Player Matchup

Ymir
Ymir
Dealer Barto
Ymir
Level 16
God Stats
1W - 3L
1,484 SR
Queue Stats
34W - 53L
1,233 Elo+
Party 1
Scylla
Scylla
Pim_lol-_-
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
RUS PWNZ GOD
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Arachne
Arachne
Sensi Seed Bud
Arachne
Level 27
God Stats
3W - 11L
1,032 SR
Queue Stats
9W - 16L
1,308 Elo+
Party 1
Artemis
Artemis
THEDISTANCE22
Artemis
Level 7
God Stats
1W - 4L
1,113 SR
Queue Stats
6W - 8L
1,066 Elo+
Party 1
Team Averages
Level 14
1,326 SR
1,259 Elo+

VS

Team Averages
Level 20
1,544 SR
1,418 Elo+
Cthulhu
Cthulhu
BlackSakMaster
Cthulhu
Level 21
God Stats
3W - 0L
1,725 SR
Queue Stats
67W - 97L
1,280 Elo+
Solo
Persephone
Persephone
Eyepatchghoul09
Persephone
Level 24
God Stats
4W - 6L
1,315 SR
Queue Stats
11W - 12L
1,286 Elo+
Solo
Ao Kuang
Ao Kuang
IrianRedLion
Ao Kuang
Level 26
God Stats
15W - 8L
1,682 SR
Queue Stats
60W - 42L
1,526 Elo+
Solo
Jormungandr
Jormungandr
Jimmyboy5467
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Pele
Pele
KZN X Karma5834
Pele
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 8 / 3
8,567
451
7,047
22,038
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Pim_lol-_-
Scylla
9
0 / 7 / 2
6,709
353
1,532
7,578
1,897
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 13 / 4
8,913
469
10,192
15,235
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 8 / 4
8,848
466
9,861
18,298
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
13
2 / 13 / 5
8,070
425
10,155
16,152
5,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 4
11,246
592
12,554
19,559
15,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Eyepatchghoul09
Persephone
14
7 / 4 / 16
9,913
522
13,262
10,587
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
IrianRedLion
Ao Kuang
17
19 / 3 / 8
11,583
610
17,184
17,108
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Jimmyboy5467
Jormungandr
14
5 / 6 / 12
9,437
497
10,749
13,618
10,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 6 / 13
9,007
474
5,983
10,188
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
17
Kills
47
49
Deaths
20
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
14
1
4
16
L
5
8
3
0.81
W
Persephone
Eyepatchghoul09
Persephone
7
4
16
3.75
W
Ao Kuang
IrianRedLion
Ao Kuang
19
3
8
7.67
W
Jormungandr
Jimmyboy5467
Jormungandr
5
6
12
1.83
W
2
6
13
1.42
L
Scylla
Pim_lol-_-
Scylla
0
7
2
0.14
L
6
13
4
0.62
L
4
8
4
0.75
L
Artemis
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
59,732
79,301
Taken
71,060
31,642
Mitigated
40,564
9,664
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,554
1,248
646
7,287
19,559
15,711
3,658
2,542
17,017
66,187
0
L
7,047
2,072
0
743
22,038
13,836
202
13,858
7,990
22,928
0
W
Persephone
Eyepatchghoul09
Persephone
13,262
1,966
0
2,658
10,587
3,319
1,683
2,227
8,358
42,884
0
W
Ao Kuang
IrianRedLion
Ao Kuang
17,184
5,694
0
8,305
17,108
6,869
2,787
4,118
12,990
75,817
0
W
Jormungandr
Jimmyboy5467
Jormungandr
10,749
2,227
195
1,026
13,618
10,921
562
4,200
9,418
36,011
0
W
5,983
1,365
0
930
10,188
3,744
188
5,684
4,504
0
25,123
L
Scylla
Pim_lol-_-
Scylla
1,532
789
0
336
7,578
1,897
817
3,382
4,128
14,411
0
L
10,192
1,964
2,925
2,131
15,235
5,157
630
12,216
2,796
27,101
0
L
9,861
7,034
0
2,888
18,298
5,527
0
12,525
5,491
0
27,667
L
Artemis
10,155
3,691
0
641
16,152
5,225
0
10,615
5,147
0
29,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
51,186
176
Minions Killed
372
0
Camps Cleared
0
1,371,752
Distance Traveled
1,655,631
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,246
592
100
5
0
339,069
2
L
Ymir
8,567
451
35
2
0
306,966
0
W
Persephone
9,913
522
64
3
0
315,235
0
W
Ao Kuang
11,583
610
114
6
0
357,017
0
W
Jormungandr
9,437
497
51
3
0
303,726
0
W
Pele
9,007
474
43
2
0
340,584
1
L
Scylla
6,709
353
28
1
0
213,403
4
L
Hel
8,913
469
37
2
0
264,606
2
L
Arachne
8,848
466
41
2
0
355,609
1
L
Artemis
8,070
425
35
2
0
231,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role