Player Matchup

Hercules
Hercules
Aidley
Hercules
Level 28
God Stats
14W - 14L
1,728 SR
Queue Stats
51W - 51L
1,605 Elo+
Solo
Hel
Hel
Tanjitsu08
Hel
Level 86
God Stats
2W - 1L
1,505 SR
Queue Stats
14W - 14L
1,604 Elo+
Party 2
Skadi
Skadi
xFurLoughT
Skadi
Level 18
God Stats
3W - 2L
1,530 SR
Queue Stats
10W - 14L
1,638 Elo+
Party 2
Team Averages
Level 44
1,588 SR
1,615 Elo+

VS

Team Averages
Level 47
1,627 SR
1,596 Elo+
Hun Batz
Hun Batz
Haha-Funnyname
Hun Batz
Level 63
God Stats
4W - 6L
1,667 SR
Queue Stats
166W - 194L
1,495 Elo+
Party 1
Chang'e
Chang'e
RosalindaKO
Chang'e
Level 27
God Stats
16W - 15L
1,715 SR
Queue Stats
84W - 83L
1,797 Elo+
Solo
Sylvanus
Sylvanus
VORTEX-160-Steel
Sylvanus
Level 52
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 150L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aidley
Hercules
13
1 / 0 / 7
10,220
681
7,080
20,267
18,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 4 / 5
9,839
656
14,708
14,547
7,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
12
5 / 4 / 2
10,115
674
12,754
11,137
4,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
3 / 3 / 5
9,235
616
5,464
11,186
4,096
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
RosalindaKO
Chang'e
14
4 / 2 / 3
9,667
644
16,077
15,484
6,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 6
9,526
635
9,598
18,533
17,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
8
8
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aidley
Hercules
1
0
7
4.5
L
Hun Batz
3
3
5
1.83
L
Chang'e
RosalindaKO
Chang'e
4
2
3
2.75
W
2
4
5
1.13
L
1
3
6
1.33
W
Skadi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,542
Damage
31,139
45,951
Taken
45,203
30,576
Mitigated
27,505
27,074
Healing
22,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aidley
Hercules
7,080
1,946
538
6,643
20,267
18,341
327
9,572
10,137
0
24,750
L
Hun Batz
5,464
269
586
771
11,186
4,096
1,145
3,303
7,605
0
24,291
L
Chang'e
RosalindaKO
Chang'e
16,077
418
3,259
6,939
15,484
6,221
392
5,281
9,867
52,506
0
W
14,708
1,239
8,585
8,246
14,547
7,336
360
8,390
5,673
52,450
0
L
9,598
3,182
4,652
6,589
18,533
17,188
83
5,082
12,931
21,153
0
W
Skadi
12,754
7,180
1,073
1,989
11,137
4,899
213
6,467
4,430
0
36,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,174
Gold Earned
28,428
153
Minions Killed
152
0
Camps Cleared
0
798,615
Distance Traveled
726,942
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,220
681
31
2
0
285,282
1
L
Hun Batz
9,235
616
36
2
0
192,796
0
L
Chang'e
9,667
644
81
5
0
283,699
4
W
Hel
9,839
656
66
4
0
281,660
4
L
Sylvanus
9,526
635
35
2
0
250,447
1
W
Skadi
10,115
674
56
4
0
231,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role