Player Matchup

Merlin
Merlin
IGerILight
Merlin
Level 89
God Stats
2W - 1L
1,687 SR
Queue Stats
131W - 136L
1,460 Elo+
Party 1
Ares
Ares
RacingRolf
Ares
Level 26
God Stats
60W - 52L
1,436 SR
Queue Stats
93W - 95L
1,439 Elo+
Party 1
Nike
Nike
xFrost 361
Nike
Level 54
God Stats
12W - 6L
1,687 SR
Queue Stats
22W - 18L
1,525 Elo+
Party 1
Team Averages
Level 56
1,603 SR
1,475 Elo+

VS

Team Averages
Level 42
1,474 SR
1,445 Elo+
Achilles
Achilles
Georosen
Achilles
Level 29
God Stats
17W - 7L
1,720 SR
Queue Stats
76W - 60L
1,406 Elo+
Party 2
Sol
Sol
NewmusDorkus7
Sol
Level 78
God Stats
38W - 34L
1,434 SR
Queue Stats
270W - 287L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
meowcifer45
Cthulhu
Level 20
God Stats
3W - 3L
1,267 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IGerILight
Merlin
13
12 / 0 / 4
9,358
936
14,734
6,405
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 10
7,579
758
2,302
7,453
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 3 / 9
7,907
791
4,917
7,729
2,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Georosen
Achilles
8
0 / 6 / 3
6,278
628
4,360
10,360
4,698
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 6 / 1
6,817
682
6,084
8,783
2,733
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
meowcifer45
Cthulhu
9
1 / 4 / 2
6,611
661
4,090
10,192
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
3
3
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Georosen
Achilles
0
6
3
0.25
W
Merlin
IGerILight
Merlin
12
0
4
14
L
2
6
1
0.42
W
0
0
10
5
L
Cthulhu
meowcifer45
Cthulhu
1
4
2
0.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,953
Damage
14,534
21,587
Taken
29,335
11,156
Mitigated
13,780
6,833
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Georosen
Achilles
4,360
1,221
798
1,727
10,360
4,698
0
4,452
5,600
0
20,327
W
Merlin
IGerILight
Merlin
14,734
434
0
1,142
6,405
2,399
909
2,403
3,927
41,981
0
L
6,084
579
664
1,799
8,783
2,733
522
5,201
3,158
20,489
0
W
2,302
0
815
3,542
7,453
5,858
0
4,120
3,133
5,068
0
L
Cthulhu
meowcifer45
Cthulhu
4,090
236
129
1,817
10,192
6,349
0
6,283
3,491
16,538
0
W
4,917
1,123
710
624
7,729
2,899
576
3,296
4,333
0
18,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,844
Gold Earned
19,706
103
Minions Killed
95
0
Camps Cleared
0
580,203
Distance Traveled
528,068
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,278
628
23
2
0
175,171
0
W
Merlin
9,358
936
72
7
0
187,538
0
L
Sol
6,817
682
37
4
0
162,732
3
W
Ares
7,579
758
9
1
0
187,902
0
L
Cthulhu
6,611
661
35
4
0
190,165
0
W
Nike
7,907
791
22
2
0
204,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role