Player Matchup

Danzaburou
Danzaburou
Platinum V
Ga-ymer
Danzaburou
Platinum V
Level 116
God Stats
45W - 26L
1,792 SR
Queue Stats
225W - 199L
1,726 MMR
Solo
Arachne
Arachne
Platinum III
Hijinxx
Arachne
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
Ikiya
Xing Tian
Platinum III
Level 160
God Stats
16W - 20L
1,501 SR
Queue Stats
87W - 72L
1,750 MMR
Party 1
Bellona
Bellona
Gold IV
StrawbrryNesquik
Bellona
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
WieldiestCube94
Ra
Platinum V
Level 148
God Stats
2W - 3L
2,048 SR
Queue Stats
118W - 91L
1,725 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,668 SR
1,640 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,622 SR
1,681 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Gold IV
AEvan_S03
Achilles
Gold IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,725 MMR
Solo
Scylla
Scylla
Gold III
alfredo1681
Scylla
Gold III
Level 153
God Stats
15W - 16L
1,914 SR
Queue Stats
242W - 238L
1,817 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
st0nes421
Kuzenbo
Gold III
Level 160
God Stats
64W - 53L
1,649 SR
Queue Stats
102W - 93L
1,727 MMR
Party 3
Rama
Rama
Gold III
xToXiiC21
Rama
Gold III
Level 155
God Stats
4W - 3L
1,548 SR
Queue Stats
227W - 203L
1,636 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ga-ymer
Danzaburou
14
1 / 1 / 5
8,318
594
2,195
3,681
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Hijinxx
Arachne
13
7 / 1 / 6
8,557
611
8,677
10,100
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Ikiya
Xing Tian
10
0 / 0 / 6
6,829
488
2,069
8,124
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 0
9,059
647
9,580
10,195
10,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 1 / 5
8,841
632
5,530
6,211
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetErlang ShenTsukuyomiPersephoneCthulhu

VS

Bans
Nu WaJanusNemesisThe MorriganCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 2 / 0
6,780
484
2,409
7,508
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
AEvan_S03
Achilles
9
1 / 3 / 1
5,732
409
4,660
9,539
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
11
1 / 5 / 2
6,770
484
3,472
6,744
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
st0nes421
Kuzenbo
9
0 / 3 / 3
6,161
440
3,409
9,896
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
13
3 / 3 / 0
7,389
528
2,286
6,027
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
6
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
L
Achilles
AEvan_S03
Achilles
1
3
1
0.5
W
Danzaburou
Ga-ymer
Danzaburou
1
1
5
3.5
W
Arachne
Hijinxx
Arachne
7
1
6
10
W
Xing Tian
Ikiya
Xing Tian
0
0
6
3
W
4
3
0
1.33
W
4
1
5
6.5
L
Scylla
1
5
2
0.4
L
Kuzenbo
st0nes421
Kuzenbo
0
3
3
0.5
L
Rama
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
16,236
38,311
Taken
39,714
23,238
Mitigated
22,496
15,503
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,409
370
0
1,009
7,508
2,832
0
641
6,831
0
43,181
L
Achilles
AEvan_S03
Achilles
4,660
1,844
0
3,180
9,539
7,929
1,158
1,479
8,016
0
23,684
W
Danzaburou
Ga-ymer
Danzaburou
2,195
661
0
1,720
3,681
1,216
0
924
2,707
0
51,267
W
Arachne
Hijinxx
Arachne
8,677
5,753
0
3,340
10,100
5,706
164
2,405
7,549
8,168
40,592
W
Xing Tian
Ikiya
Xing Tian
2,069
94
0
1,704
8,124
3,500
0
2,761
5,319
18,799
0
W
9,580
4,064
0
3,284
10,195
10,536
362
492
9,348
3,884
52,996
W
5,530
624
2,349
3,106
6,211
2,280
384
2,367
3,794
57,830
0
L
Scylla
3,472
209
0
1,088
6,744
1,579
0
1,126
5,524
43,143
0
L
Kuzenbo
st0nes421
Kuzenbo
3,409
1,451
0
1,844
9,896
6,976
0
3,778
5,937
13,629
0
L
Rama
2,286
1,566
0
1,239
6,027
3,180
0
1,442
4,561
4,267
40,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
32,832
433
Minions Killed
317
0
Camps Cleared
0
1,415,893
Distance Traveled
1,194,326
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,780
484
80
6
0
274,904
8
L
Achilles
5,732
409
37
3
0
184,786
0
W
Danzaburou
8,318
594
122
9
0
259,269
4
W
Arachne
8,557
611
60
4
0
287,908
0
W
Xing Tian
6,829
488
19
1
0
300,512
6
W
Bellona
9,059
647
114
8
0
274,167
2
W
Ra
8,841
632
118
8
0
294,037
2
L
Scylla
6,770
484
90
6
0
242,386
4
L
Kuzenbo
6,161
440
8
1
0
253,261
5
L
Rama
7,389
528
102
7
0
238,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role