Player Matchup

Scylla
Scylla
Azupe
Scylla
Level 40
God Stats
4W - 5L
1,700 SR
Queue Stats
27W - 31L
1,590 Elo+
Party 3
Kali
Kali
SIideBy
Kali
Level 105
God Stats
1W - 2L
1,700 SR
Queue Stats
32W - 38L
1,677 Elo+
Party 3
Bacchus
Bacchus
iLambGod
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,560 Elo+
Party 2
Chiron
Chiron
jasonthegreater
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 2
Jormungandr
Jormungandr
junahthehunter
Jormungandr
Level 68
God Stats
1W - 4L
1,352 SR
Queue Stats
30W - 26L
1,562 Elo+
Party 3
Team Averages
Level 90
1,550 SR
1,531 Elo+

VS

Team Averages
Level 70
1,573 SR
1,576 Elo+
King Arthur
King Arthur
Andyroomurphey
King Arthur
Level 38
God Stats
53W - 44L
1,858 SR
Queue Stats
263W - 216L
1,461 Elo+
Solo
Izanami
Izanami
Rare-Angelz5559
Izanami
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
174W - 146L
1,561 Elo+
Party 1
Odin
Odin
SuperKamiGuruKI
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,753 Elo+
Party 1
Ao Kuang
Ao Kuang
SupportSheep
Ao Kuang
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 92L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
killerjeeeeeef
Nu Wa
Level 87
God Stats
10W - 4L
1,509 SR
Queue Stats
34W - 25L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azupe
Scylla
12
1 / 3 / 0
6,961
535
3,366
4,271
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
SIideBy
Kali
11
0 / 2 / 1
6,607
508
2,617
8,300
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
iLambGod
Bacchus
8
0 / 4 / 1
5,825
448
2,393
7,704
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 2 / 0
5,235
403
2,685
4,823
948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
junahthehunter
Jormungandr
11
1 / 2 / 0
6,816
524
8,186
9,425
4,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andyroomurphey
King Arthur
11
2 / 1 / 2
7,157
551
4,837
10,539
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 5
8,245
634
6,628
5,606
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 7
6,966
536
2,618
8,346
3,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
SupportSheep
Ao Kuang
13
5 / 0 / 2
7,983
614
4,726
7,573
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 1 / 3
7,621
586
2,955
2,956
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
13
13
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andyroomurphey
King Arthur
2
1
2
3
L
Scylla
Azupe
Scylla
1
3
0
0.33
W
5
0
5
7.5
L
Kali
SIideBy
Kali
0
2
1
0.25
W
1
0
7
4.5
W
Ao Kuang
SupportSheep
Ao Kuang
5
0
2
6
L
Bacchus
iLambGod
Bacchus
0
4
1
0.13
L
0
2
0
0
L
Jormungandr
junahthehunter
Jormungandr
1
2
0
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
21,764
34,523
Taken
35,020
14,548
Mitigated
18,759
10,405
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andyroomurphey
King Arthur
4,837
737
0
5,276
10,539
6,971
404
7,501
3,005
0
27,282
L
Scylla
Azupe
Scylla
3,366
99
0
375
4,271
1,177
156
1,148
2,914
43,785
0
W
6,628
3,581
0
3,406
5,606
3,299
2,218
723
4,883
6,825
56,040
L
Kali
SIideBy
Kali
2,617
1,200
0
2,751
8,300
3,161
0
2,049
6,121
0
41,322
W
2,618
825
0
2,675
8,346
3,257
428
2,675
5,571
0
16,828
W
Ao Kuang
SupportSheep
Ao Kuang
4,726
1,496
0
3,134
7,573
4,350
501
1,324
6,249
45,985
0
L
Bacchus
iLambGod
Bacchus
2,393
384
0
1,714
7,704
4,578
0
1,283
6,305
13,632
0
L
2,685
632
119
1,473
4,823
948
0
760
3,983
0
19,862
L
Jormungandr
junahthehunter
Jormungandr
8,186
2,769
0
3,973
9,425
4,684
416
2,512
6,465
40,481
0
W
2,955
645
0
572
2,956
882
1,114
1,471
1,367
42,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
37,972
345
Minions Killed
336
0
Camps Cleared
0
1,102,473
Distance Traveled
1,297,126
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,157
551
54
4
0
267,313
5
L
Scylla
6,961
535
113
9
0
235,357
1
W
Izanami
8,245
634
90
7
0
247,991
3
L
Kali
6,607
508
75
6
0
260,309
1
W
Odin
6,966
536
29
2
0
259,287
2
W
Ao Kuang
7,983
614
76
6
0
262,071
4
L
Bacchus
5,825
448
22
2
0
231,850
0
L
Chiron
5,235
403
49
4
0
168,810
0
L
Jormungandr
6,816
524
86
7
0
206,147
2
W
Nu Wa
7,621
586
87
7
0
260,464
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role