Player Matchup

Bastet
Bastet
Buddieguy
Bastet
Level 29
God Stats
7W - 3L
1,648 SR
Queue Stats
11W - 9L
1,516 Elo+
Solo
Hachiman
Hachiman
SLD_Ender
Hachiman
Level 17
God Stats
2W - 2L
1,153 SR
Queue Stats
6W - 10L
1,190 Elo+
Party 1
Hera
Hera
fortnitero989ST
Hera
Level 17
God Stats
4W - 2L
1,959 SR
Queue Stats
11W - 15L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
melpsv_
Cthulhu
Level 25
God Stats
4W - 3L
1,678 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Freya
Freya
prayboyloko
Freya
Level 26
God Stats
2W - 0L
1,693 SR
Queue Stats
10W - 7L
1,533 Elo+
Party 1
Team Averages
Level 23
1,626 SR
1,429 Elo+

VS

Team Averages
Level 24
1,421 SR
1,423 Elo+
Anubis
Anubis
Charlespig56
Anubis
Level 27
God Stats
106W - 95L
1,704 SR
Queue Stats
163W - 174L
1,613 Elo+
Solo
Chaac
Chaac
Deezz_Nuttzz-dus
Chaac
Level 29
God Stats
3W - 8L
1,380 SR
Queue Stats
45W - 57L
1,398 Elo+
Solo
Set
Set
NemoNosokbas
Set
Level 14
God Stats
3W - 5L
1,423 SR
Queue Stats
16W - 25L
1,349 Elo+
Party 2
Chernobog
Chernobog
hhagi
Chernobog
Level 27
God Stats
1W - 3L
1,243 SR
Queue Stats
83W - 85L
1,353 Elo+
Solo
Sobek
Sobek
viktoryman
Sobek
Level 23
God Stats
4W - 8L
1,354 SR
Queue Stats
29W - 43L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Buddieguy
Bastet
20
8 / 1 / 1
16,789
542
19,176
20,562
8,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
SLD_Ender
Hachiman
17
3 / 10 / 7
12,952
418
11,418
21,863
7,555
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 12 / 5
13,952
450
17,387
21,389
13,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
melpsv_
Cthulhu
16
1 / 8 / 3
11,835
382
13,026
32,665
22,978
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 5 / 4
16,710
539
34,758
39,102
18,761
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
5,881
190
0
0
0
20
9 / 2 / 15
14,132
456
30,530
28,131
27,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 14 / 6
11,857
382
10,176
24,740
10,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
hhagi
Chernobog
20
17 / 4 / 7
16,471
531
39,643
35,396
15,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
20
6 / 3 / 11
13,107
423
17,601
30,368
43,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
23
Kills
36
36
Deaths
23
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bastet
Buddieguy
Bastet
8
1
1
8.5
L
Anubis
0
0
0
0
L
9
2
15
8.25
L
4
14
6
0.5
W
Hachiman
SLD_Ender
Hachiman
3
10
7
0.65
W
5
12
5
0.63
L
Chernobog
hhagi
Chernobog
17
4
7
5.13
W
Cthulhu
melpsv_
Cthulhu
1
8
3
0.31
W
6
5
4
1.6
L
Sobek
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,765
Damage
97,950
135,581
Taken
118,635
71,445
Mitigated
97,138
38,835
Healing
37,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Buddieguy
Bastet
19,176
5,664
0
5,391
20,562
8,946
7,079
3,360
17,127
0
140,930
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
30,530
6,282
0
10,660
28,131
27,564
862
19,821
8,310
991
83,267
L
10,176
4,054
0
2,824
24,740
10,099
125
8,772
15,968
0
54,195
W
Hachiman
SLD_Ender
Hachiman
11,418
8,686
0
508
21,863
7,555
485
2,656
18,982
0
46,535
W
17,387
6,417
136
2,340
21,389
13,205
1,882
1,095
20,069
67,532
0
L
Chernobog
hhagi
Chernobog
39,643
22,660
484
18,435
35,396
15,788
1,435
19,849
15,547
0
160,311
W
Cthulhu
melpsv_
Cthulhu
13,026
1,603
0
2,263
32,665
22,978
978
3,977
28,093
60,157
0
W
34,758
12,655
0
28,197
39,102
18,761
3,967
7,308
31,494
122,960
0
L
Sobek
17,601
2,422
0
4,669
30,368
43,687
105
16,729
13,639
58,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,238
Gold Earned
61,448
598
Minions Killed
486
0
Camps Cleared
0
2,564,129
Distance Traveled
2,060,160
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
16,789
542
213
7
0
608,845
0
L
Anubis
5,881
190
0
0
0
0
0
L
Chaac
14,132
456
113
4
0
588,602
1
L
Set
11,857
382
88
3
0
404,794
2
W
Hachiman
12,952
418
59
2
0
517,429
1
W
Hera
13,952
450
94
3
0
472,865
0
L
Chernobog
16,471
531
217
7
0
544,322
0
W
Cthulhu
11,835
382
84
3
0
498,014
0
W
Freya
16,710
539
148
5
0
466,976
0
L
Sobek
13,107
423
68
2
0
522,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role