Player Matchup

Rama
Rama
BigBabyReed
Rama
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 111L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
EverythingEGGIS
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
SAMurai824
Osiris
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,404 Elo+
Party 1
Ra
Ra
TrentlovesSHLONG
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
jake_snake235
Ymir
Level 8
God Stats
2W - 0L
1,729 SR
Queue Stats
27W - 23L
1,479 Elo+
Party 1
Team Averages
Level 10
1,546 SR
1,449 Elo+

VS

Team Averages
Level 13
1,462 SR
1,495 Elo+
Neith
Neith
Lynx Kun5034
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,782 Elo+
Solo
Nemesis
Nemesis
TheWizard9062
Nemesis
Level 17
God Stats
6W - 7L
1,500 SR
Queue Stats
281W - 344L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Yo im chong
Danzaburou
Level 26
God Stats
18W - 22L
1,309 SR
Queue Stats
26W - 32L
1,292 Elo+
Solo
Olorun
Olorun
agustinJRR10
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
agustin_palomino
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 8
9,110
536
10,795
9,060
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
EverythingEGGIS
Tsukuyomi
11
7 / 7 / 10
8,385
493
7,819
10,510
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
SAMurai824
Osiris
12
8 / 3 / 10
9,026
531
8,405
17,064
14,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

3
0 / 1 / 0
5,599
329
193
833
170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 7
8,834
520
6,441
9,555
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 3
7,571
445
7,520
14,070
8,483
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
13
9 / 7 / 1
9,191
541
12,412
20,042
7,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Yo im chong
Danzaburou
5
0 / 3 / 1
5,501
324
1,417
3,385
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
2
0 / 3 / 0
4,995
294
165
2,221
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
6
0 / 10 / 2
5,847
344
836
9,890
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
28
Kills
11
13
Deaths
33
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Tsukuyomi
EverythingEGGIS
Tsukuyomi
7
7
10
1.71
L
2
10
3
0.35
W
Osiris
SAMurai824
Osiris
8
3
10
4.33
L
Nemesis
9
7
1
1.36
W
0
1
0
0
L
Danzaburou
Yo im chong
Danzaburou
0
3
1
0.17
L
Olorun
0
3
0
0
L
Tsukuyomi
0
10
2
0.1
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,653
Damage
22,350
47,022
Taken
49,608
30,369
Mitigated
19,210
10,469
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,795
9,420
0
4,671
9,060
3,406
3,306
105
8,955
0
40,174
W
Tsukuyomi
EverythingEGGIS
Tsukuyomi
7,819
2,235
0
1,057
10,510
3,775
768
0
10,510
0
26,469
L
7,520
3,330
0
1,863
14,070
8,483
1,094
1,546
12,346
0
31,036
W
Osiris
SAMurai824
Osiris
8,405
3,354
0
4,176
17,064
14,606
2,462
60
17,004
0
25,777
L
Nemesis
12,412
4,342
0
2,269
20,042
7,132
0
3,685
16,157
0
36,258
W
193
0
0
289
833
170
0
0
833
2,047
0
L
Danzaburou
Yo im chong
Danzaburou
1,417
1,025
87
990
3,385
686
300
28
3,168
0
7,124
L
Olorun
165
165
0
79
2,221
403
192
0
2,196
841
0
L
Tsukuyomi
836
512
0
761
9,890
2,506
570
1,333
8,432
0
7,815
W
6,441
551
0
276
9,555
8,412
811
0
9,555
38,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
33,105
207
Minions Killed
138
0
Camps Cleared
0
1,291,970
Distance Traveled
966,804
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,110
536
48
3
0
268,082
0
W
Tsukuyomi
8,385
493
37
2
0
306,225
1
L
Neith
7,571
445
52
3
0
231,793
1
W
Osiris
9,026
531
42
2
0
349,715
1
L
Nemesis
9,191
541
59
3
0
311,240
0
W
Ra
5,599
329
5
0
0
19,911
0
L
Danzaburou
5,501
324
13
1
0
91,561
0
L
Olorun
4,995
294
0
0
0
120,369
0
L
Tsukuyomi
5,847
344
14
1
0
211,841
0
W
Ymir
8,834
520
75
4
0
348,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role