Player Matchup

Merlin
Merlin
CopperFish66668
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 127L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
G15-GOT-HEAT
Tsukuyomi
Level 27
God Stats
19W - 12L
1,660 SR
Queue Stats
252W - 301L
1,518 Elo+
Party 1
Cupid
Cupid
JJ_GOT_HEAT
Cupid
Level 26
God Stats
55W - 81L
1,526 SR
Queue Stats
269W - 342L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XShauii
Cu Chulainn
Level 29
God Stats
12W - 6L
1,491 SR
Queue Stats
24W - 23L
1,409 Elo+
Solo
Hades
Hades
ninjapig114
Hades
Level 17
God Stats
12W - 9L
1,767 SR
Queue Stats
191W - 242L
1,598 Elo+
Party 1
Team Averages
Level 24
1,589 SR
1,482 Elo+

VS

Team Averages
Level 17
1,316 SR
1,209 Elo+
Ares
Ares
FAZE-fabian7_7
Ares
Level 16
God Stats
1W - 4L
1,326 SR
Queue Stats
1W - 7L
1,159 Elo+
Party 2
Neith
Neith
GIANTS_DOC-
Neith
Level 22
God Stats
11W - 12L
1,326 SR
Queue Stats
11W - 14L
1,222 Elo+
Party 2
Arachne
Arachne
gatitolindo16020
Arachne
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
shadow-fath_rale
Nemesis
Level 8
God Stats
0W - 3L
1,145 SR
Queue Stats
0W - 9L
915 Elo+
Party 2
Thanatos
Thanatos
xXGhsts_SanXx
Thanatos
Level 18
God Stats
1W - 6L
1,282 SR
Queue Stats
1W - 6L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 12 / 8
10,317
449
8,376
12,211
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
G15-GOT-HEAT
Tsukuyomi
19
17 / 8 / 5
13,651
594
20,232
18,921
8,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 4 / 10
12,059
524
11,162
13,628
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
XShauii
Cu Chulainn
20
9 / 1 / 2
12,797
556
15,515
19,224
10,670
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
10 / 2 / 8
12,386
539
13,024
15,504
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 6
9,175
399
2,105
16,324
13,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
7 / 6 / 0
11,517
501
12,088
15,796
6,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 14 / 2
8,278
360
7,159
23,782
9,687
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 9 / 5
9,967
433
10,009
14,800
4,959
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
xXGhsts_SanXx
Thanatos
15
6 / 8 / 3
10,683
464
10,417
20,732
7,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
46
Kills
23
27
Deaths
46
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
12
8
0.67
L
1
9
6
0.44
W
Tsukuyomi
G15-GOT-HEAT
Tsukuyomi
17
8
5
2.44
L
7
6
0
1.17
W
6
4
10
2.75
W
Cu Chulainn
XShauii
Cu Chulainn
9
1
2
10
L
1
14
2
0.14
W
10
2
8
7
L
8
9
5
1.17
L
Thanatos
xXGhsts_SanXx
Thanatos
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,309
Damage
41,778
79,488
Taken
91,434
35,125
Mitigated
42,232
20,233
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,376
1,562
0
0
12,211
3,119
400
379
11,590
41,510
0
L
2,105
844
0
982
16,324
13,522
288
3,690
12,634
24,848
0
W
Tsukuyomi
G15-GOT-HEAT
Tsukuyomi
20,232
5,376
0
2,763
18,921
8,197
36
0
18,921
14
82,402
L
12,088
6,592
0
2,478
15,796
6,303
739
1,485
14,311
0
66,476
W
11,162
6,084
685
5,233
13,628
4,789
2,454
1,115
12,513
0
57,903
W
Cu Chulainn
XShauii
Cu Chulainn
15,515
3,909
0
3,692
19,224
10,670
378
611
18,613
0
92,529
L
7,159
5,925
0
1,753
23,782
9,687
0
8,174
15,608
0
25,350
W
13,024
2,187
99
7,761
15,504
8,350
3,305
0
15,504
56,050
0
L
10,009
4,966
0
900
14,800
4,959
583
3,930
10,870
0
28,991
L
Thanatos
xXGhsts_SanXx
Thanatos
10,417
3,889
0
11,557
20,732
7,761
0
4,121
16,611
0
62,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,210
Gold Earned
49,620
533
Minions Killed
346
0
Camps Cleared
0
2,019,085
Distance Traveled
1,879,476
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,317
449
55
2
0
378,083
0
L
Ares
9,175
399
36
2
0
418,159
0
W
Tsukuyomi
13,651
594
98
4
0
432,727
0
L
Neith
11,517
501
130
6
0
376,867
3
W
Cupid
12,059
524
91
4
0
378,451
4
W
Cu Chulainn
12,797
556
169
7
0
453,552
2
L
Arachne
8,278
360
38
2
0
320,786
0
W
Hades
12,386
539
120
5
0
376,272
1
L
Nemesis
9,967
433
34
1
0
340,213
5
L
Thanatos
10,683
464
108
5
0
423,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role