Player Matchup

Hou Yi
Hou Yi
Diamond IV
Luminaray
Hou Yi
Diamond IV
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
275W - 266L
2,240 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Swarmoflemmings
Ratatoskr
Platinum I
Level 151
God Stats
9W - 6L
1,970 SR
Queue Stats
272W - 240L
2,092 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
TKennedy
Guan Yu
Platinum IV
Level 140
God Stats
15W - 6L
1,500 SR
Queue Stats
317W - 177L
1,858 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Vudo_xc
Nu Wa
Platinum I
Level 133
God Stats
1W - 2L
1,610 SR
Queue Stats
30W - 27L
1,970 MMR
Solo
Yemoja
Yemoja
Platinum IV
Zach M
Yemoja
Platinum IV
Level 147
God Stats
3W - 4L
1,719 SR
Queue Stats
258W - 221L
1,952 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,660 SR
2,023 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,665 SR
2,016 MMR
Xbalanque
Xbalanque
Platinum V
Anon_Steve
Xbalanque
Platinum V
Level 149
God Stats
6W - 5L
1,887 SR
Queue Stats
153W - 129L
1,899 MMR
Solo
Scylla
Scylla
Diamond II
Ceıcı
Scylla
Diamond II
Level 160
God Stats
7W - 3L
1,687 SR
Queue Stats
74W - 47L
2,360 MMR
Solo
Athena
Athena
Platinum I
SinfulxGuardian
Athena
Platinum I
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
249W - 195L
1,894 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
stuntman915
Erlang Shen
Platinum III
Level 155
God Stats
16W - 13L
1,753 SR
Queue Stats
430W - 409L
1,907 MMR
Solo
Fenrir
Fenrir
Diamond IV
temp-918188
Fenrir
Diamond IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 246L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Luminaray
Hou Yi
19
5 / 5 / 1
11,806
537
14,715
19,767
7,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Swarmoflemmings
Ratatoskr
16
0 / 6 / 1
9,685
440
6,953
18,724
10,526
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
TKennedy
Guan Yu
18
1 / 1 / 0
10,872
494
11,102
25,602
30,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Vudo_xc
Nu Wa
17
2 / 5 / 0
10,350
470
16,887
14,424
5,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Zach M
Yemoja
14
1 / 4 / 2
9,153
416
10,349
15,201
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
NemesisChang'eSetPersephoneDanzaburou

VS

Bans
AphroditeOsirisCabrakanCthulhuHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anon_Steve
Xbalanque
20
4 / 4 / 5
13,042
593
11,426
14,008
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Ceıcı
Scylla
20
8 / 0 / 9
13,897
632
20,955
13,720
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 12
12,070
549
8,773
29,650
34,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
stuntman915
Erlang Shen
20
1 / 1 / 4
12,969
590
12,010
21,616
17,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
19
5 / 1 / 11
12,956
589
14,375
18,418
12,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
9
Kills
21
21
Deaths
9
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Anon_Steve
Xbalanque
4
4
5
1.63
W
Scylla
Ceıcı
Scylla
8
0
9
12.5
L
Hou Yi
Luminaray
Hou Yi
5
5
1
1.1
W
3
3
12
3
L
Ratatoskr
Swarmoflemmings
Ratatoskr
0
6
1
0.08
L
Guan Yu
TKennedy
Guan Yu
1
1
0
1
L
Nu Wa
Vudo_xc
Nu Wa
2
5
0
0.4
L
Yemoja
Zach M
Yemoja
1
4
2
0.5
W
Erlang Shen
stuntman915
Erlang Shen
1
1
4
3
W
Fenrir
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,006
Damage
67,539
93,718
Taken
97,412
66,750
Mitigated
74,945
34,370
Healing
38,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Anon_Steve
Xbalanque
11,426
5,852
0
5,969
14,008
5,044
7,707
2,499
11,349
0
80,525
W
Scylla
Ceıcı
Scylla
20,955
2,529
696
4,877
13,720
5,399
3,029
5,289
8,060
110,315
0
L
Hou Yi
Luminaray
Hou Yi
14,715
8,440
0
8,799
19,767
7,698
474
5,307
14,412
0
92,039
W
8,773
4,668
0
7,437
29,650
34,457
285
10,914
18,114
33,453
0
L
Ratatoskr
Swarmoflemmings
Ratatoskr
6,953
1,845
0
7,464
18,724
10,526
117
6,183
12,375
0
79,593
L
Guan Yu
TKennedy
Guan Yu
11,102
2,124
256
13,486
25,602
30,516
0
5,665
19,831
0
72,957
L
Nu Wa
Vudo_xc
Nu Wa
16,887
3,822
0
1,398
14,424
5,951
105
5,954
8,315
88,682
0
L
Yemoja
Zach M
Yemoja
10,349
1,821
1,191
1,776
15,201
12,059
0
6,912
8,111
41,453
0
W
Erlang Shen
stuntman915
Erlang Shen
12,010
6,483
0
11,558
21,616
17,307
5,798
3,819
17,203
9,272
95,941
W
Fenrir
14,375
3,693
0
7,987
18,418
12,738
1,377
3,910
13,834
0
74,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,866
Gold Earned
64,934
639
Minions Killed
620
0
Camps Cleared
0
2,013,479
Distance Traveled
2,252,891
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,042
593
150
7
0
384,014
4
W
Scylla
13,897
632
196
9
0
462,280
6
L
Hou Yi
11,806
537
151
7
0
338,996
7
W
Athena
12,070
549
21
1
0
462,809
3
L
Ratatoskr
9,685
440
133
6
0
466,448
15
L
Guan Yu
10,872
494
147
7
0
430,144
0
L
Nu Wa
10,350
470
159
7
0
374,991
0
L
Yemoja
9,153
416
49
2
0
402,900
9
W
Erlang Shen
12,969
590
149
7
0
465,026
4
W
Fenrir
12,956
589
104
5
0
478,762
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role