Player Matchup

Raijin
Raijin
BredDifferent_
Raijin
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 25L
1,485 Elo+
Party 2
Thor
Thor
EasyWork_P33k
Thor
Level 79
God Stats
1W - 3L
1,392 SR
Queue Stats
43W - 42L
1,507 Elo+
Party 2
Bellona
Bellona
MarshBrady_12
Bellona
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 60L
1,489 Elo+
Party 2
Team Averages
Level 56
1,464 SR
1,494 Elo+

VS

Team Averages
Level 84
1,537 SR
1,533 Elo+
Raijin
Raijin
Fer2003198
Raijin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,481 Elo+
Solo
Kali
Kali
UBuntaSunU
Kali
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 78L
1,580 Elo+
Party 1
Osiris
Osiris
WavyCrit
Osiris
Level 49
God Stats
23W - 23L
1,610 SR
Queue Stats
227W - 234L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 3
11,704
732
14,607
15,011
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 8 / 8
11,416
714
6,398
15,682
9,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
14
2 / 8 / 7
10,391
649
7,053
17,642
13,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fer2003198
Raijin
17
4 / 3 / 16
12,254
766
12,408
11,090
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 11
13,255
828
13,198
12,397
7,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
WavyCrit
Osiris
16
9 / 7 / 12
12,895
806
16,216
15,432
14,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
12
Kills
22
22
Deaths
12
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
L
3
8
8
0.88
W
Raijin
Fer2003198
Raijin
4
3
16
4
L
Bellona
2
8
7
0.69
W
9
2
11
7.25
W
Osiris
WavyCrit
Osiris
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
41,822
48,335
Taken
38,919
27,480
Mitigated
25,432
9,893
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,607
1,261
0
3,588
15,011
5,331
444
4,045
10,586
48,277
0
L
6,398
2,169
525
2,747
15,682
9,001
582
3,839
11,612
3,076
33,125
W
Raijin
Fer2003198
Raijin
12,408
1,294
196
4,333
11,090
3,771
1,023
4,968
5,718
66,821
0
L
Bellona
7,053
1,714
660
2,373
17,642
13,148
559
5,022
12,324
0
22,433
W
13,198
7,016
0
5,645
12,397
7,381
1,082
3,930
8,385
6,415
59,405
W
Osiris
WavyCrit
Osiris
16,216
6,905
0
1,352
15,432
14,280
1,028
5,599
9,607
6,464
57,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
38,404
152
Minions Killed
248
0
Camps Cleared
0
771,942
Distance Traveled
862,516
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,704
732
70
4
0
242,447
1
L
Thor
11,416
714
40
3
0
249,371
4
W
Raijin
12,254
766
113
7
0
276,859
1
L
Bellona
10,391
649
42
3
0
280,124
3
W
Kali
13,255
828
81
5
0
316,984
2
W
Osiris
12,895
806
54
3
0
268,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role