Player Matchup

Ymir
Ymir
Axzem
Ymir
Level 67
God Stats
6W - 3L
1,853 SR
Queue Stats
55W - 40L
1,412 Elo+
Party 1
He Bo
He Bo
FunkyTurtle22
He Bo
Level 120
God Stats
9W - 7L
1,322 SR
Queue Stats
829W - 796L
1,505 Elo+
Solo
Cerberus
Cerberus
ismitechu
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
lightingpicco
Guan Yu
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,362 Elo+
Party 1
Cupid
Cupid
nagatrax
Cupid
Level 97
God Stats
23W - 12L
1,690 SR
Queue Stats
154W - 123L
1,595 Elo+
Solo
Team Averages
Level 92
1,573 SR
1,455 Elo+

VS

Team Averages
Level 86
1,468 SR
1,478 Elo+
Anhur
Anhur
ItsDuckingLit
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,520 Elo+
Solo
Khepri
Khepri
MysticDemon12
Khepri
Level 86
God Stats
22W - 18L
1,504 SR
Queue Stats
272W - 238L
1,455 Elo+
Solo
Ne Zha
Ne Zha
Snugg1yDuck
Ne Zha
Level 56
God Stats
10W - 8L
1,646 SR
Queue Stats
252W - 207L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Xterminator0106
Nu Wa
Level 88
God Stats
2W - 5L
1,441 SR
Queue Stats
97W - 82L
1,558 Elo+
Solo
Bellona
Bellona
jaytx123
Bellona
Level 53
God Stats
0W - 2L
1,248 SR
Queue Stats
25W - 25L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axzem
Ymir
9
2 / 2 / 3
5,688
517
4,898
6,422
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 1
5,585
508
1,405
4,085
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
ismitechu
Cerberus
12
3 / 0 / 0
6,878
625
4,589
7,040
3,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
9
2 / 1 / 1
5,688
517
1,887
6,150
2,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
nagatrax
Cupid
10
2 / 3 / 1
6,159
560
3,911
6,230
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,170
652
4,892
6,259
1,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
1 / 0 / 1
4,206
382
443
747
224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
9
2 / 2 / 0
5,463
497
2,480
7,863
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 3
5,622
511
5,187
4,412
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
jaytx123
Bellona
9
0 / 3 / 0
4,957
451
4,499
7,030
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
7
7
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
Axzem
Ymir
2
2
3
1.75
W
0
1
1
0.5
L
4
1
1
4.5
L
1
0
1
1.5
L
Ne Zha
2
2
0
1
L
0
3
3
0.5
W
Cerberus
ismitechu
Cerberus
3
0
0
3
L
Bellona
jaytx123
Bellona
0
3
0
0
W
Guan Yu
2
1
1
2.5
W
Cupid
nagatrax
Cupid
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
17,501
29,927
Taken
26,311
9,855
Mitigated
9,836
11,057
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Axzem
Ymir
4,898
1,518
0
229
6,422
2,133
0
1,259
5,018
27,350
0
W
1,405
0
0
1,169
4,085
1,035
39
1,013
2,961
33,253
0
L
4,892
3,297
0
3,633
6,259
1,722
0
920
5,339
0
40,514
L
443
51
0
228
747
224
0
0
747
2,563
0
L
Ne Zha
2,480
1,140
0
2,467
7,863
2,388
0
3,142
4,633
0
25,426
L
5,187
1,029
0
707
4,412
1,354
54
2,151
2,207
27,721
0
W
Cerberus
ismitechu
Cerberus
4,589
301
0
5,171
7,040
3,572
0
1,010
6,005
40,342
0
L
Bellona
jaytx123
Bellona
4,499
1,984
0
2,340
7,030
4,148
0
4,537
2,493
2,710
19,727
W
Guan Yu
1,887
434
600
2,308
6,150
2,043
669
1,396
4,633
0
16,549
W
Cupid
nagatrax
Cupid
3,911
2,188
99
1,481
6,230
1,072
0
1,226
4,958
0
29,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,998
Gold Earned
27,418
320
Minions Killed
245
0
Camps Cleared
0
1,025,305
Distance Traveled
852,550
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,688
517
45
4
0
214,962
4
W
He Bo
5,585
508
68
6
0
180,045
2
L
Anhur
7,170
652
86
8
0
185,306
5
L
Khepri
4,206
382
3
0
0
47,656
0
L
Ne Zha
5,463
497
51
5
0
227,954
2
L
Nu Wa
5,622
511
56
5
0
173,125
3
W
Cerberus
6,878
625
118
11
0
205,403
0
L
Bellona
4,957
451
49
4
0
218,509
0
W
Guan Yu
5,688
517
25
2
0
248,500
2
W
Cupid
6,159
560
64
6
0
176,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role