Player Matchup

Sol
Sol
Draukah
Sol
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
325W - 300L
1,721 Elo+
Party 3
Eset
Eset
InstantFroggy
Eset
Level 87
God Stats
1W - 1L
1,733 SR
Queue Stats
47W - 49L
1,441 Elo+
Solo
Ymir
Ymir
Nickolli
Ymir
Level 109
God Stats
2W - 6L
1,715 SR
Queue Stats
332W - 308L
1,721 Elo+
Party 3
Kuzenbo
Kuzenbo
Tregas
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,386 Elo+
Solo
Cthulhu
Cthulhu
sansei131
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,570 Elo+
Solo
Team Averages
Level 91
1,590 SR
1,568 Elo+

VS

Team Averages
Level 86
1,500 SR
1,749 Elo+
Da Ji
Da Ji
DDRusher
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 186L
1,870 Elo+
Party 2
Anubis
Anubis
Kozomil
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,658 Elo+
Party 1
Odin
Odin
Theus73
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ZelGaDisA
Fenrir
Level 85
God Stats
5W - 6L
1,500 SR
Queue Stats
307W - 313L
1,861 Elo+
Party 2
Yemoja
Yemoja
xJohnnieWalkerx
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
4 / 7 / 11
10,317
688
9,307
15,102
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 8 / 9
10,114
674
9,786
11,386
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
7 / 4 / 12
11,135
742
15,065
17,141
13,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Tregas
Kuzenbo
17
3 / 5 / 17
10,271
685
10,144
26,293
41,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
sansei131
Cthulhu
19
5 / 4 / 12
11,178
745
16,506
18,705
20,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DDRusher
Da Ji
17
5 / 6 / 11
10,250
683
10,185
12,704
6,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kozomil
Anubis
18
3 / 5 / 16
10,593
706
14,445
14,456
16,628
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Odin
Theus73
Odin
18
6 / 4 / 16
10,738
716
14,929
14,074
17,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
ZelGaDisA
Fenrir
20
11 / 4 / 12
12,152
810
21,943
15,950
8,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 20
10,937
729
13,027
12,562
9,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
103
21
Kills
28
28
Deaths
21
61
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DDRusher
Da Ji
5
6
11
1.75
L
Sol
4
7
11
1.36
L
2
8
9
0.81
W
Anubis
Kozomil
Anubis
3
5
16
2.2
L
Ymir
7
4
12
3.25
W
Odin
Theus73
Odin
6
4
16
3.5
L
Kuzenbo
Tregas
Kuzenbo
3
5
17
2.3
W
Fenrir
ZelGaDisA
Fenrir
11
4
12
4.25
L
Cthulhu
sansei131
Cthulhu
5
4
12
2.75
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,808
Damage
74,529
88,627
Taken
69,746
87,359
Mitigated
58,813
25,878
Healing
27,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DDRusher
Da Ji
10,185
2,727
1,664
1,986
12,704
6,646
0
10,025
2,479
0
15,992
L
Sol
9,307
1,633
1,877
3,316
15,102
6,666
1,437
4,454
10,648
22,769
0
L
9,786
512
2,692
1,100
11,386
5,261
0
2,779
8,607
22,601
0
W
Anubis
Kozomil
Anubis
14,445
1,016
3,145
3,226
14,456
16,628
396
13,311
841
40,084
0
L
Ymir
15,065
3,196
2,468
3,352
17,141
13,560
190
3,933
13,208
25,628
0
W
Odin
Theus73
Odin
14,929
4,545
866
1,843
14,074
17,141
0
10,769
3,087
0
22,610
L
Kuzenbo
Tregas
Kuzenbo
10,144
5,103
1,260
5,860
26,293
41,254
402
9,224
17,069
15,030
0
W
Fenrir
ZelGaDisA
Fenrir
21,943
7,485
2,043
5,642
15,950
8,444
426
13,809
1,874
142
37,778
L
Cthulhu
sansei131
Cthulhu
16,506
636
1,236
2,717
18,705
20,618
898
7,185
11,520
36,054
0
W
13,027
2,882
5,921
1,458
12,562
9,954
522
11,711
657
32,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
54,670
144
Minions Killed
153
0
Camps Cleared
0
1,235,760
Distance Traveled
1,157,526
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,250
683
9
1
0
213,384
0
L
Sol
10,317
688
34
2
0
236,230
0
L
Eset
10,114
674
40
3
0
251,298
3
W
Anubis
10,593
706
56
4
0
181,914
0
L
Ymir
11,135
742
26
2
0
260,224
0
W
Odin
10,738
716
16
1
0
242,916
0
L
Kuzenbo
10,271
685
5
0
0
245,681
0
W
Fenrir
12,152
810
37
2
0
291,667
0
L
Cthulhu
11,178
745
39
3
0
242,327
0
W
Yemoja
10,937
729
35
2
0
227,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role