Player Matchup

Jing Wei
Jing Wei
PipeJoiz
Jing Wei
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 24L
1,669 Elo+
Solo
Cabrakan
Cabrakan
Soundeer
Cabrakan
Level 21
God Stats
2W - 3L
1,487 SR
Queue Stats
8W - 11L
1,409 Elo+
Solo
Osiris
Osiris
TPV_Joex2203
Osiris
Level 17
God Stats
4W - 4L
1,518 SR
Queue Stats
40W - 69L
1,268 Elo+
Party 1
Nemesis
Nemesis
TPV_Prestimd
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,170 Elo+
Party 1
Ares
Ares
TPV_fran0912
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,151 Elo+
Party 1
Team Averages
Level 14
1,501 SR
1,333 Elo+

VS

Team Averages
Level 19
1,423 SR
1,317 Elo+
Cthulhu
Cthulhu
BananasAttack
Cthulhu
Level 15
God Stats
50W - 40L
1,391 SR
Queue Stats
465W - 443L
1,273 Elo+
Party 2
Mercury
Mercury
Creyezs
Mercury
Level 25
God Stats
2W - 2L
1,434 SR
Queue Stats
64W - 75L
1,503 Elo+
Solo
Anubis
Anubis
Inkhuddle
Anubis
Level 17
God Stats
35W - 30L
1,519 SR
Queue Stats
559W - 560L
1,268 Elo+
Party 2
Neith
Neith
Onefantasy
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,311 Elo+
Solo
Hera
Hera
ShmeatyBandit
Hera
Level 21
God Stats
4W - 6L
1,269 SR
Queue Stats
217W - 305L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PipeJoiz
Jing Wei
13
2 / 6 / 4
8,247
458
4,981
13,908
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Soundeer
Cabrakan
17
10 / 5 / 4
10,698
594
13,911
17,402
21,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
15
4 / 8 / 7
9,558
531
8,008
15,264
8,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
TPV_Prestimd
Nemesis
12
2 / 9 / 3
7,694
427
3,344
13,960
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 10 / 1
7,069
393
2,508
15,619
5,383
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 3 / 10
10,660
592
10,934
13,457
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Creyezs
Mercury
17
6 / 3 / 6
10,598
589
11,850
12,042
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Inkhuddle
Anubis
16
7 / 4 / 7
10,480
582
12,476
8,897
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
9 / 4 / 6
10,047
558
13,149
9,963
3,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 5 / 2
10,643
591
10,333
6,588
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
19
Kills
36
38
Deaths
19
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
3
10
3.67
W
Mercury
Creyezs
Mercury
6
3
6
3
W
Anubis
Inkhuddle
Anubis
7
4
7
2.63
W
Neith
9
4
6
3
L
Jing Wei
PipeJoiz
Jing Wei
2
6
4
0.67
W
8
5
2
1.8
L
Cabrakan
Soundeer
Cabrakan
10
5
4
2.4
L
Osiris
4
8
7
0.94
L
Nemesis
TPV_Prestimd
Nemesis
2
9
3
0.39
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
58,742
76,153
Taken
50,947
44,355
Mitigated
24,214
9,416
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,934
1,357
0
1,045
13,457
9,647
337
3,899
9,513
43,045
0
W
Mercury
Creyezs
Mercury
11,850
5,987
0
500
12,042
4,543
884
3,028
8,914
0
82,462
W
Anubis
Inkhuddle
Anubis
12,476
1,109
0
3,480
8,897
4,312
1,896
3,994
4,853
65,672
0
W
Neith
13,149
7,695
0
2,580
9,963
3,770
834
2,379
7,509
0
55,845
L
Jing Wei
PipeJoiz
Jing Wei
4,981
3,687
0
3,487
13,908
4,619
863
3,176
10,732
0
32,699
W
10,333
3,299
0
0
6,588
1,942
1,488
2,625
3,739
49,903
0
L
Cabrakan
Soundeer
Cabrakan
13,911
1,632
0
4,084
17,402
21,799
674
9,693
7,709
42,551
0
L
Osiris
8,008
3,699
0
0
15,264
8,171
0
8,653
6,611
0
36,354
L
Nemesis
TPV_Prestimd
Nemesis
3,344
2,057
0
1,654
13,960
4,383
0
3,931
9,993
0
26,537
L
2,508
461
0
191
15,619
5,383
473
8,290
7,329
17,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,266
Gold Earned
52,428
241
Minions Killed
484
0
Camps Cleared
0
1,492,380
Distance Traveled
1,627,084
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,660
592
65
4
0
345,553
5
W
Mercury
10,598
589
131
7
0
399,569
0
W
Anubis
10,480
582
108
6
0
288,239
0
W
Neith
10,047
558
100
6
0
257,908
0
L
Jing Wei
8,247
458
51
3
0
246,559
0
W
Hera
10,643
591
80
4
0
335,815
0
L
Cabrakan
10,698
594
65
4
0
296,667
0
L
Osiris
9,558
531
58
3
0
360,760
0
L
Nemesis
7,694
427
37
2
0
340,036
2
L
Ares
7,069
393
30
2
0
248,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role