Player Matchup

Guan Yu
Guan Yu
BaguetteGod
Guan Yu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 122L
1,459 Elo+
Solo
King Arthur
King Arthur
Belmount
King Arthur
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 54L
1,770 Elo+
Party 1
Ares
Ares
Bernadota
Ares
Level 150
God Stats
1W - 4L
1,500 SR
Queue Stats
162W - 160L
1,438 Elo+
Solo
Hera
Hera
Recruit93
Hera
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,770 Elo+
Party 1
Medusa
Medusa
branimir11
Medusa
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,067 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,501 Elo+

VS

Team Averages
Level 80
1,539 SR
1,457 Elo+
Neith
Neith
BlackBoarddd
Neith
Level 42
God Stats
7W - 1L
1,696 SR
Queue Stats
41W - 51L
1,460 Elo+
Party 3
Bakasura
Bakasura
Dagenothic
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Mykmix
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
dieper04
Zhong Kui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 186L
1,389 Elo+
Party 2
Izanami
Izanami
javinightmare
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 203L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaguetteGod
Guan Yu
14
0 / 1 / 0
7,862
524
5,236
9,715
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Belmount
King Arthur
13
4 / 6 / 0
8,059
537
6,171
12,362
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
11
1 / 6 / 1
6,695
446
8,139
11,217
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
13
1 / 5 / 2
7,653
510
6,533
7,748
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
branimir11
Medusa
12
1 / 2 / 1
7,190
479
8,843
8,796
2,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,101
607
8,559
11,287
4,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Dagenothic
Bakasura
16
8 / 1 / 2
9,233
616
8,028
7,434
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Mykmix
Achilles
14
3 / 1 / 7
7,715
514
6,028
13,602
10,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
dieper04
Zhong Kui
16
2 / 1 / 0
9,093
606
7,698
11,155
6,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
14
3 / 2 / 5
8,598
573
6,789
8,486
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
19
20
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BaguetteGod
Guan Yu
0
1
0
0
L
King Arthur
Belmount
King Arthur
4
6
0
0.67
L
Ares
1
6
1
0.25
W
3
2
5
2.75
W
Bakasura
Dagenothic
Bakasura
8
1
2
9
W
Achilles
Mykmix
Achilles
3
1
7
6.5
L
Hera
1
5
2
0.4
L
Medusa
branimir11
Medusa
1
2
1
0.75
W
Zhong Kui
dieper04
Zhong Kui
2
1
0
2
W
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
37,102
49,838
Taken
51,964
25,495
Mitigated
28,756
12,480
Healing
22,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BaguetteGod
Guan Yu
5,236
1,218
50
4,744
9,715
8,344
0
6,471
3,019
0
48,175
L
King Arthur
Belmount
King Arthur
6,171
1,141
0
2,550
12,362
5,157
0
1,489
10,515
0
41,842
L
Ares
8,139
154
0
1,513
11,217
7,162
0
60
10,907
26,489
0
W
8,559
4,151
0
3,298
11,287
4,443
610
5,540
5,747
0
56,443
W
Bakasura
Dagenothic
Bakasura
8,028
5,716
0
1,932
7,434
5,096
0
1,157
6,255
8,595
45,597
W
Achilles
Mykmix
Achilles
6,028
2,883
447
6,445
13,602
10,018
261
3,996
9,606
0
23,631
L
Hera
6,533
1,059
0
1,250
7,748
2,304
369
51
7,487
44,555
0
L
Medusa
branimir11
Medusa
8,843
4,018
0
2,373
8,796
2,528
0
92
8,374
0
47,407
W
Zhong Kui
dieper04
Zhong Kui
7,698
1,619
0
6,889
11,155
6,407
284
0
10,705
63,204
0
W
Izanami
6,789
4,807
0
3,158
8,486
2,792
755
3,979
4,507
0
64,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
43,740
413
Minions Killed
543
0
Camps Cleared
0
1,357,047
Distance Traveled
1,494,736
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,862
524
126
8
0
302,514
7
L
King Arthur
8,059
537
85
6
0
245,581
0
L
Ares
6,695
446
37
2
0
269,274
7
W
Neith
9,101
607
117
8
0
254,391
0
W
Bakasura
9,233
616
116
8
0
377,645
5
W
Achilles
7,715
514
36
2
0
300,753
7
L
Hera
7,653
510
79
5
0
257,962
5
L
Medusa
7,190
479
86
6
0
281,716
3
W
Zhong Kui
9,093
606
142
9
0
280,566
1
W
Izanami
8,598
573
132
9
0
281,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role