Player Matchup

Cabrakan
Cabrakan
Enraged Panda
Cabrakan
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
188W - 170L
1,808 Elo+
Party 1
Mercury
Mercury
MunKhey
Mercury
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 129L
1,739 Elo+
Party 1
Ymir
Ymir
SHWAGANATOR
Ymir
Level 125
God Stats
9W - 6L
1,703 SR
Queue Stats
193W - 174L
1,599 Elo+
Party 1
Erlang Shen
Erlang Shen
lewisbeveridge9
Erlang Shen
Level 86
God Stats
9W - 11L
1,372 SR
Queue Stats
83W - 85L
1,606 Elo+
Solo
Scylla
Scylla
ninjalevel100
Scylla
Level 29
God Stats
25W - 18L
1,764 SR
Queue Stats
49W - 41L
1,610 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,672 Elo+

VS

Team Averages
Level 58
1,536 SR
1,413 Elo+
Horus
Horus
Drpz persons
Horus
Level 55
God Stats
0W - 4L
1,500 SR
Queue Stats
206W - 282L
1,274 Elo+
Party 2
Fenrir
Fenrir
MDall_fq
Fenrir
Level 119
God Stats
19W - 21L
1,542 SR
Queue Stats
185W - 208L
1,486 Elo+
Solo
Thanatos
Thanatos
Sinnsz
Thanatos
Level 16
God Stats
4W - 5L
1,643 SR
Queue Stats
6W - 7L
1,527 Elo+
Party 2
Izanami
Izanami
Solo da K9
Izanami
Level 32
God Stats
3W - 9L
1,397 SR
Queue Stats
14W - 35L
1,298 Elo+
Party 2
Nu Wa
Nu Wa
i_zOwN_GoDz
Nu Wa
Level 67
God Stats
16W - 10L
1,598 SR
Queue Stats
26W - 18L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Enraged Panda
Cabrakan
12
3 / 0 / 14
8,062
620
6,753
5,573
2,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
MunKhey
Mercury
14
13 / 0 / 6
8,615
663
9,871
4,690
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
2 / 1 / 8
7,467
574
5,534
7,629
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Erlang Shen
lewisbeveridge9
Erlang Shen
14
7 / 0 / 1
8,304
639
4,724
5,244
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 2
7,246
557
2,387
5,031
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,317
409
905
10,258
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
MDall_fq
Fenrir
10
1 / 5 / 1
6,188
476
2,874
11,181
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Sinnsz
Thanatos
7
0 / 6 / 0
5,218
401
1,481
6,686
2,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Solo da K9
Izanami
9
0 / 6 / 0
5,622
432
2,003
8,893
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 3 / 1
7,339
565
6,449
5,798
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
26
Kills
4
4
Deaths
26
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cabrakan
Enraged Panda
Cabrakan
3
0
14
10
L
Fenrir
MDall_fq
Fenrir
1
5
1
0.3
W
Mercury
MunKhey
Mercury
13
0
6
16
W
2
1
8
6
L
Thanatos
Sinnsz
Thanatos
0
6
0
0
L
Izanami
Solo da K9
Izanami
0
6
0
0
L
3
3
1
1.17
W
Erlang Shen
lewisbeveridge9
Erlang Shen
7
0
1
7.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
13,712
28,167
Taken
42,816
15,410
Mitigated
13,589
6,695
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
905
307
134
906
10,258
3,932
67
4,512
5,638
0
7,085
W
Cabrakan
Enraged Panda
Cabrakan
6,753
1,360
0
1,050
5,573
2,962
409
339
5,198
22,149
0
L
Fenrir
MDall_fq
Fenrir
2,874
455
152
4,080
11,181
3,563
0
3,342
7,751
0
27,269
W
Mercury
MunKhey
Mercury
9,871
5,957
0
1,000
4,690
3,443
1,193
321
4,345
4,739
40,595
W
5,534
815
0
1,836
7,629
4,142
185
1,725
5,771
36,458
0
L
Thanatos
Sinnsz
Thanatos
1,481
218
0
1,768
6,686
2,095
363
2,935
3,593
0
12,246
L
Izanami
Solo da K9
Izanami
2,003
1,513
87
1,702
8,893
2,423
403
2,217
6,676
0
27,956
L
6,449
2,370
0
1,085
5,798
1,576
1,312
2,114
3,640
39,242
0
W
Erlang Shen
lewisbeveridge9
Erlang Shen
4,724
1,865
0
2,006
5,244
3,532
1,511
1,531
3,600
5,547
40,176
W
2,387
90
0
803
5,031
1,331
135
1,937
2,804
44,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
29,684
340
Minions Killed
238
0
Camps Cleared
0
1,322,897
Distance Traveled
1,138,249
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,317
409
18
1
0
220,165
0
W
Cabrakan
8,062
620
25
2
0
254,472
3
L
Fenrir
6,188
476
58
4
0
230,600
0
W
Mercury
8,615
663
75
6
0
301,396
0
W
Ymir
7,467
574
67
5
0
244,721
4
L
Thanatos
5,218
401
27
2
0
254,345
2
L
Izanami
5,622
432
55
4
0
197,597
1
L
Nu Wa
7,339
565
80
6
0
235,542
2
W
Erlang Shen
8,304
639
84
6
0
287,952
3
W
Scylla
7,246
557
89
7
0
234,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role