Player Matchup

Skadi
Skadi
BSM-TakiWaki
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 105L
1,557 Elo+
Solo
Danzaburou
Danzaburou
ElGato28
Danzaburou
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SabinX1
Ra
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
78W - 55L
1,473 Elo+
Solo
Jormungandr
Jormungandr
TheCoolPersian
Jormungandr
Level 22
God Stats
1W - 2L
1,309 SR
Queue Stats
19W - 11L
1,442 Elo+
Solo
Mercury
Mercury
cactus_012
Mercury
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 27L
1,355 Elo+
Party 1
Team Averages
Level 21
1,462 SR
1,465 Elo+

VS

Team Averages
Level 18
1,374 SR
1,404 Elo+
Medusa
Medusa
Daemons13
Medusa
Level 18
God Stats
3W - 15L
1,186 SR
Queue Stats
3W - 16L
1,210 Elo+
Solo
Janus
Janus
Project018
Janus
Level 28
God Stats
1W - 4L
1,348 SR
Queue Stats
8W - 12L
1,307 Elo+
Solo
Ymir
Ymir
TeNsHi82
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,699 Elo+
Solo
Neith
Neith
enesbayrak02
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
galodiaz7
Loki
Level 14
God Stats
2W - 11L
1,337 SR
Queue Stats
23W - 40L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,816
447
3,361
5,113
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
ElGato28
Danzaburou
9
5 / 3 / 3
6,726
517
5,968
5,869
1,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 0 / 1
8,644
665
5,272
4,322
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
TheCoolPersian
Jormungandr
10
2 / 0 / 3
6,518
501
4,852
10,307
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
cactus_012
Mercury
12
1 / 1 / 3
6,959
535
2,242
8,069
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daemons13
Medusa
9
1 / 3 / 2
5,571
429
3,172
5,945
1,681
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Janus
10
0 / 4 / 0
5,749
442
2,796
6,216
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
6 / 3 / 0
6,443
496
6,033
9,772
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 1
5,491
422
1,947
4,821
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
7
1 / 4 / 1
5,184
399
1,469
7,266
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
8
8
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
L
Medusa
Daemons13
Medusa
1
3
2
0.67
W
Danzaburou
ElGato28
Danzaburou
5
3
3
2.17
L
Janus
0
4
0
0
W
7
0
1
7.5
L
Ymir
6
3
0
2
W
Jormungandr
TheCoolPersian
Jormungandr
2
0
3
3.5
W
Mercury
cactus_012
Mercury
1
1
3
2.5
L
0
3
1
0.17
L
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
15,417
33,680
Taken
34,020
12,640
Mitigated
13,316
8,148
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,361
1,387
0
917
5,113
1,327
70
2,076
3,037
0
17,081
L
Medusa
Daemons13
Medusa
3,172
1,179
0
1,277
5,945
1,681
432
1,499
4,446
0
20,340
W
Danzaburou
ElGato28
Danzaburou
5,968
2,779
0
357
5,869
1,783
187
2,375
3,494
0
18,062
L
Janus
2,796
219
0
0
6,216
2,017
0
3,204
3,012
31,146
0
W
5,272
426
27
2,118
4,322
1,627
541
1,929
2,393
54,605
0
L
Ymir
6,033
1,532
0
750
9,772
6,425
0
2,406
7,366
27,780
0
W
Jormungandr
TheCoolPersian
Jormungandr
4,852
1,827
0
1,039
10,307
5,315
0
1,553
8,754
33,782
0
W
Mercury
cactus_012
Mercury
2,242
230
0
3,690
8,069
2,588
194
896
7,173
0
42,893
L
1,947
836
0
1,209
4,821
1,414
710
2,288
2,533
0
14,870
L
Loki
1,469
322
0
588
7,266
1,779
80
727
6,539
0
14,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
28,438
321
Minions Killed
209
0
Camps Cleared
0
1,166,809
Distance Traveled
1,050,836
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,816
447
30
2
0
214,732
0
L
Medusa
5,571
429
42
3
0
221,037
0
W
Danzaburou
6,726
517
23
2
0
233,318
0
L
Janus
5,749
442
58
4
0
243,868
1
W
Ra
8,644
665
124
10
0
268,237
0
L
Ymir
6,443
496
45
3
0
211,033
1
W
Jormungandr
6,518
501
58
4
0
191,295
2
W
Mercury
6,959
535
86
7
0
259,227
1
L
Neith
5,491
422
33
3
0
176,746
4
L
Loki
5,184
399
31
2
0
198,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role