Player Matchup

Cabrakan
Cabrakan
Dr ShakaIIu
Cabrakan
Level 99
God Stats
23W - 17L
1,428 SR
Queue Stats
444W - 446L
1,499 Elo+
Solo
Ra
Ra
Shevey_M
Ra
Level 56
God Stats
15W - 12L
1,433 SR
Queue Stats
293W - 323L
1,288 Elo+
Solo
Chaac
Chaac
Tomasams
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,500 Elo+
Solo
Heimdallr
Heimdallr
sybr green
Heimdallr
Level 126
God Stats
8W - 12L
1,294 SR
Queue Stats
49W - 64L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
teamkarp10
Sun Wukong
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,193 Elo+
Solo
Team Averages
Level 90
1,431 SR
1,362 Elo+

VS

Team Averages
Level 70
1,537 SR
1,394 Elo+
Medusa
Medusa
Da_Silva_Sergio
Medusa
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
273W - 294L
1,321 Elo+
Party 1
Nu Wa
Nu Wa
KingNacho2515
Nu Wa
Level 65
God Stats
2W - 8L
1,612 SR
Queue Stats
85W - 113L
1,376 Elo+
Solo
Athena
Athena
SuWuzzy
Athena
Level 68
God Stats
21W - 17L
1,574 SR
Queue Stats
128W - 132L
1,408 Elo+
Solo
Thor
Thor
apenzeller1968
Thor
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 154L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
cibola69
Guan Yu
Level 65
God Stats
31W - 19L
1,500 SR
Queue Stats
95W - 106L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dr ShakaIIu
Cabrakan
19
16 / 4 / 10
13,643
568
23,464
19,396
19,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 7 / 12
12,988
541
18,936
22,733
10,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Tomasams
Chaac
15
2 / 3 / 3
9,859
411
11,066
20,003
12,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
sybr green
Heimdallr
18
5 / 2 / 11
11,896
496
14,158
18,542
8,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
teamkarp10
Sun Wukong
17
6 / 4 / 13
11,806
492
14,245
18,881
20,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 8
12,799
533
23,712
25,601
12,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 8 / 4
10,909
455
16,458
14,398
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
SuWuzzy
Athena
17
2 / 9 / 11
11,124
464
13,130
28,642
26,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 8 / 2
11,565
482
10,392
18,775
12,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
cibola69
Guan Yu
15
2 / 6 / 2
9,359
390
4,754
20,601
18,507
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
36
Kills
20
20
Deaths
36
49
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
5
8
2.2
W
Cabrakan
Dr ShakaIIu
Cabrakan
16
4
10
5.25
L
2
8
4
0.5
W
7
7
12
1.86
L
Athena
SuWuzzy
Athena
2
9
11
0.83
W
Chaac
Tomasams
Chaac
2
3
3
1.17
L
7
8
2
1
L
Guan Yu
cibola69
Guan Yu
2
6
2
0.5
W
Heimdallr
sybr green
Heimdallr
5
2
11
5.25
W
Sun Wukong
teamkarp10
Sun Wukong
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,869
Damage
68,446
99,555
Taken
108,017
70,639
Mitigated
75,849
37,755
Healing
27,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,712
10,736
1,986
9,974
25,601
12,284
570
9,984
15,567
0
98,808
W
Cabrakan
Dr ShakaIIu
Cabrakan
23,464
4,202
0
4,502
19,396
19,016
885
5,285
14,111
74,909
0
L
16,458
5,308
0
2,102
14,398
5,893
1,856
6,023
8,032
67,532
0
W
18,936
2,322
1,901
4,994
22,733
10,136
988
5,752
16,838
86,144
0
L
Athena
SuWuzzy
Athena
13,130
3,518
0
4,328
28,642
26,881
26
13,092
15,400
29,006
0
W
Chaac
Tomasams
Chaac
11,066
1,655
1,356
9,988
20,003
12,292
1,531
6,806
12,870
0
33,996
L
10,392
2,498
0
250
18,775
12,284
0
7,237
11,384
6,389
66,018
L
Guan Yu
cibola69
Guan Yu
4,754
371
2,725
6,481
20,601
18,507
460
6,064
14,453
0
32,153
W
Heimdallr
sybr green
Heimdallr
14,158
5,648
0
9,065
18,542
8,393
4,598
3,112
15,430
0
94,448
W
Sun Wukong
teamkarp10
Sun Wukong
14,245
3,749
0
5,949
18,881
20,802
404
8,890
9,991
0
58,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,192
Gold Earned
55,756
546
Minions Killed
422
0
Camps Cleared
0
1,978,155
Distance Traveled
1,992,810
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,799
533
127
5
0
384,176
3
W
Cabrakan
13,643
568
104
4
0
409,456
6
L
Nu Wa
10,909
455
102
4
0
353,764
2
W
Ra
12,988
541
149
6
0
400,906
4
L
Athena
11,124
464
34
1
0
402,212
5
W
Chaac
9,859
411
56
2
0
364,326
0
L
Thor
11,565
482
108
5
0
387,730
0
L
Guan Yu
9,359
390
51
2
0
464,928
5
W
Heimdallr
11,896
496
150
6
0
402,838
5
W
Sun Wukong
11,806
492
87
4
0
400,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role