami
Izanami
the_supreme421
Izanami
Level 85
God Stats
6W - 4L
1,728 SR
Queue Stats
77W - 117L
1,294 Elo+
Party 2
Team Averages
Level 115
1,572 SR
1,380 Elo+

VS

Team Averages
Level 68
1,672 SR
1,355 Elo+
Rama
Rama
 
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dragomein
Jormungandr
Level 91
God Stats
0W - 2L
2,016 SR
Queue Stats
9W - 9L
1,223 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yan Solo 218
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 13
12,397
826
19,295
20,390
10,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
BuCk55NuT
Kumbhakarna
15
4 / 3 / 16
11,934
796
7,408
18,568
16,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
12 / 5 / 10
12,673
845
16,777
11,420
5,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 7 / 5
10,605
707
10,240
13,296
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Dragomein
Jormungandr
14
4 / 7 / 5
9,827
655
16,112
19,125
21,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Yan Solo 218
Tsukuyomi
13
4 / 12 / 8
10,828
722
10,254
21,611
8,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
26
Kills
13
13
Deaths
26
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
7
5
1.07
W
10
5
13
3.3
W
Kumbhakarna
BuCk55NuT
Kumbhakarna
4
3
16
4
L
Jormungandr
Dragomein
Jormungandr
4
7
5
0.93
L
Tsukuyomi
Yan Solo 218
Tsukuyomi
4
12
8
0.67
W
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,480
Damage
36,606
50,378
Taken
54,032
33,201
Mitigated
34,860
22,174
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,240
8,252
0
2,121
13,296
4,357
888
5,080
8,216
0
31,334
W
19,295
1,154
867
13,376
20,390
10,992
1,089
5,685
14,384
68,427
0
W
Kumbhakarna
BuCk55NuT
Kumbhakarna
7,408
524
885
5,546
18,568
16,943
137
5,557
12,586
25,093
0
L
Jormungandr
Dragomein
Jormungandr
16,112
3,242
211
1,436
19,125
21,744
204
9,555
9,570
36,152
0
L
Tsukuyomi
Yan Solo 218
Tsukuyomi
10,254
3,675
484
1,661
21,611
8,759
243
12,705
8,906
0
29,588
W
16,777
10,588
0
1,500
11,420
5,266
1,268
4,022
7,243
1,402
46,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,004
Gold Earned
31,260
180
Minions Killed
118
0
Camps Cleared
0
786,578
Distance Traveled
671,219
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,605
707
53
4
0
217,888
0
W
Anubis
12,397
826
94
6
0
227,735
0
W
Kumbhakarna
11,934
796
23
2
0
289,288
0
L
Jormungandr
9,827
655
36
2
0
226,939
0
L
Tsukuyomi
10,828
722
29
2
0
226,392
3
W
Izanami
12,673
845
63
4
0
269,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role