Player Matchup

Ymir
Ymir
Carlosvmz
Ymir
Level 21
God Stats
44W - 38L
1,747 SR
Queue Stats
93W - 103L
1,611 Elo+
Party 1
Loki
Loki
Favoringkaiky
Loki
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 172L
1,605 Elo+
Party 1
Ra
Ra
SouzaxOliver
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,571 Elo+
Solo
Ullr
Ullr
benii201
Ullr
Level 20
God Stats
11W - 7L
1,749 SR
Queue Stats
48W - 60L
1,722 Elo+
Party 1
Bellona
Bellona
picapau06
Bellona
Level 13
God Stats
2W - 2L
1,520 SR
Queue Stats
62W - 79L
1,611 Elo+
Party 1
Team Averages
Level 22
1,603 SR
1,624 Elo+

VS

Team Averages
Level 8
1,523 SR
1,389 Elo+
Neith
Neith
ACNP
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Solo
Nike
Nike
CapitaoAbaray
Nike
Level 18
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 6L
1,339 Elo+
Solo
Fenrir
Fenrir
RockSolidCrista
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
sidisischuan
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 20L
1,194 Elo+
Solo
Skadi
Skadi
yFireHasS_-
Skadi
Level 15
God Stats
2W - 1L
1,830 SR
Queue Stats
6W - 11L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 0 / 5
5,735
521
5,150
4,441
1,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 0 / 2
7,275
661
4,930
6,920
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 2
6,658
605
3,878
2,836
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
3 / 0 / 5
5,808
528
4,626
4,470
1,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bellona
picapau06
Bellona
11
3 / 1 / 1
6,333
576
4,305
6,956
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ACNP
Neith
7
0 / 7 / 0
4,257
387
3,477
7,267
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,040
458
2,784
7,335
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 4 / 0
3,596
327
308
2,983
636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
4,559
414
1,324
8,520
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

8
0 / 3 / 0
5,042
458
1,888
5,582
1,755
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
21
Kills
1
1
Deaths
23
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
ACNP
Neith
0
7
0
0
L
1
4
0
0.25
W
Ymir
4
0
5
6.5
W
7
0
2
8
L
0
4
0
0
W
4
0
2
5
W
Ullr
3
0
5
5.5
W
Bellona
picapau06
Bellona
3
1
1
3.5
L
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,889
Damage
9,781
25,623
Taken
31,687
11,124
Mitigated
10,489
10,126
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ACNP
Neith
3,477
1,848
0
1,318
7,267
1,939
0
1,966
5,301
0
16,567
L
2,784
215
0
117
7,335
2,298
587
0
7,335
0
17,616
W
Ymir
5,150
2,058
608
1,386
4,441
1,774
56
371
4,070
21,307
0
W
4,930
1,694
0
3,995
6,920
2,034
0
0
6,920
0
42,760
L
308
144
0
93
2,983
636
10
659
2,324
0
1,226
W
3,878
278
100
909
2,836
844
1,052
150
2,686
31,470
0
W
Ullr
4,626
3,534
0
1,193
4,470
1,370
1,424
803
3,667
0
24,141
W
Bellona
picapau06
Bellona
4,305
857
0
1,935
6,956
5,102
800
0
6,956
0
25,316
L
1,324
241
0
1,272
8,520
3,861
0
4,216
4,304
9,129
0
L
1,888
859
0
0
5,582
1,755
43
2,187
3,395
0
23,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
22,494
263
Minions Killed
147
0
Camps Cleared
0
1,029,247
Distance Traveled
815,378
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,257
387
30
3
0
152,084
0
L
Nike
5,040
458
39
4
0
203,631
0
W
Ymir
5,735
521
25
2
0
174,496
0
W
Loki
7,275
661
85
8
0
245,586
0
L
Fenrir
3,596
327
3
0
0
139,546
0
W
Ra
6,658
605
64
6
0
219,192
0
W
Ullr
5,808
528
43
4
0
179,257
0
W
Bellona
6,333
576
46
4
0
210,716
0
L
Ymir
4,559
414
18
2
0
158,890
2
L
Skadi
5,042
458
57
5
0
161,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role