Player Matchup

Ravana
Ravana
CeriMonsterr
Ravana
Level 157
God Stats
5W - 4L
1,423 SR
Queue Stats
310W - 288L
1,449 Elo+
Party 2
Fafnir
Fafnir
GekoKid
Fafnir
Level 26
God Stats
12W - 3L
1,646 SR
Queue Stats
24W - 9L
1,482 Elo+
Party 2
Apollo
Apollo
TomPicken
Apollo
Level 157
God Stats
21W - 13L
1,616 SR
Queue Stats
971W - 560L
1,742 Elo+
Party 2
Fenrir
Fenrir
Tribbo
Fenrir
Level 157
God Stats
6W - 3L
1,753 SR
Queue Stats
187W - 102L
1,713 Elo+
Party 2
Nu Wa
Nu Wa
vuhnessuh
Nu Wa
Level 158
God Stats
40W - 33L
1,580 SR
Queue Stats
205W - 178L
1,924 Elo+
Party 2
Team Averages
Level 131
1,604 SR
1,662 Elo+

VS

Team Averages
Level 70
1,574 SR
1,513 Elo+
Bakasura
Bakasura
HamerOfDoom
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Hera
Hera
Kertron
Hera
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
233W - 225L
1,542 Elo+
Party 1
Osiris
Osiris
mrcone1
Osiris
Level 89
God Stats
14W - 5L
1,624 SR
Queue Stats
510W - 464L
1,590 Elo+
Party 1
Cabrakan
Cabrakan
slugslinger659
Cabrakan
Level 48
God Stats
22W - 17L
1,748 SR
Queue Stats
518W - 465L
1,647 Elo+
Party 1
Apollo
Apollo
smexyboi
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 2 / 4
9,015
563
2,858
6,175
3,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
GekoKid
Fafnir
11
3 / 3 / 8
7,952
497
4,899
13,309
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
TomPicken
Apollo
15
4 / 2 / 4
9,490
593
7,793
13,280
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Tribbo
Fenrir
16
13 / 1 / 4
10,302
644
10,752
13,371
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
vuhnessuh
Nu Wa
18
4 / 0 / 13
10,756
672
13,189
7,260
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HamerOfDoom
Bakasura
13
0 / 3 / 0
7,435
465
2,363
11,133
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Kertron
Hera
14
2 / 7 / 1
8,358
522
6,904
9,537
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
mrcone1
Osiris
15
1 / 4 / 3
8,604
538
4,737
9,129
8,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
11
1 / 5 / 4
8,021
501
7,603
13,411
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
smexyboi
Apollo
11
4 / 6 / 1
7,305
457
11,278
11,171
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
25
Kills
8
8
Deaths
25
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
2
4
1.5
W
Fafnir
GekoKid
Fafnir
3
3
8
2.33
L
Bakasura
HamerOfDoom
Bakasura
0
3
0
0
L
Hera
Kertron
Hera
2
7
1
0.36
W
Apollo
TomPicken
Apollo
4
2
4
3
W
Fenrir
Tribbo
Fenrir
13
1
4
15
L
Osiris
mrcone1
Osiris
1
4
3
0.63
L
Cabrakan
1
5
4
0.6
L
Apollo
smexyboi
Apollo
4
6
1
0.75
W
Nu Wa
vuhnessuh
Nu Wa
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
32,885
53,395
Taken
54,381
28,241
Mitigated
29,045
20,084
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
2,858
472
0
1,946
6,175
3,437
850
1,296
4,835
0
47,905
W
Fafnir
GekoKid
Fafnir
4,899
1,535
0
4,153
13,309
10,507
0
4,226
8,863
16,011
0
L
Bakasura
HamerOfDoom
Bakasura
2,363
1,391
0
5,312
11,133
4,030
448
1,798
9,261
0
38,961
L
Hera
Kertron
Hera
6,904
1,156
0
821
9,537
2,649
0
3,937
5,208
57,210
0
W
Apollo
TomPicken
Apollo
7,793
4,974
0
3,929
13,280
4,694
685
3,312
9,968
0
61,649
W
Fenrir
Tribbo
Fenrir
10,752
3,007
0
7,842
13,371
6,837
0
3,878
9,453
0
64,029
L
Osiris
mrcone1
Osiris
4,737
1,776
0
710
9,129
8,653
842
1,801
7,266
6,183
45,019
L
Cabrakan
7,603
1,328
111
2,213
13,411
8,336
0
6,705
6,552
23,616
0
L
Apollo
smexyboi
Apollo
11,278
5,327
0
742
11,171
5,377
396
3,125
8,006
3,820
37,920
W
Nu Wa
vuhnessuh
Nu Wa
13,189
2,182
0
2,214
7,260
2,766
852
3,275
3,985
79,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,515
Gold Earned
39,723
504
Minions Killed
392
0
Camps Cleared
0
1,652,604
Distance Traveled
1,487,531
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,015
563
115
7
0
325,887
4
W
Fafnir
7,952
497
13
1
0
317,481
3
L
Bakasura
7,435
465
100
6
0
327,916
1
L
Hera
8,358
522
98
6
0
264,318
2
W
Apollo
9,490
593
134
8
0
330,363
0
W
Fenrir
10,302
644
83
5
0
354,596
3
L
Osiris
8,604
538
111
7
0
307,079
4
L
Cabrakan
8,021
501
26
2
0
297,969
3
L
Apollo
7,305
457
57
4
0
290,249
3
W
Nu Wa
10,756
672
159
10
0
324,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role