Player Matchup

Bacchus
Bacchus
Abizaid2006
Bacchus
Level 27
God Stats
41W - 34L
1,891 SR
Queue Stats
308W - 299L
1,457 Elo+
Solo
Zeus
Zeus
KatzPlayDirty
Zeus
Level 14
God Stats
9W - 9L
1,734 SR
Queue Stats
17W - 17L
1,641 Elo+
Solo
Terra
Terra
Oibieu
Terra
Level 17
God Stats
0W - 2L
1,247 SR
Queue Stats
29W - 30L
1,546 Elo+
Solo
Odin
Odin
RAGEDEMON78
Odin
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 53L
1,295 Elo+
Solo
Thor
Thor
pawel32145
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,488 Elo+

VS

Team Averages
Level 16
1,406 SR
1,394 Elo+
Tsukuyomi
Tsukuyomi
DarkAngel5819
Tsukuyomi
Level 22
God Stats
4W - 8L
1,509 SR
Queue Stats
11W - 16L
1,564 Elo+
Solo
Neith
Neith
JHouse1176
Neith
Level 12
God Stats
143W - 178L
1,248 SR
Queue Stats
156W - 206L
1,193 Elo+
Party 1
Scylla
Scylla
Jshznit2046
Scylla
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,741 Elo+
Solo
Ares
Ares
ShantyDanMan
Ares
Level 10
God Stats
1W - 3L
1,271 SR
Queue Stats
27W - 25L
1,112 Elo+
Party 1
Thanatos
Thanatos
Springle2
Thanatos
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 11L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abizaid2006
Bacchus
19
7 / 1 / 8
13,822
1,152
20,651
22,201
33,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 0
7,400
617
0
0
0
Terra
Oibieu
Terra
17
4 / 9 / 5
11,966
997
10,599
28,256
34,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 8 / 5
11,884
990
13,317
23,424
24,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 9 / 6
10,692
891
5,220
16,876
6,589
Team 1 Tickets

55

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkAngel5819
Tsukuyomi
18
2 / 4 / 15
11,409
951
10,187
14,592
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
18
0 / 1 / 14
11,294
941
11,277
7,588
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
20
15 / 0 / 10
14,043
1,170
32,352
6,180
2,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 5 / 12
11,994
1,000
16,430
16,108
12,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Springle2
Thanatos
18
5 / 7 / 12
11,572
964
10,244
12,450
5,673
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
17
Kills
27
27
Deaths
17
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Abizaid2006
Bacchus
7
1
8
11
W
Tsukuyomi
DarkAngel5819
Tsukuyomi
2
4
15
2.38
W
Neith
0
1
14
7
W
Scylla
15
0
10
20
L
0
0
0
0
L
Terra
Oibieu
Terra
4
9
5
0.72
L
6
8
5
1.06
W
5
5
12
2.2
W
Thanatos
Springle2
Thanatos
5
7
12
1.57
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,787
Damage
80,490
90,757
Taken
56,918
98,945
Mitigated
30,688
9,744
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Abizaid2006
Bacchus
20,651
2,842
363
3,980
22,201
33,943
0
13,531
8,670
43,847
0
W
Tsukuyomi
DarkAngel5819
Tsukuyomi
10,187
5,005
0
3,910
14,592
6,420
0
7,602
6,822
0
25,719
W
Neith
11,277
7,073
0
2,493
7,588
3,463
0
3,054
4,409
0
36,481
W
Scylla
32,352
6,871
0
0
6,180
2,552
0
3,722
2,333
54,597
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Oibieu
Terra
10,599
3,341
1,636
3,293
28,256
34,343
0
16,272
11,984
20,985
0
L
13,317
6,514
0
472
23,424
24,070
0
11,882
11,542
0
28,418
W
16,430
2,846
0
926
16,108
12,580
0
10,564
5,317
32,483
0
W
Thanatos
Springle2
Thanatos
10,244
3,880
0
5,188
12,450
5,673
0
6,308
5,967
0
17,770
L
5,220
742
0
0
16,876
6,589
0
7,097
9,779
0
18,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,764
Gold Earned
60,312
133
Minions Killed
204
3
Camps Cleared
3
803,774
Distance Traveled
923,514
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,822
1,152
33
3
2
237,927
0
W
Tsukuyomi
11,409
951
37
3
0
184,632
0
W
Neith
11,294
941
69
6
2
197,022
0
W
Scylla
14,043
1,170
62
5
0
199,083
0
L
Zeus
7,400
617
0
0
0
0
0
L
Terra
11,966
997
23
2
0
193,887
0
L
Odin
11,884
990
37
3
1
223,447
0
W
Ares
11,994
1,000
19
2
0
167,232
0
W
Thanatos
11,572
964
17
1
1
175,545
0
L
Thor
10,692
891
40
3
0
148,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role