Player Matchup

Cupid
Cupid
I_Astr0z_
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,310 Elo+
Party 4
Nu Wa
Nu Wa
Krittros
Nu Wa
Level 85
God Stats
11W - 8L
1,679 SR
Queue Stats
415W - 301L
1,467 Elo+
Party 1
Ymir
Ymir
LuisDelgadoBrelu
Ymir
Level 26
God Stats
3W - 8L
1,372 SR
Queue Stats
44W - 54L
1,347 Elo+
Party 4
Thor
Thor
maelduine
Thor
Level 83
God Stats
13W - 13L
1,574 SR
Queue Stats
340W - 260L
1,503 Elo+
Party 1
Bellona
Bellona
x-_Datero_-x
Bellona
Level 59
God Stats
9W - 15L
1,499 SR
Queue Stats
72W - 108L
1,273 Elo+
Party 4
Team Averages
Level 56
1,525 SR
1,380 Elo+

VS

Team Averages
Level 74
1,547 SR
1,538 Elo+
Izanami
Izanami
Lareki
Izanami
Level 150
God Stats
25W - 18L
1,695 SR
Queue Stats
410W - 394L
1,626 Elo+
Party 3
Anubis
Anubis
Naitsirk123
Anubis
Level 49
God Stats
36W - 11L
1,645 SR
Queue Stats
63W - 43L
1,511 Elo+
Party 2
Yemoja
Yemoja
SlayerAnubis
Yemoja
Level 93
God Stats
90W - 72L
1,600 SR
Queue Stats
561W - 519L
1,599 Elo+
Party 3
Kali
Kali
SmashingFalcon
Kali
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Zukamsa
King Arthur
Level 26
God Stats
2W - 3L
1,293 SR
Queue Stats
11W - 8L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
I_Astr0z_
Cupid
10
1 / 12 / 4
6,184
412
3,011
13,975
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Krittros
Nu Wa
13
6 / 4 / 2
8,817
588
8,316
9,935
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 7
6,824
455
4,576
13,933
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
13
2 / 2 / 3
7,837
522
7,128
11,536
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
x-_Datero_-x
Bellona
13
3 / 4 / 2
7,772
518
9,824
14,385
12,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lareki
Izanami
17
20 / 3 / 3
11,402
760
24,093
13,267
7,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
2 / 5 / 0
8,693
580
9,774
9,659
4,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
13
4 / 3 / 14
9,306
620
6,688
14,934
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 4
8,901
593
3,859
12,081
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Zukamsa
King Arthur
15
3 / 0 / 0
9,174
612
4,939
7,719
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
13
Kills
30
30
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cupid
I_Astr0z_
Cupid
1
12
4
0.25
L
Nu Wa
Krittros
Nu Wa
6
4
2
1.75
W
Izanami
Lareki
Izanami
20
3
3
7.17
L
1
8
7
0.56
W
Anubis
2
5
0
0.4
W
Yemoja
4
3
14
3.67
W
1
2
4
1.5
W
King Arthur
Zukamsa
King Arthur
3
0
0
3
L
Thor
2
2
3
1.75
L
Bellona
x-_Datero_-x
Bellona
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,855
Damage
49,353
63,764
Taken
57,660
30,765
Mitigated
32,662
11,067
Healing
24,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
I_Astr0z_
Cupid
3,011
1,522
370
1,701
13,975
3,574
0
3,272
10,703
0
15,052
L
Nu Wa
Krittros
Nu Wa
8,316
2,176
0
809
9,935
2,844
0
5,801
4,134
42,573
0
W
Izanami
Lareki
Izanami
24,093
14,881
0
4,506
13,267
7,189
4,783
4,659
8,401
6,133
84,252
L
4,576
314
0
1,493
13,933
8,582
0
2,857
11,076
21,252
0
W
Anubis
9,774
370
0
4,014
9,659
4,649
1,988
2,644
6,832
51,638
0
W
Yemoja
6,688
1,724
2,305
4,507
14,934
11,397
749
3,564
10,990
14,055
0
W
3,859
1,704
0
6,762
12,081
4,239
28
939
10,881
0
47,143
W
King Arthur
Zukamsa
King Arthur
4,939
352
0
2,519
7,719
5,188
1,754
351
7,019
0
44,018
L
Thor
7,128
1,999
0
2,957
11,536
3,601
0
4,290
7,146
0
42,783
L
Bellona
x-_Datero_-x
Bellona
9,824
4,172
0
3,737
14,385
12,164
714
1,689
12,361
0
42,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,434
Gold Earned
47,476
292
Minions Killed
456
0
Camps Cleared
0
1,357,565
Distance Traveled
1,374,255
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,184
412
20
1
0
248,138
0
L
Nu Wa
8,817
588
77
5
0
253,992
4
W
Izanami
11,402
760
138
9
0
234,685
2
L
Ymir
6,824
455
25
2
0
278,418
0
W
Anubis
8,693
580
86
6
0
219,362
0
W
Yemoja
9,306
620
19
1
0
279,119
6
W
Kali
8,901
593
103
7
0
350,645
1
W
King Arthur
9,174
612
110
7
0
290,444
0
L
Thor
7,837
522
87
6
0
300,773
3
L
Bellona
7,772
518
83
6
0
276,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role