Player Matchup

Danzaburou
Danzaburou
BraytonWilliams
Danzaburou
Level 27
God Stats
42W - 28L
1,591 SR
Queue Stats
82W - 71L
1,735 Elo+
Solo
Merlin
Merlin
TheGreatMage123
Merlin
Level 6
God Stats
1W - 3L
1,271 SR
Queue Stats
6W - 18L
1,346 Elo+
Solo
Sol
Sol
loganzuul
Sol
Level 21
God Stats
8W - 8L
1,611 SR
Queue Stats
19W - 20L
1,610 Elo+
Solo
Artemis
Artemis
mamasalsa1
Artemis
Level 15
God Stats
7W - 13L
1,390 SR
Queue Stats
40W - 46L
1,497 Elo+
Party 1
Horus
Horus
xX_H4Zz0o_Xx
Horus
Level 27
God Stats
124W - 154L
1,480 SR
Queue Stats
131W - 169L
1,445 Elo+
Party 1
Team Averages
Level 19
1,468 SR
1,527 Elo+

VS

Team Averages
Level 21
1,454 SR
1,456 Elo+
Ra
Ra
Chrysofasma
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,499 Elo+
Solo
Ne Zha
Ne Zha
FlowerBoi5827
Ne Zha
Level 15
God Stats
27W - 29L
1,500 SR
Queue Stats
548W - 503L
1,671 Elo+
Solo
Ao Kuang
Ao Kuang
SR_CHARZ
Ao Kuang
Level 29
God Stats
95W - 85L
1,435 SR
Queue Stats
229W - 256L
1,526 Elo+
Solo
Cthulhu
Cthulhu
quebradamilgrau
Cthulhu
Level 27
God Stats
13W - 14L
1,156 SR
Queue Stats
63W - 75L
1,058 Elo+
Solo
Amaterasu
Amaterasu
ubermenschhish
Amaterasu
Level 29
God Stats
7W - 11L
1,681 SR
Queue Stats
75W - 95L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BraytonWilliams
Danzaburou
16
10 / 7 / 2
10,811
569
15,932
16,275
6,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 14 / 0
6,775
357
1,306
12,188
3,908
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
6 / 9 / 1
9,655
508
12,594
16,448
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
mamasalsa1
Artemis
11
0 / 8 / 1
7,196
379
7,515
14,738
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 7 / 2
8,186
431
4,316
16,269
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 4
9,872
520
8,482
12,224
4,539
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
10 / 7 / 4
10,868
572
11,551
11,747
4,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
SR_CHARZ
Ao Kuang
17
16 / 0 / 3
11,811
622
16,602
12,470
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
8 / 1 / 9
11,138
586
16,980
17,156
13,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
ubermenschhish
Amaterasu
15
1 / 4 / 3
10,581
557
4,255
15,471
11,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
17
Kills
43
45
Deaths
19
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BraytonWilliams
Danzaburou
10
7
2
1.57
W
8
7
4
1.43
W
10
7
4
1.71
W
Ao Kuang
SR_CHARZ
Ao Kuang
16
0
3
17.5
L
0
14
0
0
L
6
9
1
0.72
L
Artemis
mamasalsa1
Artemis
0
8
1
0.06
W
8
1
9
12.5
W
Amaterasu
ubermenschhish
Amaterasu
1
4
3
0.63
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,663
Damage
57,870
75,918
Taken
69,068
29,018
Mitigated
39,786
18,030
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BraytonWilliams
Danzaburou
15,932
5,381
0
3,925
16,275
6,245
780
7,992
8,158
0
53,469
W
8,482
1,144
1,161
1,321
12,224
4,539
1,438
5,230
6,994
43,072
0
W
11,551
6,675
0
1,798
11,747
4,826
3,440
5,078
6,669
0
43,641
W
Ao Kuang
SR_CHARZ
Ao Kuang
16,602
3,423
0
8,598
12,470
5,147
901
1,786
10,684
48,891
0
L
1,306
331
0
0
12,188
3,908
1,157
5,260
6,928
21,583
0
L
12,594
4,502
0
5,275
16,448
5,651
1,998
5,340
11,108
55,689
0
L
Artemis
mamasalsa1
Artemis
7,515
3,533
0
1,914
14,738
5,157
0
11,543
2,745
0
31,175
W
16,980
818
216
3,911
17,156
13,867
924
41
17,115
54,481
0
W
Amaterasu
ubermenschhish
Amaterasu
4,255
1,614
0
2,913
15,471
11,407
532
1,765
13,706
555
47,050
L
4,316
1,628
2,241
4,675
16,269
8,057
0
11,370
4,449
0
26,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,623
Gold Earned
54,270
303
Minions Killed
403
0
Camps Cleared
0
1,520,433
Distance Traveled
1,743,401
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,811
569
94
5
0
297,588
0
W
Ra
9,872
520
79
4
0
296,045
1
W
Ne Zha
10,868
572
76
4
0
369,743
0
W
Ao Kuang
11,811
622
64
3
0
327,990
1
L
Merlin
6,775
357
36
2
0
252,982
1
L
Sol
9,655
508
94
5
0
300,679
0
L
Artemis
7,196
379
44
2
0
301,220
2
W
Cthulhu
11,138
586
97
5
0
394,059
0
W
Amaterasu
10,581
557
87
5
0
355,564
1
L
Horus
8,186
431
35
2
0
367,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role