Player Matchup

Yemoja
Yemoja
LordHyperius
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Predator671
King Arthur
Level 27
God Stats
2W - 8L
1,163 SR
Queue Stats
40W - 45L
1,594 Elo+
Party 2
Ra
Ra
Ramptom
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Slayerofdooom
Heimdallr
Level 18
God Stats
33W - 31L
1,529 SR
Queue Stats
37W - 38L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
delfy2
Tsukuyomi
Level 28
God Stats
1W - 4L
1,451 SR
Queue Stats
50W - 63L
1,600 Elo+
Party 2
Team Averages
Level 23
1,429 SR
1,560 Elo+

VS

Team Averages
Level 15
1,590 SR
1,579 Elo+
Izanami
Izanami
BAN233
Izanami
Level 21
God Stats
2W - 3L
1,532 SR
Queue Stats
24W - 25L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
Slomoking13
Cthulhu
Level 27
God Stats
10W - 20L
1,593 SR
Queue Stats
39W - 52L
1,442 Elo+
Solo
Scylla
Scylla
Teysclok
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
ThrawnNP
Arachne
Level 5
God Stats
1W - 2L
1,709 SR
Queue Stats
25W - 17L
1,702 Elo+
Solo
Bellona
Bellona
neko90000
Bellona
Level 16
God Stats
16W - 16L
1,619 SR
Queue Stats
22W - 18L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 5 / 3
7,288
456
2,754
9,837
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Predator671
King Arthur
16
4 / 1 / 1
9,302
581
7,347
8,167
6,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 3 / 3
9,731
608
9,405
8,864
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Slayerofdooom
Heimdallr
12
1 / 6 / 3
7,046
440
4,933
10,601
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
delfy2
Tsukuyomi
16
6 / 0 / 2
9,509
594
9,351
10,798
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BAN233
Izanami
14
9 / 4 / 1
8,667
542
13,917
10,019
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Slomoking13
Cthulhu
12
1 / 2 / 8
7,893
493
5,045
10,695
5,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Teysclok
Scylla
13
2 / 5 / 0
7,770
486
2,586
8,128
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
ThrawnNP
Arachne
11
2 / 4 / 0
7,110
444
3,050
9,131
3,229
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
neko90000
Bellona
14
1 / 3 / 0
8,214
513
4,989
10,597
10,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
18
Kills
15
15
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
BAN233
Izanami
9
4
1
2.38
W
Yemoja
0
5
3
0.3
W
King Arthur
Predator671
King Arthur
4
1
1
4.5
W
7
3
3
2.83
W
Heimdallr
Slayerofdooom
Heimdallr
1
6
3
0.42
L
Cthulhu
Slomoking13
Cthulhu
1
2
8
2.5
L
Scylla
Teysclok
Scylla
2
5
0
0.4
L
Arachne
ThrawnNP
Arachne
2
4
0
0.5
W
Tsukuyomi
delfy2
Tsukuyomi
6
0
2
7
L
Bellona
neko90000
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,790
Damage
29,587
48,267
Taken
48,570
22,034
Mitigated
27,294
16,422
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BAN233
Izanami
13,917
6,905
0
250
10,019
5,921
938
2,420
7,431
4,824
62,076
W
Yemoja
2,754
595
1,297
2,197
9,837
4,348
96
2,503
7,334
21,264
0
W
King Arthur
Predator671
King Arthur
7,347
541
0
392
8,167
6,185
0
250
7,917
0
56,952
W
9,405
1,370
178
3,915
8,864
3,947
68
2,746
6,118
62,843
0
W
Heimdallr
Slayerofdooom
Heimdallr
4,933
1,813
0
2,309
10,601
3,161
208
2,148
8,453
0
32,870
L
Cthulhu
Slomoking13
Cthulhu
5,045
65
58
1,946
10,695
5,297
0
2,512
8,183
17,820
0
L
Scylla
Teysclok
Scylla
2,586
152
0
1,120
8,128
2,732
164
4,442
3,686
40,851
0
L
Arachne
ThrawnNP
Arachne
3,050
1,769
0
1,260
9,131
3,229
0
1,339
7,792
1,610
27,865
W
Tsukuyomi
delfy2
Tsukuyomi
9,351
2,801
0
6,134
10,798
4,393
31
1,704
9,094
0
70,949
L
Bellona
neko90000
Bellona
4,989
1,714
0
1,692
10,597
10,115
1,106
1,446
9,151
4,069
46,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,876
Gold Earned
39,654
421
Minions Killed
402
0
Camps Cleared
0
1,568,504
Distance Traveled
1,538,248
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,667
542
113
7
0
314,825
3
W
Yemoja
7,288
456
29
2
0
299,156
2
W
King Arthur
9,302
581
110
7
0
289,721
1
W
Ra
9,731
608
102
6
0
329,801
6
W
Heimdallr
7,046
440
59
4
0
274,700
1
L
Cthulhu
7,893
493
37
2
0
329,508
3
L
Scylla
7,770
486
75
5
0
324,470
7
L
Arachne
7,110
444
60
4
0
300,396
0
W
Tsukuyomi
9,509
594
121
8
0
375,126
1
L
Bellona
8,214
513
117
7
0
269,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role