Player Matchup

Arachne
Arachne
Arinay9759
Arachne
Level 18
God Stats
0W - 2L
1,374 SR
Queue Stats
9W - 3L
2,034 Elo+
Solo
Ra
Ra
DapperD412
Ra
Level 16
God Stats
2W - 4L
1,302 SR
Queue Stats
42W - 41L
1,602 Elo+
Solo
King Arthur
King Arthur
R0MANS I I6
King Arthur
Level 19
God Stats
4W - 7L
1,500 SR
Queue Stats
125W - 128L
1,557 Elo+
Solo
Merlin
Merlin
SuperRobotic2004
Merlin
Level 21
God Stats
1W - 2L
1,715 SR
Queue Stats
5W - 16L
1,950 Elo+
Solo
Pele
Pele
TheGreco343
Pele
Level 28
God Stats
10W - 9L
1,821 SR
Queue Stats
584W - 557L
1,582 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,745 Elo+

VS

Team Averages
Level 24
1,523 SR
1,588 Elo+
Hou Yi
Hou Yi
Arduis
Hou Yi
Level 29
God Stats
6W - 5L
1,727 SR
Queue Stats
127W - 151L
1,606 Elo+
Solo
Arachne
Arachne
Bens41492
Arachne
Level 30
God Stats
16W - 12L
1,636 SR
Queue Stats
245W - 249L
1,603 Elo+
Solo
Loki
Loki
Galaxy HydroX
Loki
Level 28
God Stats
3W - 1L
1,315 SR
Queue Stats
21W - 10L
1,589 Elo+
Solo
Kukulkan
Kukulkan
Ghaz5331
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,707 Elo+
Solo
Nu Wa
Nu Wa
Lil Jok3r 830
Nu Wa
Level 26
God Stats
4W - 4L
1,436 SR
Queue Stats
125W - 104L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arinay9759
Arachne
9
0 / 11 / 1
5,950
397
2,577
12,017
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 1
6,527
435
3,585
8,440
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
R0MANS I I6
King Arthur
9
1 / 6 / 0
5,618
375
3,001
9,815
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 8 / 0
5,890
393
3,322
9,355
2,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 1
8,731
582
4,219
8,204
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arduis
Hou Yi
13
4 / 0 / 4
8,170
545
4,446
9,053
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Bens41492
Arachne
15
11 / 0 / 4
9,469
631
7,584
7,256
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
13 / 1 / 4
9,724
648
11,558
7,350
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ghaz5331
Kukulkan
11
0 / 5 / 1
6,561
437
1,615
5,540
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 11
9,086
606
7,468
4,395
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
6
Kills
31
31
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Arduis
Hou Yi
4
0
4
6
L
Arachne
Arinay9759
Arachne
0
11
1
0.05
W
Arachne
Bens41492
Arachne
11
0
4
13
L
1
5
1
0.3
W
13
1
4
15
W
Kukulkan
Ghaz5331
Kukulkan
0
5
1
0.1
W
3
1
11
8.5
L
King Arthur
R0MANS I I6
King Arthur
1
6
0
0.17
L
0
8
0
0
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,704
Damage
32,671
47,831
Taken
33,594
18,923
Mitigated
14,970
8,876
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Arduis
Hou Yi
4,446
1,747
0
2,853
9,053
3,060
1,829
3,330
5,723
0
47,102
L
Arachne
Arinay9759
Arachne
2,577
1,839
0
1,181
12,017
3,571
255
1,638
10,156
0
18,589
W
Arachne
Bens41492
Arachne
7,584
5,496
0
2,888
7,256
4,900
199
983
6,207
6,346
46,504
L
3,585
55
243
1,579
8,440
2,897
0
2,193
5,946
41,343
0
W
11,558
3,618
0
3,012
7,350
4,153
0
1,176
6,040
0
48,919
W
Kukulkan
Ghaz5331
Kukulkan
1,615
360
0
0
5,540
1,508
1,474
419
5,071
18,385
0
W
7,468
2,247
0
1,298
4,395
1,349
174
999
3,371
61,668
0
L
King Arthur
R0MANS I I6
King Arthur
3,001
555
0
755
9,815
7,524
0
2,247
7,313
0
17,500
L
3,322
308
0
420
9,355
2,320
96
1,519
7,635
26,680
0
L
4,219
1,067
0
4,698
8,204
2,611
0
1,498
6,481
0
58,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
43,010
334
Minions Killed
430
0
Camps Cleared
0
1,382,196
Distance Traveled
1,401,414
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,170
545
86
6
0
259,421
1
L
Arachne
5,950
397
53
4
0
296,496
5
W
Arachne
9,469
631
99
7
0
324,191
0
L
Ra
6,527
435
82
5
0
280,187
2
W
Loki
9,724
648
85
6
0
314,354
1
W
Kukulkan
6,561
437
39
3
0
230,070
1
W
Nu Wa
9,086
606
121
8
0
273,378
4
L
King Arthur
5,618
375
29
2
0
239,283
0
L
Merlin
5,890
393
46
3
0
238,650
0
L
Pele
8,731
582
124
8
0
327,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role