Player Matchup

Ra
Ra
AKAJewel675
Ra
Level 15
God Stats
12W - 11L
1,485 SR
Queue Stats
12W - 12L
1,347 Elo+
Solo
Neith
Neith
Boss__martinez
Neith
Level 28
God Stats
101W - 121L
1,313 SR
Queue Stats
101W - 121L
1,306 Elo+
Solo
Hera
Hera
HevyD661311
Hera
Level 14
God Stats
15W - 13L
1,274 SR
Queue Stats
45W - 62L
1,085 Elo+
Solo
Izanami
Izanami
LeonStrife97
Izanami
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
boes8089
King Arthur
Level 12
God Stats
1W - 5L
1,222 SR
Queue Stats
15W - 34L
1,187 Elo+
Solo
Team Averages
Level 19
1,359 SR
1,285 Elo+

VS

Team Averages
Level 14
1,397 SR
1,292 Elo+
Yemoja
Yemoja
ARC GENESIS CE5
Yemoja
Level 18
God Stats
10W - 6L
1,651 SR
Queue Stats
13W - 11L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
Balthier017
Tsukuyomi
Level 5
God Stats
0W - 2L
1,157 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Cerberus
Cerberus
CoRz PoWeR
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,152 Elo+
Solo
Sol
Sol
Peochi
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
theoldbandit331
Merlin
Level 7
God Stats
0W - 3L
1,176 SR
Queue Stats
4W - 11L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 21
11,906
1,191
12,824
7,248
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 1 / 27
12,567
1,257
15,961
6,176
2,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 19
10,680
1,068
5,377
5,254
2,040
Izanami
LeonStrife97
Izanami
18
16 / 4 / 14
12,650
1,265
20,682
11,223
4,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
boes8089
King Arthur
18
7 / 1 / 26
11,551
1,155
10,280
16,593
14,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 13 / 3
12,280
1,228
21,124
25,272
25,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Balthier017
Tsukuyomi
13
1 / 2 / 1
8,616
862
1,626
3,320
1,287
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
CoRz PoWeR
Cerberus
14
1 / 6 / 2
9,123
912
1,796
9,744
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Peochi
Sol
16
1 / 2 / 5
9,546
955
6,997
10,769
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 18 / 4
10,158
1,016
5,922
22,938
9,183

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
25
41
Kills
10
10
Deaths
41
107
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
21
5.83
L
6
13
3
0.58
L
Tsukuyomi
Balthier017
Tsukuyomi
1
2
1
0.75
W
9
1
27
22.5
L
Cerberus
CoRz PoWeR
Cerberus
1
6
2
0.33
W
2
1
19
11.5
W
Izanami
LeonStrife97
Izanami
16
4
14
5.75
L
Sol
Peochi
Sol
1
2
5
1.75
W
King Arthur
boes8089
King Arthur
7
1
26
20
L
1
18
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,124
Damage
37,465
46,494
Taken
72,043
27,275
Mitigated
45,465
11,058
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,824
1,857
529
1,221
7,248
3,047
0
6,065
1,121
30,078
0
L
21,124
2,190
1,237
1,032
25,272
25,595
0
8,070
16,667
52,852
0
L
Tsukuyomi
Balthier017
Tsukuyomi
1,626
569
0
9
3,320
1,287
0
1,088
2,207
0
2,083
W
15,961
8,338
0
1,564
6,176
2,795
0
4,647
1,529
0
44,153
L
Cerberus
CoRz PoWeR
Cerberus
1,796
428
0
695
9,744
5,215
0
3,775
5,869
5,993
0
W
5,377
2,104
0
0
5,254
2,040
0
4,086
1,140
13,573
0
W
Izanami
LeonStrife97
Izanami
20,682
16,044
0
2,493
11,223
4,445
0
9,099
2,090
0
27,314
L
Sol
Peochi
Sol
6,997
1,745
0
2,041
10,769
4,185
0
1,580
9,164
19,804
0
W
King Arthur
boes8089
King Arthur
10,280
1,841
0
5,251
16,593
14,948
0
11,746
3,820
54
16,928
L
5,922
1,680
0
69
22,938
9,183
0
3,688
19,050
22,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,354
Gold Earned
49,723
170
Minions Killed
133
1
Camps Cleared
0
874,626
Distance Traveled
574,227
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,906
1,191
43
4
0
181,509
0
L
Yemoja
12,280
1,228
74
7
0
150,786
2
L
Tsukuyomi
8,616
862
0
0
0
57,776
0
W
Neith
12,567
1,257
76
8
0
176,940
0
L
Cerberus
9,123
912
8
1
0
63,739
0
W
Hera
10,680
1,068
25
3
0
146,779
1
W
Izanami
12,650
1,265
16
2
1
136,322
0
L
Sol
9,546
955
20
2
0
178,926
0
W
King Arthur
11,551
1,155
10
1
0
233,076
1
L
Merlin
10,158
1,016
31
3
0
123,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role